diff --git a/docs/core/entity/light.md b/docs/core/entity/light.md
index 4c41d5ed..eca1b153 100644
--- a/docs/core/entity/light.md
+++ b/docs/core/entity/light.md
@@ -25,6 +25,15 @@ A light entity controls the brightness, hue and saturation color value, white va
| supported_color_modes | set[ColorMode] | None
| `None` | Flag supported color modes.
| xy_color | tuple[float, float] | None
| `None` | The xy color value (float, float). This property will be copied to the light's state attribute when the light's color mode is set to `ColorMode.XY` and ignored otherwise.
+### States
+
+The state is defined by setting the above `is_on` method. The resulting state is using the `LightState` enum to return one of the below members.
+
+| Value | Description |
+|---------|-----------------------------------------------|
+| `ON` | The light is on. |
+| `OFF` | The light is off. |
+
## Color modes
New integrations must implement both `color_mode` and `supported_color_modes`. If an integration is upgraded to support color mode, both `color_mode` and `supported_color_modes` should be implemented.