mirror of
https://github.com/esphome/esp-web-tools.git
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Prepare release
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parent
e20c21ba1a
commit
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3
.npmignore
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3
.npmignore
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index.html
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firmware_build
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demo
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87
index.html
87
index.html
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<html>
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<head>
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<title>ESPHome Web</title>
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<title>ESP Web Tools</title>
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<style>
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body {
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max-width: 600px;
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font-family: -apple-system, system-ui, BlinkMacSystemFont, "Segoe UI",
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Roboto, Ubuntu, sans-serif;
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padding: 0;
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margin: 0;
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line-height: 1.4;
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}
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esphome-web-flash-button {
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.content {
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max-width: 600px;
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margin: 0 auto;
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padding: 12px;
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}
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esp-web-flash-button {
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display: inline-block;
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margin-bottom: 8px;
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}
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@ -13,17 +22,6 @@
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color: #03a9f4;
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}
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</style>
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</head>
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<body>
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<p>ESPHome Web is a set of tools to allow working with ESP devices in the browser.</p>
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<p>To flash the ESPHome firmware, connect an ESP to your computer and hit the button:</p>
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<esp-web-install-button
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manifest="firmware_build/manifest.json"
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></esp-web-install-button>
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<p><i>Note, this only works in desktop Chrome and Edge. Android support has not been implemented yet.</i></div>
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<p>
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This works by combining Web Serial with a <a href="firmware_build/manifest.json">manifest</a> which describes the firmware. It will automatically detect the type of the connected ESP device and find the right firmware files in the manifest.
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</p>
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<script module>
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import(
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// In development we import locally.
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@ -32,6 +30,65 @@
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: "https://unpkg.com/esp-web-tools@1.0.0/dist/web/install-button.js?module"
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);
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</script>
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<script src="./dist/web/install-button.js" type="module"></script>
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</head>
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<body>
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<div class="content">
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<h1>ESP Web Tools</h1>
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<p>
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ESP Web Tools is a set of tools to allow working with ESP devices in the
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browser.
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</p>
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<p>
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To flash the ESPHome firmware, connect an ESP to your computer and hit
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the button:
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</p>
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<esp-web-install-button
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manifest="firmware_build/manifest.json"
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></esp-web-install-button>
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<p>
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<i
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>Note, this only works in desktop Chrome and Edge. Android support has
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not been implemented yet.</i
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>
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</p>
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<p>
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This works by combining Web Serial with a
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<a href="firmware_build/manifest.json">manifest</a> which describes the
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firmware. It will automatically detect the type of the connected ESP
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device and find the right firmware files in the manifest.
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</p>
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<p>
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To add this to your own website, create a manifest and add the button
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pointing at it to your website:
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</p>
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<pre>
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<script
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type="module"
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src="https://unpkg.com/esp-web-tools@1.0.0/dist/web/install-button.js?module"
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></script>
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<esp-web-install-button
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manifest="firmware_build/manifest.json"
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></esp-web-install-button></pre
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>
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<p>
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Add the attribute <code>erase-first</code> if you want to first fully
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erase the ESP prior to installation.
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</p>
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<p>
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Customize the button or unsupported message by using the
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<code>activate</code> and <code>unsupported</code> slots:
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</p>
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<pre>
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<esp-web-install-button
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manifest="firmware_build/manifest.json"
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erase-first
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>
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<button slot="activate">Custom install button</button>
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<span slot="unsupported">Ah snap, your browser doesn't work!</span>
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</esp-web-install-button>
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</pre
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>
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</div>
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</body>
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</html>
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2
package-lock.json
generated
2
package-lock.json
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{
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"name": "esphome-web",
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"name": "esp-web-tools",
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"version": "0.0.1",
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"lockfileVersion": 2,
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"requires": true,
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{
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"name": "esp-web-tools",
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"version": "0.0.1",
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"version": "1.0.0",
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"description": "Web tools for ESP devices",
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"main": "dist/install-button.js",
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"repository": "https://github.com/esphome/web",
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action?: boolean;
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}
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@customElement("esphome-web-flash-log")
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@customElement("esp-web-flash-log")
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class FlashLog extends LitElement {
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@state() _rows: Row[] = [];
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@ -97,6 +97,6 @@ class FlashLog extends LitElement {
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declare global {
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interface HTMLElementTagNameMap {
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"esphome-web-flash-log": FlashLog;
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"esp-web-flash-log": FlashLog;
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}
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}
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// For debugging
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(window as any).esploader = esploader;
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const logEl = document.createElement("esphome-web-flash-log");
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const logEl = document.createElement("esp-web-flash-log");
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// logEl.esploader = esploader;
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logEl.addRow({ id: "initializing", content: "Initializing..." });
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logParent.append(logEl);
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