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[core] Optimize scheduler retry mechanism to reduce flash usage
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14862904ac
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@ -83,6 +83,7 @@ void HOT Scheduler::set_timer_common_(Component *component, SchedulerItem::Type
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item->type = type;
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item->callback = std::move(func);
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item->remove = false;
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item->is_retry = is_retry;
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#ifndef ESPHOME_THREAD_SINGLE
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// Special handling for defer() (delay = 0, type = TIMEOUT)
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@ -134,8 +135,8 @@ void HOT Scheduler::set_timer_common_(Component *component, SchedulerItem::Type
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// For retries, check if there's a cancelled timeout first
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if (is_retry && name_cstr != nullptr && type == SchedulerItem::TIMEOUT &&
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(has_cancelled_timeout_in_container_(this->items_, component, name_cstr) ||
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has_cancelled_timeout_in_container_(this->to_add_, component, name_cstr))) {
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(has_cancelled_timeout_in_container_(this->items_, component, name_cstr, /* match_retry= */ true) ||
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has_cancelled_timeout_in_container_(this->to_add_, component, name_cstr, /* match_retry= */ true))) {
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// Skip scheduling - the retry was cancelled
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#ifdef ESPHOME_DEBUG_SCHEDULER
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ESP_LOGD(TAG, "Skipping retry '%s' - found cancelled item", name_cstr);
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@ -198,25 +199,27 @@ void retry_handler(const std::shared_ptr<RetryArgs> &args) {
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// second execution of `func` happens after `initial_wait_time`
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args->scheduler->set_timer_common_(
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args->component, Scheduler::SchedulerItem::TIMEOUT, false, &args->name, args->current_interval,
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[args]() { retry_handler(args); }, true);
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[args]() { retry_handler(args); }, /* is_retry= */ true);
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// backoff_increase_factor applied to third & later executions
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args->current_interval *= args->backoff_increase_factor;
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}
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void HOT Scheduler::set_retry(Component *component, const std::string &name, uint32_t initial_wait_time,
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uint8_t max_attempts, std::function<RetryResult(uint8_t)> func,
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float backoff_increase_factor) {
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if (!name.empty())
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this->cancel_retry(component, name);
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void HOT Scheduler::set_retry_common_(Component *component, bool is_static_string, const void *name_ptr,
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uint32_t initial_wait_time, uint8_t max_attempts,
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std::function<RetryResult(uint8_t)> func, float backoff_increase_factor) {
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const char *name_cstr = this->get_name_cstr_(is_static_string, name_ptr);
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if (name_cstr != nullptr)
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this->cancel_retry(component, name_cstr);
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if (initial_wait_time == SCHEDULER_DONT_RUN)
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return;
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ESP_LOGVV(TAG, "set_retry(name='%s', initial_wait_time=%" PRIu32 ", max_attempts=%u, backoff_factor=%0.1f)",
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name.c_str(), initial_wait_time, max_attempts, backoff_increase_factor);
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name_cstr ? name_cstr : "", initial_wait_time, max_attempts, backoff_increase_factor);
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if (backoff_increase_factor < 0.0001) {
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ESP_LOGE(TAG, "backoff_factor %0.1f too small, using 1.0: %s", backoff_increase_factor, name.c_str());
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ESP_LOGE(TAG, "backoff_factor %0.1f too small, using 1.0: %s", backoff_increase_factor, name_cstr ? name_cstr : "");
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backoff_increase_factor = 1;
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}
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@ -225,15 +228,36 @@ void HOT Scheduler::set_retry(Component *component, const std::string &name, uin
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args->retry_countdown = max_attempts;
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args->current_interval = initial_wait_time;
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args->component = component;
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args->name = "retry$" + name;
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args->name = name_cstr ? name_cstr : ""; // Convert to std::string for RetryArgs
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args->backoff_increase_factor = backoff_increase_factor;
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args->scheduler = this;
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// First execution of `func` immediately
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this->set_timeout(component, args->name, 0, [args]() { retry_handler(args); });
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// First execution of `func` immediately - use set_timer_common_ with is_retry=true
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this->set_timer_common_(
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component, SchedulerItem::TIMEOUT, false, &args->name, 0, [args]() { retry_handler(args); },
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/* is_retry= */ true);
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}
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void HOT Scheduler::set_retry(Component *component, const std::string &name, uint32_t initial_wait_time,
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uint8_t max_attempts, std::function<RetryResult(uint8_t)> func,
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float backoff_increase_factor) {
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this->set_retry_common_(component, false, &name, initial_wait_time, max_attempts, std::move(func),
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backoff_increase_factor);
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}
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void HOT Scheduler::set_retry(Component *component, const char *name, uint32_t initial_wait_time, uint8_t max_attempts,
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std::function<RetryResult(uint8_t)> func, float backoff_increase_factor) {
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this->set_retry_common_(component, true, name, initial_wait_time, max_attempts, std::move(func),
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backoff_increase_factor);
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}
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bool HOT Scheduler::cancel_retry(Component *component, const std::string &name) {
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return this->cancel_timeout(component, "retry$" + name);
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return this->cancel_retry(component, name.c_str());
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}
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bool HOT Scheduler::cancel_retry(Component *component, const char *name) {
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// Cancel timeouts that have is_retry flag set
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LockGuard guard{this->lock_};
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return this->cancel_item_locked_(component, name, SchedulerItem::TIMEOUT, /* match_retry= */ true);
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}
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optional<uint32_t> HOT Scheduler::next_schedule_in(uint32_t now) {
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@ -479,7 +503,8 @@ bool HOT Scheduler::cancel_item_(Component *component, bool is_static_string, co
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}
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// Helper to cancel items by name - must be called with lock held
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bool HOT Scheduler::cancel_item_locked_(Component *component, const char *name_cstr, SchedulerItem::Type type) {
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bool HOT Scheduler::cancel_item_locked_(Component *component, const char *name_cstr, SchedulerItem::Type type,
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bool match_retry) {
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// Early return if name is invalid - no items to cancel
