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Rewrite scene unittest tests to pytest style test function (#41172)
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@ -1,149 +1,143 @@
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"""The tests for the Scene component."""
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"""The tests for the Scene component."""
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import io
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import io
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import unittest
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import pytest
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from homeassistant.components import light, scene
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from homeassistant.components import light, scene
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from homeassistant.setup import async_setup_component, setup_component
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from homeassistant.const import ATTR_ENTITY_ID, ENTITY_MATCH_ALL, SERVICE_TURN_ON
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from homeassistant.setup import async_setup_component
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from homeassistant.util.yaml import loader as yaml_loader
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from homeassistant.util.yaml import loader as yaml_loader
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from tests.common import get_test_home_assistant, mock_service
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from tests.common import async_mock_service
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from tests.components.light import common as common_light
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from tests.components.scene import common
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class TestScene(unittest.TestCase):
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@pytest.fixture(autouse=True)
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"""Test the scene component."""
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def entities(hass):
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"""Initialize the test light."""
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platform = getattr(hass.components, "test.light")
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platform.init()
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yield platform.ENTITIES[0:2]
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def setUp(self): # pylint: disable=invalid-name
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"""Set up things to be run when tests are started."""
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self.hass = get_test_home_assistant()
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test_light = getattr(self.hass.components, "test.light")
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test_light.init()
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assert setup_component(
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async def test_config_yaml_alias_anchor(hass, entities):
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self.hass, light.DOMAIN, {light.DOMAIN: {"platform": "test"}}
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"""Test the usage of YAML aliases and anchors.
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)
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self.hass.block_till_done()
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self.light_1, self.light_2 = test_light.ENTITIES[0:2]
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The following test scene configuration is equivalent to:
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common_light.turn_off(
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scene:
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self.hass, [self.light_1.entity_id, self.light_2.entity_id]
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- name: test
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)
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entities:
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light_1: &light_1_state
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state: 'on'
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brightness: 100
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light_2: *light_1_state
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self.hass.block_till_done()
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When encountering a YAML alias/anchor, the PyYAML parser will use a
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reference to the original dictionary, instead of creating a copy, so
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care needs to be taken to not modify the original.
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"""
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light_1, light_2 = await setup_lights(hass, entities)
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entity_state = {"state": "on", "brightness": 100}
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assert not self.light_1.is_on
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assert await async_setup_component(
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assert not self.light_2.is_on
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hass,
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self.addCleanup(self.tear_down_cleanup)
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scene.DOMAIN,
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{
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"scene": [
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{
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"name": "test",
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"entities": {
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light_1.entity_id: entity_state,
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light_2.entity_id: entity_state,
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},
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}
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]
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},
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)
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await hass.async_block_till_done()
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def tear_down_cleanup(self):
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await activate(hass, "scene.test")
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"""Stop everything that was started."""
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self.hass.stop()
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def test_config_yaml_alias_anchor(self):
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assert light.is_on(hass, light_1.entity_id)
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"""Test the usage of YAML aliases and anchors.
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assert light.is_on(hass, light_2.entity_id)
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assert 100 == light_1.last_call("turn_on")[1].get("brightness")
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assert 100 == light_2.last_call("turn_on")[1].get("brightness")
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The following test scene configuration is equivalent to:
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scene:
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async def test_config_yaml_bool(hass, entities):
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- name: test
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"""Test parsing of booleans in yaml config."""
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entities:
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light_1, light_2 = await setup_lights(hass, entities)
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light_1: &light_1_state
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state: 'on'
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brightness: 100
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light_2: *light_1_state
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When encountering a YAML alias/anchor, the PyYAML parser will use a
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config = (
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reference to the original dictionary, instead of creating a copy, so
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"scene:\n"
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care needs to be taken to not modify the original.
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" - name: test\n"
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"""
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" entities:\n"
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entity_state = {"state": "on", "brightness": 100}
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f" {light_1.entity_id}: on\n"
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assert setup_component(
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f" {light_2.entity_id}:\n"
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self.hass,
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" state: on\n"
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scene.DOMAIN,
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" brightness: 100\n"
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{
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)
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"scene": [
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{
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"name": "test",
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"entities": {
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self.light_1.entity_id: entity_state,
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self.light_2.entity_id: entity_state,
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},
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}
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]
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},
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)
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self.hass.block_till_done()
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common.activate(self.hass, "scene.test")
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with io.StringIO(config) as file:
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self.hass.block_till_done()
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doc = yaml_loader.yaml.safe_load(file)
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assert self.light_1.is_on
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assert await async_setup_component(hass, scene.DOMAIN, doc)
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assert self.light_2.is_on
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await hass.async_block_till_done()
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assert 100 == self.light_1.last_call("turn_on")[1].get("brightness")
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assert 100 == self.light_2.last_call("turn_on")[1].get("brightness")
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def test_config_yaml_bool(self):
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await activate(hass, "scene.test")
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"""Test parsing of booleans in yaml config."""
