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[esp32_ble_tracker] Refactor loop() method for improved readability and performance (#10074)
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@ -76,58 +76,17 @@ void ESP32BLETracker::loop() {
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this->start_scan();
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}
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}
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int connecting = 0;
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int discovered = 0;
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int searching = 0;
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int disconnecting = 0;
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for (auto *client : this->clients_) {
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switch (client->state()) {
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case ClientState::DISCONNECTING:
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disconnecting++;
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break;
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case ClientState::DISCOVERED:
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discovered++;
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break;
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case ClientState::SEARCHING:
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searching++;
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break;
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case ClientState::CONNECTING:
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case ClientState::READY_TO_CONNECT:
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connecting++;
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break;
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default:
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break;
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}
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ClientStateCounts counts = this->count_client_states_();
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if (counts != this->client_state_counts_) {
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this->client_state_counts_ = counts;
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ESP_LOGD(TAG, "connecting: %d, discovered: %d, searching: %d, disconnecting: %d",
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this->client_state_counts_.connecting, this->client_state_counts_.discovered,
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this->client_state_counts_.searching, this->client_state_counts_.disconnecting);
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}
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if (connecting != connecting_ || discovered != discovered_ || searching != searching_ ||
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disconnecting != disconnecting_) {
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connecting_ = connecting;
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discovered_ = discovered;
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searching_ = searching;
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disconnecting_ = disconnecting;
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ESP_LOGD(TAG, "connecting: %d, discovered: %d, searching: %d, disconnecting: %d", connecting_, discovered_,
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searching_, disconnecting_);
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}
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bool promote_to_connecting = discovered && !searching && !connecting;
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// All scan result processing is now done immediately in gap_scan_event_handler
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// No ring buffer processing needed here
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if (this->scanner_state_ == ScannerState::FAILED ||
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(this->scan_set_param_failed_ && this->scanner_state_ == ScannerState::RUNNING)) {
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this->stop_scan_();
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if (this->scan_start_fail_count_ == std::numeric_limits<uint8_t>::max()) {
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ESP_LOGE(TAG, "Scan could not restart after %d attempts, rebooting to restore stack (IDF)",
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std::numeric_limits<uint8_t>::max());
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App.reboot();
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}
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if (this->scan_start_failed_) {
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ESP_LOGE(TAG, "Scan start failed: %d", this->scan_start_failed_);
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this->scan_start_failed_ = ESP_BT_STATUS_SUCCESS;
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}
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if (this->scan_set_param_failed_) {
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ESP_LOGE(TAG, "Scan set param failed: %d", this->scan_set_param_failed_);
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this->scan_set_param_failed_ = ESP_BT_STATUS_SUCCESS;
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}
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this->handle_scanner_failure_();
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}
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/*
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@ -142,13 +101,12 @@ void ESP32BLETracker::loop() {
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https://github.com/espressif/esp-idf/issues/6688
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*/
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if (this->scanner_state_ == ScannerState::IDLE && !connecting && !disconnecting && !promote_to_connecting) {
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bool promote_to_connecting = counts.discovered && !counts.searching && !counts.connecting;
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if (this->scanner_state_ == ScannerState::IDLE && !counts.connecting && !counts.disconnecting &&
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!promote_to_connecting) {
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#ifdef USE_ESP32_BLE_SOFTWARE_COEXISTENCE
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if (this->coex_prefer_ble_) {
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this->coex_prefer_ble_ = false;
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ESP_LOGD(TAG, "Setting coexistence preference to balanced.");
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esp_coex_preference_set(ESP_COEX_PREFER_BALANCE); // Reset to default
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}
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this->update_coex_preference_(false);
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#endif
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if (this->scan_continuous_) {
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this->start_scan_(false); // first = false
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@ -157,34 +115,12 @@ void ESP32BLETracker::loop() {
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// If there is a discovered client and no connecting
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// clients and no clients using the scanner to search for
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// devices, then promote the discovered client to ready to connect.
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// Note: Scanning is already stopped by gap_scan_event_handler when
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// a discovered client is found, so we only need to handle promotion
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// when the scanner is IDLE.
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// We check both RUNNING and IDLE states because:
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// - RUNNING: gap_scan_event_handler initiates stop_scan_() but promotion can happen immediately
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// - IDLE: Scanner has already stopped (naturally or by gap_scan_event_handler)
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if (promote_to_connecting &&
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(this->scanner_state_ == ScannerState::RUNNING || this->scanner_state_ == ScannerState::IDLE)) {
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for (auto *client : this->clients_) {
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if (client->state() == ClientState::DISCOVERED) {
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if (this->scanner_state_ == ScannerState::RUNNING) {
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ESP_LOGD(TAG, "Stopping scan to make connection");
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this->stop_scan_();
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// Don't wait for scan stop complete - promote immediately.
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// This is safe because ESP-IDF processes BLE commands sequentially through its internal mailbox queue.
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// This guarantees that the stop scan command will be fully processed before any subsequent connect command,
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// preventing race conditions or overlapping operations.