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if (name_cstr == nullptr) {
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return false;
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@ -492,7 +517,7 @@ bool HOT Scheduler::cancel_item_locked_(Component *component, const char *name_c
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// Only check defer queue for timeouts (intervals never go there)
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if (type == SchedulerItem::TIMEOUT) {
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for (auto &item : this->defer_queue_) {
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if (this->matches_item_(item, component, name_cstr, type)) {
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if (this->matches_item_(item, component, name_cstr, type, match_retry)) {
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item->remove = true;
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total_cancelled++;
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}
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@ -502,7 +527,7 @@ bool HOT Scheduler::cancel_item_locked_(Component *component, const char *name_c
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// Cancel items in the main heap
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for (auto &item : this->items_) {
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if (this->matches_item_(item, component, name_cstr, type)) {
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if (this->matches_item_(item, component, name_cstr, type, match_retry)) {
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item->remove = true;
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total_cancelled++;
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this->to_remove_++; // Track removals for heap items
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@ -511,7 +536,7 @@ bool HOT Scheduler::cancel_item_locked_(Component *component, const char *name_c
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// Cancel items in to_add_
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for (auto &item : this->to_add_) {
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if (this->matches_item_(item, component, name_cstr, type)) {
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if (this->matches_item_(item, component, name_cstr, type, match_retry)) {
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item->remove = true;
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total_cancelled++;
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// Don't track removals for to_add_ items
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@ -61,7 +61,10 @@ class Scheduler {
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bool cancel_interval(Component *component, const char *name);
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void set_retry(Component *component, const std::string &name, uint32_t initial_wait_time, uint8_t max_attempts,
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std::function<RetryResult(uint8_t)> func, float backoff_increase_factor = 1.0f);
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void set_retry(Component *component, const char *name, uint32_t initial_wait_time, uint8_t max_attempts,
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std::function<RetryResult(uint8_t)> func, float backoff_increase_factor = 1.0f);
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bool cancel_retry(Component *component, const std::string &name);
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bool cancel_retry(Component *component, const char *name);
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// Calculate when the next scheduled item should run
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// @param now Fresh timestamp from millis() - must not be stale/cached
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@ -98,11 +101,18 @@ class Scheduler {
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enum Type : uint8_t { TIMEOUT, INTERVAL } type : 1;
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bool remove : 1;
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bool name_is_dynamic : 1; // True if name was dynamically allocated (needs delete[])
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// 5 bits padding
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bool is_retry : 1; // True if this is a retry timeout
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// 4 bits padding
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// Constructor
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SchedulerItem()
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: component(nullptr), interval(0), next_execution_(0), type(TIMEOUT), remove(false), name_is_dynamic(false) {
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: component(nullptr),
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interval(0),
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next_execution_(0),
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type(TIMEOUT),
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remove(false),
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name_is_dynamic(false),
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is_retry(false) {
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name_.static_name = nullptr;
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}
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@ -156,6 +166,10 @@ class Scheduler {
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void set_timer_common_(Component *component, SchedulerItem::Type type, bool is_static_string, const void *name_ptr,
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uint32_t delay, std::function<void()> func, bool is_retry = false);
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// Common implementation for retry
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void set_retry_common_(Component *component, bool is_static_string, const void *name_ptr, uint32_t initial_wait_time,
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uint8_t max_attempts, std::function<RetryResult(uint8_t)> func, float backoff_increase_factor);
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uint64_t millis_64_(uint32_t now);
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// Cleanup logically deleted items from the scheduler
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// Returns the number of items remaining after cleanup
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@ -165,7 +179,7 @@ class Scheduler {
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private:
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// Helper to cancel items by name - must be called with lock held
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bool cancel_item_locked_(Component *component, const char *name, SchedulerItem::Type type);
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bool cancel_item_locked_(Component *component, const char *name, SchedulerItem::Type type, bool match_retry = false);
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// Helper to extract name as const char* from either static string or std::string
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inline const char *get_name_cstr_(bool is_static_string, const void *name_ptr) {
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@ -177,8 +191,9 @@ class Scheduler {
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// Helper function to check if item matches criteria for cancellation
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inline bool HOT matches_item_(const std::unique_ptr<SchedulerItem> &item, Component *component, const char *name_cstr,
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SchedulerItem::Type type, bool skip_removed = true) const {
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if (item->component != component || item->type != type || (skip_removed && item->remove)) {
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SchedulerItem::Type type, bool match_retry, bool skip_removed = true) const {
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if (item->component != component || item->type != type || (skip_removed && item->remove) ||
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(match_retry && !item->is_retry)) {
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return false;
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}
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const char *item_name = item->get_name();
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@ -206,10 +221,11 @@ class Scheduler {
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// Template helper to check if any item in a container matches our criteria
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template<typename Container>
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bool has_cancelled_timeout_in_container_(const Container &container, Component *component,
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const char *name_cstr) const {
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bool has_cancelled_timeout_in_container_(const Container &container, Component *component, const char *name_cstr,
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bool match_retry) const {
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for (const auto &item : container) {
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if (item->remove && this->matches_item_(item, component, name_cstr, SchedulerItem::TIMEOUT, false)) {
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if (item->remove && this->matches_item_(item, component, name_cstr, SchedulerItem::TIMEOUT, match_retry,
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/* skip_removed= */ false)) {
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return true;
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}
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}
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