This commit is contained in:
J. Nick Koston 2025-07-06 10:40:44 -05:00
parent a71030c4de
commit b00adbddce
No known key found for this signature in database

View File

@ -58,6 +58,31 @@ static void validate_static_string(const char *name) {
// iterating over them from the loop task is fine; but iterating from any other context requires the lock to be held to
// avoid the main thread modifying the list while it is being accessed.
// Helper to cancel items by name - must be called with lock held
bool HOT Scheduler::cancel_item_locked_(Component *component, const char *name, SchedulerItem::Type type) {
bool ret = false;
for (auto &it : this->items_) {
const char *item_name = it->get_name();
if (it->component == component && item_name != nullptr && strcmp(name, item_name) == 0 && it->type == type &&
!it->remove) {
this->to_remove_++;
it->remove = true;
ret = true;
}
}
for (auto &it : this->to_add_) {
const char *item_name = it->get_name();
if (it->component == component && item_name != nullptr && strcmp(name, item_name) == 0 && it->type == type &&
!it->remove) {
it->remove = true;
ret = true;
}
}
return ret;
}
// Common implementation for both timeout and interval
void HOT Scheduler::set_timer_common_(Component *component, SchedulerItem::Type type, bool is_static_string,
const void *name_ptr, uint32_t delay, std::function<void()> func) {
@ -66,7 +91,7 @@ void HOT Scheduler::set_timer_common_(Component *component, SchedulerItem::Type
is_static_string ? static_cast<const char *>(name_ptr) : static_cast<const std::string *>(name_ptr)->c_str();
if (delay == SCHEDULER_DONT_RUN) {
// Cancel existing timer if name is not empty
// Still need to cancel existing timer if name is not empty
if (name_cstr != nullptr && name_cstr[0] != '\0') {
this->cancel_item_(component, name_cstr, type);
}
@ -111,7 +136,16 @@ void HOT Scheduler::set_timer_common_(Component *component, SchedulerItem::Type
}
#endif
this->push_(std::move(item));
{
LockGuard guard{this->lock_};
// If name is provided, do atomic cancel-and-add
if (name_cstr != nullptr && name_cstr[0] != '\0') {
// Cancel existing items
this->cancel_item_locked_(component, name_cstr, type);
}
// Add new item directly to to_add_ (not using push_ to avoid double-locking)
this->to_add_.push_back(std::move(item));
}
}
void HOT Scheduler::set_timeout(Component *component, const char *name, uint32_t timeout, std::function<void()> func) {
@ -242,10 +276,10 @@ void HOT Scheduler::call() {
}
#endif // ESPHOME_DEBUG_SCHEDULER
auto to_remove_was = to_remove_;
auto to_remove_was = this->to_remove_;
auto items_was = this->items_.size();
// If we have too many items to remove
if (to_remove_ > MAX_LOGICALLY_DELETED_ITEMS) {
if (this->to_remove_ > MAX_LOGICALLY_DELETED_ITEMS) {
std::vector<std::unique_ptr<SchedulerItem>> valid_items;
while (!this->empty_()) {
LockGuard guard{this->lock_};
@ -260,10 +294,10 @@ void HOT Scheduler::call() {
}
// The following should not happen unless I'm missing something
if (to_remove_ != 0) {
if (this->to_remove_ != 0) {
ESP_LOGW(TAG, "to_remove_ was %" PRIu32 " now: %" PRIu32 " items where %zu now %zu. Please report this",
to_remove_was, to_remove_, items_was, items_.size());
to_remove_ = 0;
this->to_remove_ = 0;
}
}
@ -304,26 +338,23 @@ void HOT Scheduler::call() {
}
{
this->lock_.lock();
LockGuard guard{this->lock_};
// new scope, item from before might have been moved in the vector
auto item = std::move(this->items_[0]);
// Only pop after function call, this ensures we were reachable
// during the function call and know if we were cancelled.
this->pop_raw_();
this->lock_.unlock();
if (item->remove) {
// We were removed/cancelled in the function call, stop
to_remove_--;
this->to_remove_--;
continue;
}
if (item->type == SchedulerItem::INTERVAL) {
item->next_execution_ = now + item->interval;
this->push_(std::move(item));
this->to_add_.push_back(std::move(item));
}
}
}
@ -348,7 +379,7 @@ void HOT Scheduler::cleanup_() {
if (!item->remove)
return;
to_remove_--;
this->to_remove_--;
{
LockGuard guard{this->lock_};
@ -360,10 +391,6 @@ void HOT Scheduler::pop_raw_() {
std::pop_heap(this->items_.begin(), this->items_.end(), SchedulerItem::cmp);
this->items_.pop_back();
}
void HOT Scheduler::push_(std::unique_ptr<Scheduler::SchedulerItem> item) {
LockGuard guard{this->lock_};
this->to_add_.push_back(std::move(item));
}
// Common implementation for cancel operations
bool HOT Scheduler::cancel_item_common_(Component *component, bool is_static_string, const void *name_ptr,
SchedulerItem::Type type) {
@ -377,26 +404,7 @@ bool HOT Scheduler::cancel_item_common_(Component *component, bool is_static_str
// obtain lock because this function iterates and can be called from non-loop task context
LockGuard guard{this->lock_};
bool ret = false;
for (auto &it : this->items_) {
const char *item_name = it->get_name();
if (it->component == component && item_name != nullptr && strcmp(name_cstr, item_name) == 0 && it->type == type &&
!it->remove) {
to_remove_++;
it->remove = true;
ret = true;
}
}
for (auto &it : this->to_add_) {
const char *item_name = it->get_name();
if (it->component == component && item_name != nullptr && strcmp(name_cstr, item_name) == 0 && it->type == type) {
it->remove = true;
ret = true;
}
}
return ret;
return this->cancel_item_locked_(component, name_cstr, type);
}
bool HOT Scheduler::cancel_item_(Component *component, const std::string &name, Scheduler::SchedulerItem::Type type) {