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cleanup
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305805256d
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@ -331,8 +331,8 @@ void ESP32TouchComponent::loop() {
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if (still_touched) {
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// Still touched! Timer was reset in update_touch_state_
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ESP_LOGD(TAG, "Touch Pad '%s' still touched after %" PRIu32 "ms timeout, resetting timer",
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child->get_name().c_str(), this->release_timeout_ms_);
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ESP_LOGVV(TAG, "Touch Pad '%s' still touched after %" PRIu32 "ms timeout, resetting timer",
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child->get_name().c_str(), this->release_timeout_ms_);
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} else {
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// Actually released - already handled by check_and_update_touch_state_
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pads_off++;
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