330 lines
9.9 KiB
Python

"""Switch for Shelly."""
from __future__ import annotations
from collections.abc import Callable
from dataclasses import dataclass
from typing import Any, cast
from aioshelly.block_device import Block
from aioshelly.const import RPC_GENERATIONS
from homeassistant.components.climate import DOMAIN as CLIMATE_PLATFORM
from homeassistant.components.switch import (
DOMAIN as SWITCH_PLATFORM,
SwitchEntity,
SwitchEntityDescription,
)
from homeassistant.const import STATE_ON, EntityCategory
from homeassistant.core import HomeAssistant, State, callback
from homeassistant.helpers.entity_platform import AddConfigEntryEntitiesCallback
from homeassistant.helpers.entity_registry import RegistryEntry
from homeassistant.helpers.restore_state import RestoreEntity
from .coordinator import ShellyBlockCoordinator, ShellyConfigEntry, ShellyRpcCoordinator
from .entity import (
BlockEntityDescription,
RpcEntityDescription,
ShellyBlockAttributeEntity,
ShellyRpcAttributeEntity,
ShellySleepingBlockAttributeEntity,
async_setup_entry_attribute_entities,
async_setup_entry_rpc,
)
from .utils import (
async_remove_orphaned_entities,
get_device_entry_gen,
get_virtual_component_ids,
is_block_exclude_from_relay,
is_rpc_exclude_from_relay,
)
@dataclass(frozen=True, kw_only=True)
class BlockSwitchDescription(BlockEntityDescription, SwitchEntityDescription):
"""Class to describe a BLOCK switch."""
BLOCK_RELAY_SWITCHES = {
("relay", "output"): BlockSwitchDescription(
key="relay|output",
removal_condition=is_block_exclude_from_relay,
)
}
BLOCK_SLEEPING_MOTION_SWITCH = {
("sensor", "motionActive"): BlockSwitchDescription(
key="sensor|motionActive",
name="Motion detection",
entity_category=EntityCategory.CONFIG,
)
}
@dataclass(frozen=True, kw_only=True)
class RpcSwitchDescription(RpcEntityDescription, SwitchEntityDescription):
"""Class to describe a RPC virtual switch."""
is_on: Callable[[dict[str, Any]], bool]
method_on: str
method_off: str
method_params_fn: Callable[[int | None, bool], dict]
RPC_RELAY_SWITCHES = {
"switch": RpcSwitchDescription(
key="switch",
sub_key="output",
removal_condition=is_rpc_exclude_from_relay,
is_on=lambda status: bool(status["output"]),
method_on="Switch.Set",
method_off="Switch.Set",
method_params_fn=lambda id, value: {"id": id, "on": value},
),
}
RPC_SWITCHES = {
"boolean": RpcSwitchDescription(
key="boolean",
sub_key="value",
is_on=lambda status: bool(status["value"]),
method_on="Boolean.Set",
method_off="Boolean.Set",
method_params_fn=lambda id, value: {"id": id, "value": value},
),
"script": RpcSwitchDescription(
key="script",
sub_key="running",
is_on=lambda status: bool(status["running"]),
method_on="Script.Start",
method_off="Script.Stop",
method_params_fn=lambda id, _: {"id": id},
entity_registry_enabled_default=False,
entity_category=EntityCategory.CONFIG,
),
}
async def async_setup_entry(
hass: HomeAssistant,
config_entry: ShellyConfigEntry,
async_add_entities: AddConfigEntryEntitiesCallback,
) -> None:
"""Set up switches for device."""
if get_device_entry_gen(config_entry) in RPC_GENERATIONS:
return async_setup_rpc_entry(hass, config_entry, async_add_entities)
return async_setup_block_entry(hass, config_entry, async_add_entities)
@callback
def async_setup_block_entry(
hass: HomeAssistant,
config_entry: ShellyConfigEntry,
async_add_entities: AddConfigEntryEntitiesCallback,
) -> None:
"""Set up entities for block device."""
coordinator = config_entry.runtime_data.block
assert coordinator
async_setup_entry_attribute_entities(
hass, config_entry, async_add_entities, BLOCK_RELAY_SWITCHES, BlockRelaySwitch
)
async_setup_entry_attribute_entities(
hass,
config_entry,
async_add_entities,
BLOCK_SLEEPING_MOTION_SWITCH,
BlockSleepingMotionSwitch,
)
@callback
def async_setup_rpc_entry(
hass: HomeAssistant,
config_entry: ShellyConfigEntry,
async_add_entities: AddConfigEntryEntitiesCallback,
) -> None:
"""Set up entities for RPC device."""
