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Streamline setup of deCONZ switch platform (#71661)
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@ -4,12 +4,12 @@ from __future__ import annotations
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from typing import Any
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from typing import Any
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from pydeconz.models.event import EventType
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from pydeconz.models.light.light import Light
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from pydeconz.models.light.light import Light
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from homeassistant.components.switch import DOMAIN, SwitchEntity
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from homeassistant.components.switch import DOMAIN, SwitchEntity
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from homeassistant.config_entries import ConfigEntry
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from homeassistant.config_entries import ConfigEntry
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from homeassistant.core import HomeAssistant, callback
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from homeassistant.core import HomeAssistant, callback
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from homeassistant.helpers.dispatcher import async_dispatcher_connect
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from homeassistant.helpers.entity_platform import AddEntitiesCallback
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from homeassistant.helpers.entity_platform import AddEntitiesCallback
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from .const import POWER_PLUGS
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from .const import POWER_PLUGS
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@ -30,33 +30,21 @@ async def async_setup_entry(
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gateway.entities[DOMAIN] = set()
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gateway.entities[DOMAIN] = set()
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@callback
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@callback
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def async_add_switch(lights: list[Light] | None = None) -> None:
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def async_add_switch(_: EventType, light_id: str) -> None:
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"""Add switch from deCONZ."""
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"""Add switch from deCONZ."""
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entities = []
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light = gateway.api.lights.lights[light_id]
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if light.type not in POWER_PLUGS:
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if lights is None:
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return
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lights = list(gateway.api.lights.lights.values())
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async_add_entities([DeconzPowerPlug(light, gateway)])
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for light in lights:
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if (
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light.type in POWER_PLUGS
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and light.unique_id not in gateway.entities[DOMAIN]
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):
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entities.append(DeconzPowerPlug(light, gateway))
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if entities:
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async_add_entities(entities)
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config_entry.async_on_unload(
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config_entry.async_on_unload(
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async_dispatcher_connect(
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gateway.api.lights.lights.subscribe(
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hass,
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gateway.signal_new_light,
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async_add_switch,
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async_add_switch,
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EventType.ADDED,
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)
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)
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)
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)
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for light_id in gateway.api.lights.lights:
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async_add_switch()
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async_add_switch(EventType.ADDED, light_id)
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class DeconzPowerPlug(DeconzDevice, SwitchEntity):
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class DeconzPowerPlug(DeconzDevice, SwitchEntity):
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