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config = (
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"scene:\n"
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" - name: test\n"
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" entities:\n"
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f" {self.light_1.entity_id}: on\n"
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f" {self.light_2.entity_id}:\n"
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" state: on\n"
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" brightness: 100\n"
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)
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with io.StringIO(config) as file:
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assert light.is_on(hass, light_1.entity_id)
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doc = yaml_loader.yaml.safe_load(file)
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assert light.is_on(hass, light_2.entity_id)
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assert 100 == light_2.last_call("turn_on")[1].get("brightness")
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assert setup_component(self.hass, scene.DOMAIN, doc)
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common.activate(self.hass, "scene.test")
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self.hass.block_till_done()
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assert self.light_1.is_on
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async def test_activate_scene(hass, entities):
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assert self.light_2.is_on
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"""Test active scene."""
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assert 100 == self.light_2.last_call("turn_on")[1].get("brightness")
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light_1, light_2 = await setup_lights(hass, entities)
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def test_activate_scene(self):
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assert await async_setup_component(
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"""Test active scene."""
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hass,
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assert setup_component(
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scene.DOMAIN,
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self.hass,
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{
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scene.DOMAIN,
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"scene": [
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{
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{
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"scene": [
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"name": "test",
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{
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"entities": {
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"name": "test",
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light_1.entity_id: "on",
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"entities": {
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light_2.entity_id: {"state": "on", "brightness": 100},
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self.light_1.entity_id: "on",
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},
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self.light_2.entity_id: {"state": "on", "brightness": 100},
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}
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},
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]
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}
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},
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]
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)
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},
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await hass.async_block_till_done()
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)
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await activate(hass, "scene.test")
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self.hass.block_till_done()
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common.activate(self.hass, "scene.test")
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assert light.is_on(hass, light_1.entity_id)
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self.hass.block_till_done()
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assert light.is_on(hass, light_2.entity_id)
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assert light_2.last_call("turn_on")[1].get("brightness") == 100
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assert self.light_1.is_on
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calls = async_mock_service(hass, "light", "turn_on")
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assert self.light_2.is_on
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assert self.light_2.last_call("turn_on")[1].get("brightness") == 100
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turn_on_calls = mock_service(self.hass, "light", "turn_on")
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await hass.services.async_call(
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scene.DOMAIN, "turn_on", {"transition": 42, "entity_id": "scene.test"}
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)
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await hass.async_block_till_done()
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self.hass.services.call(
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assert len(calls) == 1
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scene.DOMAIN, "turn_on", {"transition": 42, "entity_id": "scene.test"}
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assert calls[0].domain == "light"
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)
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assert calls[0].service == "turn_on"
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self.hass.block_till_done()
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assert calls[0].data.get("transition") == 42
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assert len(turn_on_calls) == 1
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assert turn_on_calls[0].domain == "light"
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async def activate(hass, entity_id=ENTITY_MATCH_ALL):
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assert turn_on_calls[0].service == "turn_on"
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"""Activate a scene."""
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assert turn_on_calls[0].data.get("transition") == 42
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data = {}
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if entity_id:
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data[ATTR_ENTITY_ID] = entity_id
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await hass.services.async_call(scene.DOMAIN, SERVICE_TURN_ON, data, blocking=True)
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async def test_services_registered(hass):
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async def test_services_registered(hass):
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@ -152,3 +146,26 @@ async def test_services_registered(hass):
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assert hass.services.has_service("scene", "reload")
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assert hass.services.has_service("scene", "reload")
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assert hass.services.has_service("scene", "turn_on")
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assert hass.services.has_service("scene", "turn_on")
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assert hass.services.has_service("scene", "apply")
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assert hass.services.has_service("scene", "apply")
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async def setup_lights(hass, entities):
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"""Set up the light component."""
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assert await async_setup_component(
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hass, light.DOMAIN, {light.DOMAIN: {"platform": "test"}}
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)
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await hass.async_block_till_done()
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light_1, light_2 = entities
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await hass.services.async_call(
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"light",
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"turn_off",
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{"entity_id": [light_1.entity_id, light_2.entity_id]},
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blocking=True,
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)
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await hass.async_block_till_done()
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assert not light.is_on(hass, light_1.entity_id)
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assert not light.is_on(hass, light_2.entity_id)
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return light_1, light_2
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