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@ -839,12 +839,12 @@ void VoiceAssistant::on_event(const api::VoiceAssistantEventResponse &msg) {
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void VoiceAssistant::on_audio(const api::VoiceAssistantAudio &msg) {
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#ifdef USE_SPEAKER // We should never get to this function if there is no speaker anyway
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if ((this->speaker_ != nullptr) && (this->speaker_buffer_ != nullptr)) {
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if (this->speaker_buffer_index_ + msg.data.size() < SPEAKER_BUFFER_SIZE) {
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memcpy(this->speaker_buffer_ + this->speaker_buffer_index_, msg.data.data(), msg.data.size());
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this->speaker_buffer_index_ += msg.data.size();
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this->speaker_buffer_size_ += msg.data.size();
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this->speaker_bytes_received_ += msg.data.size();
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ESP_LOGV(TAG, "Received audio: %u bytes from API", msg.data.size());
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if (this->speaker_buffer_index_ + msg.data.length() < SPEAKER_BUFFER_SIZE) {
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memcpy(this->speaker_buffer_ + this->speaker_buffer_index_, msg.data.data(), msg.data.length());
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this->speaker_buffer_index_ += msg.data.length();
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this->speaker_buffer_size_ += msg.data.length();
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this->speaker_bytes_received_ += msg.data.length();
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ESP_LOGV(TAG, "Received audio: %u bytes from API", msg.data.length());
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} else {
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ESP_LOGE(TAG, "Cannot receive audio, buffer is full");
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}
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