Merge pull request #499 from balloob/handle-states-for-media-player

Prioritize play_media over state change
This commit is contained in:
Paulus Schoutsen 2015-10-08 18:07:27 -07:00
commit cb2943c247

View File

@ -59,14 +59,14 @@ def reproduce_state(hass, states, blocking=False):
state.entity_id)
continue
if state.domain == 'media_player' and state.state == STATE_PAUSED:
service = SERVICE_MEDIA_PAUSE
elif state.domain == 'media_player' and state.state == STATE_PLAYING:
service = SERVICE_MEDIA_PLAY
elif state.domain == 'media_player' and state.attributes and \
if state.domain == 'media_player' and state.attributes and \
'media_type' in state.attributes and \
'media_id' in state.attributes:
service = SERVICE_PLAY_MEDIA
elif state.domain == 'media_player' and state.state == STATE_PAUSED:
service = SERVICE_MEDIA_PAUSE
elif state.domain == 'media_player' and state.state == STATE_PLAYING:
service = SERVICE_MEDIA_PLAY
elif state.state == STATE_ON:
service = SERVICE_TURN_ON
elif state.state == STATE_OFF: