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@ -60,67 +60,55 @@ static void validate_static_string(const char *name) {
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// Common implementation for both timeout and interval
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void HOT Scheduler::set_timer_common_(Component *component, SchedulerItem::Type type, bool is_static_string,
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const void *name_ptr, uint32_t delay, std::function<void()> func) {
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const auto now = this->millis_();
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// Get the name as const char*
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const char *name_cstr = nullptr;
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const std::string *name_str = nullptr;
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const char *name_cstr =
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is_static_string ? static_cast<const char *>(name_ptr) : static_cast<const std::string *>(name_ptr)->c_str();
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if (is_static_string) {
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name_cstr = static_cast<const char *>(name_ptr);
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} else {
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name_str = static_cast<const std::string *>(name_ptr);
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name_cstr = name_str->c_str();
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}
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// Check if name is empty
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bool is_empty = (name_cstr == nullptr || name_cstr[0] == '\0');
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if (!is_empty) {
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if (type == SchedulerItem::TIMEOUT) {
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this->cancel_timeout(component, name_cstr);
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} else {
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this->cancel_interval(component, name_cstr);
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}
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// Cancel existing timer if name is not empty
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if (name_cstr != nullptr && name_cstr[0] != '\0') {
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this->cancel_item_(component, name_cstr, type);
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}
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if (delay == SCHEDULER_DONT_RUN)
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return;
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// For intervals, calculate offset
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uint32_t offset = 0;
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if (type == SchedulerItem::INTERVAL && delay != 0) {
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offset = (random_uint32() % delay) / 2;
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}
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const auto now = this->millis_();
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// Create and populate the scheduler item
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auto item = make_unique<SchedulerItem>();
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item->component = component;
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// Set name with appropriate copy flag
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item->set_name(name_cstr, !is_static_string);
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item->type = type;
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item->callback = std::move(func);
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item->remove = false;
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// Type-specific setup
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if (type == SchedulerItem::INTERVAL) {
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item->interval = delay;
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// Calculate random offset (0 to interval/2)
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uint32_t offset = (delay != 0) ? (random_uint32() % delay) / 2 : 0;
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item->next_execution_ = now + offset;
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} else {
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item->interval = 0;
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item->next_execution_ = now + delay;
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}
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#ifdef ESPHOME_DEBUG_SCHEDULER
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// Validate static strings in debug mode
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if (is_static_string && name_cstr != nullptr) {
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validate_static_string(name_cstr);
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}
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#endif
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item->type = type;
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item->interval = (type == SchedulerItem::INTERVAL) ? delay : 0;
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item->next_execution_ = now + ((type == SchedulerItem::TIMEOUT) ? delay : offset);
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item->callback = std::move(func);
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item->remove = false;
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#ifdef ESPHOME_DEBUG_SCHEDULER
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// Debug logging
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const char *type_str = (type == SchedulerItem::TIMEOUT) ? "timeout" : "interval";
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if (type == SchedulerItem::TIMEOUT) {
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ESP_LOGD(TAG, "set_%s(name='%s/%s', %s=%" PRIu32 ")", type_str, item->get_source(), name_cstr, type_str, delay);
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} else {
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ESP_LOGD(TAG, "set_%s(name='%s/%s', %s=%" PRIu32 ", offset=%" PRIu32 ")", type_str, item->get_source(), name_cstr,
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type_str, delay, offset);
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type_str, delay, static_cast<uint32_t>(item->next_execution_ - now));
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}
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#endif
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this->push_(std::move(item));
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}
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@ -55,10 +55,6 @@ class Scheduler {
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void process_to_add();
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protected:
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// Common implementation for both timeout and interval
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void set_timer_common_(Component *component, SchedulerItem::Type type, bool is_static_string, const void *name_ptr,
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uint32_t delay, std::function<void()> func);
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struct SchedulerItem {
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// Ordered by size to minimize padding
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Component *component;
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@ -143,6 +139,10 @@ class Scheduler {
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}
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};
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// Common implementation for both timeout and interval
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void set_timer_common_(Component *component, SchedulerItem::Type type, bool is_static_string, const void *name_ptr,
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uint32_t delay, std::function<void()> func);
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uint64_t millis_();
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void cleanup_();
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void pop_raw_();
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