From b6f392636693b89eaebfc6a0e3c195b512521583 Mon Sep 17 00:00:00 2001 From: IEatBeans <75859301+KyGuy2002@users.noreply.github.com> Date: Thu, 20 Jun 2024 23:59:36 -0700 Subject: [PATCH] Update switch.md (#2218) --- docs/core/entity/switch.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/core/entity/switch.md b/docs/core/entity/switch.md index b348746c..1fe1f4c5 100644 --- a/docs/core/entity/switch.md +++ b/docs/core/entity/switch.md @@ -4,7 +4,7 @@ sidebar_label: Switch --- A switch entity turns on or off something, for example a relay. Derive a platform entity from [`homeassistant.components.switch.SwitchEntity`](https://github.com/home-assistant/core/blob/dev/homeassistant/components/switch/__init__.py). -To represent something which can be turned on or off but can't be controlled, for example a wall switch which transmits its state but can't be turned on or off from Home Assistant, a Binary Sensor is a better choice. +To represent something which has an on or off state but can't be controlled, for example a wall switch which transmits its state but can't be turned on or off from Home Assistant, a Binary Sensor is a better choice. To represent something which doesn't have a state, for example a door bell push button, a custom event or a Device Trigger is a better choice. ## Properties