coordinator = config_entry.runtime_data.rpc
assert coordinator
async_setup_entry_rpc(
hass, config_entry, async_add_entities, RPC_RELAY_SWITCHES, RpcRelaySwitch
)
async_setup_entry_rpc(
hass, config_entry, async_add_entities, RPC_SWITCHES, RpcSwitch
)
# the user can remove virtual components from the device configuration, so we need
# to remove orphaned entities
virtual_switch_ids = get_virtual_component_ids(
coordinator.device.config, SWITCH_PLATFORM
)
async_remove_orphaned_entities(
hass,
config_entry.entry_id,
coordinator.mac,
SWITCH_PLATFORM,
virtual_switch_ids,
"boolean",
)
# if the script is removed, from the device configuration, we need
# to remove orphaned entities
async_remove_orphaned_entities(
hass,
config_entry.entry_id,
coordinator.mac,
SWITCH_PLATFORM,
coordinator.device.status,
"script",
)
# if the climate is removed, from the device configuration, we need
# to remove orphaned entities
async_remove_orphaned_entities(
hass,
config_entry.entry_id,
coordinator.mac,
CLIMATE_PLATFORM,
coordinator.device.status,
"thermostat",
)
class BlockSleepingMotionSwitch(
ShellySleepingBlockAttributeEntity, RestoreEntity, SwitchEntity
):
"""Entity that controls Motion Sensor on Block based Shelly devices."""
entity_description: BlockSwitchDescription
_attr_translation_key = "motion_switch"
def __init__(
self,
coordinator: ShellyBlockCoordinator,
block: Block | None,
attribute: str,
description: BlockSwitchDescription,
entry: RegistryEntry | None = None,
) -> None:
"""Initialize the sleeping sensor."""
super().__init__(coordinator, block, attribute, description, entry)
self.last_state: State | None = None
@property
def is_on(self) -> bool | None:
"""If motion is active."""
if self.block is not None:
return bool(self.block.motionActive)
if self.last_state is None:
return None
return self.last_state.state == STATE_ON
async def async_turn_on(self, **kwargs: Any) -> None:
"""Activate switch."""
await self.coordinator.device.set_shelly_motion_detection(True)
self.async_write_ha_state()
async def async_turn_off(self, **kwargs: Any) -> None:
"""Deactivate switch."""
await self.coordinator.device.set_shelly_motion_detection(False)
self.async_write_ha_state()
async def async_added_to_hass(self) -> None:
"""Handle entity which will be added."""
await super().async_added_to_hass()
if (last_state := await self.async_get_last_state()) is not None:
self.last_state = last_state
class BlockRelaySwitch(ShellyBlockAttributeEntity, SwitchEntity):
"""Entity that controls a relay on Block based Shelly devices."""
entity_description: BlockSwitchDescription
def __init__(
self,
coordinator: ShellyBlockCoordinator,
block: Block,
attribute: str,
description: BlockSwitchDescription,
) -> None:
"""Initialize relay switch."""
super().__init__(coordinator, block, attribute, description)
self.control_result: dict[str, Any] | None = None
self._attr_unique_id: str = f"{coordinator.mac}-{block.description}"
@property
def is_on(self) -> bool:
"""If switch is on."""
if self.control_result:
return cast(bool, self.control_result["ison"])
return bool(self.block.output)
async def async_turn_on(self, **kwargs: Any) -> None:
"""Turn on relay."""
self.control_result = await self.set_state(turn="on")
self.async_write_ha_state()
async def async_turn_off(self, **kwargs: Any) -> None:
"""Turn off relay."""
self.control_result = await self.set_state(turn="off")
self.async_write_ha_state()
@callback
def _update_callback(self) -> None:
"""When device updates, clear control result that overrides state."""
self.control_result = None
super()._update_callback()
class RpcSwitch(ShellyRpcAttributeEntity, SwitchEntity):
"""Entity that controls a switch on RPC based Shelly devices."""
entity_description: RpcSwitchDescription
_attr_has_entity_name = True
@property
def is_on(self) -> bool:
"""If switch is on."""
return self.entity_description.is_on(self.status)
async def async_turn_on(self, **kwargs: Any) -> None:
"""Turn on relay."""
await self.call_rpc(
self.entity_description.method_on,
self.entity_description.method_params_fn(self._id, True),
)
async def async_turn_off(self, **kwargs: Any) -> None:
"""Turn off relay."""
await self.call_rpc(
self.entity_description.method_off,
self.entity_description.method_params_fn(self._id, False),
)
class RpcRelaySwitch(RpcSwitch):
"""Entity that controls a switch on RPC based Shelly devices."""
# False to avoid double naming as True is inerithed from base class
_attr_has_entity_name = False
def __init__(
self,
coordinator: ShellyRpcCoordinator,
key: str,
attribute: str,
description: RpcEntityDescription,
) -> None:
"""Initialize the switch."""
super().__init__(coordinator, key, attribute, description)
self._attr_unique_id: str = f"{coordinator.mac}-{key}"