diff --git a/docs/core/entity/light.md b/docs/core/entity/light.md index 4c41d5ed..eca1b153 100644 --- a/docs/core/entity/light.md +++ b/docs/core/entity/light.md @@ -25,6 +25,15 @@ A light entity controls the brightness, hue and saturation color value, white va | supported_color_modes | set[ColorMode] | None | `None` | Flag supported color modes. | xy_color | tuple[float, float] | None | `None` | The xy color value (float, float). This property will be copied to the light's state attribute when the light's color mode is set to `ColorMode.XY` and ignored otherwise. +### States + +The state is defined by setting the above `is_on` method. The resulting state is using the `LightState` enum to return one of the below members. + +| Value | Description | +|---------|-----------------------------------------------| +| `ON` | The light is on. | +| `OFF` | The light is off. | + ## Color modes New integrations must implement both `color_mode` and `supported_color_modes`. If an integration is upgraded to support color mode, both `color_mode` and `supported_color_modes` should be implemented.