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}
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ESP_LOGD(TAG, "Promoting client to connect");
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#ifdef USE_ESP32_BLE_SOFTWARE_COEXISTENCE
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ESP_LOGD(TAG, "Setting coexistence to Bluetooth to make connection.");
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if (!this->coex_prefer_ble_) {
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this->coex_prefer_ble_ = true;
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esp_coex_preference_set(ESP_COEX_PREFER_BT); // Prioritize Bluetooth
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}
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#endif
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client->set_state(ClientState::READY_TO_CONNECT);
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break;
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}
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}
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this->try_promote_discovered_clients_();
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}
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}
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@ -701,8 +637,9 @@ void ESP32BLETracker::dump_config() {
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ESP_LOGCONFIG(TAG, " Scanner State: FAILED");
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break;
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}
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ESP_LOGCONFIG(TAG, " Connecting: %d, discovered: %d, searching: %d, disconnecting: %d", connecting_, discovered_,
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searching_, disconnecting_);
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ESP_LOGCONFIG(TAG, " Connecting: %d, discovered: %d, searching: %d, disconnecting: %d",
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this->client_state_counts_.connecting, this->client_state_counts_.discovered,
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this->client_state_counts_.searching, this->client_state_counts_.disconnecting);
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if (this->scan_start_fail_count_) {
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ESP_LOGCONFIG(TAG, " Scan Start Fail Count: %d", this->scan_start_fail_count_);
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}
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@ -852,6 +789,62 @@ void ESP32BLETracker::cleanup_scan_state_(bool is_stop_complete) {
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this->set_scanner_state_(ScannerState::IDLE);
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}
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void ESP32BLETracker::handle_scanner_failure_() {
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this->stop_scan_();
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if (this->scan_start_fail_count_ == std::numeric_limits<uint8_t>::max()) {
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ESP_LOGE(TAG, "Scan could not restart after %d attempts, rebooting to restore stack (IDF)",
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std::numeric_limits<uint8_t>::max());
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App.reboot();
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}
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if (this->scan_start_failed_) {
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ESP_LOGE(TAG, "Scan start failed: %d", this->scan_start_failed_);
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this->scan_start_failed_ = ESP_BT_STATUS_SUCCESS;
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}
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if (this->scan_set_param_failed_) {
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ESP_LOGE(TAG, "Scan set param failed: %d", this->scan_set_param_failed_);
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this->scan_set_param_failed_ = ESP_BT_STATUS_SUCCESS;
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}
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}
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void ESP32BLETracker::try_promote_discovered_clients_() {
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// Only promote the first discovered client to avoid multiple simultaneous connections
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for (auto *client : this->clients_) {
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if (client->state() != ClientState::DISCOVERED) {
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continue;
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}
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if (this->scanner_state_ == ScannerState::RUNNING) {
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ESP_LOGD(TAG, "Stopping scan to make connection");
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this->stop_scan_();
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// Don't wait for scan stop complete - promote immediately.
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// This is safe because ESP-IDF processes BLE commands sequentially through its internal mailbox queue.
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// This guarantees that the stop scan command will be fully processed before any subsequent connect command,
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// preventing race conditions or overlapping operations.
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}
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ESP_LOGD(TAG, "Promoting client to connect");
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#ifdef USE_ESP32_BLE_SOFTWARE_COEXISTENCE
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this->update_coex_preference_(true);
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#endif
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client->set_state(ClientState::READY_TO_CONNECT);
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break;
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}
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}
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#ifdef USE_ESP32_BLE_SOFTWARE_COEXISTENCE
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void ESP32BLETracker::update_coex_preference_(bool force_ble) {
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if (force_ble && !this->coex_prefer_ble_) {
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ESP_LOGD(TAG, "Setting coexistence to Bluetooth to make connection.");
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this->coex_prefer_ble_ = true;
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esp_coex_preference_set(ESP_COEX_PREFER_BT); // Prioritize Bluetooth
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} else if (!force_ble && this->coex_prefer_ble_) {
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ESP_LOGD(TAG, "Setting coexistence preference to balanced.");
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this->coex_prefer_ble_ = false;
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esp_coex_preference_set(ESP_COEX_PREFER_BALANCE); // Reset to default
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}
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}
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#endif
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} // namespace esphome::esp32_ble_tracker
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#endif // USE_ESP32
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@ -136,6 +136,20 @@ class ESPBTDeviceListener {
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ESP32BLETracker *parent_{nullptr};
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};
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struct ClientStateCounts {
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uint8_t connecting = 0;
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uint8_t discovered = 0;
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uint8_t searching = 0;
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uint8_t disconnecting = 0;
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bool operator==(const ClientStateCounts &other) const {
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return connecting == other.connecting && discovered == other.discovered && searching == other.searching &&
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disconnecting == other.disconnecting;
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}
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bool operator!=(const ClientStateCounts &other) const { return !(*this == other); }
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};
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enum class ClientState : uint8_t {
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// Connection is allocated
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INIT,
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@ -279,6 +293,38 @@ class ESP32BLETracker : public Component,
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/// Check if any clients are in connecting or ready to connect state
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bool has_connecting_clients_() const;
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#endif
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/// Handle scanner failure states
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void handle_scanner_failure_();
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/// Try to promote discovered clients to ready to connect
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void try_promote_discovered_clients_();
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#ifdef USE_ESP32_BLE_SOFTWARE_COEXISTENCE
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/// Update BLE coexistence preference
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void update_coex_preference_(bool force_ble);
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#endif
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/// Count clients in each state
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ClientStateCounts count_client_states_() const {
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ClientStateCounts counts;
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for (auto *client : this->clients_) {
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switch (client->state()) {
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case ClientState::DISCONNECTING:
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counts.disconnecting++;
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break;
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case ClientState::DISCOVERED:
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counts.discovered++;
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break;
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case ClientState::SEARCHING:
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counts.searching++;
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break;
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case ClientState::CONNECTING:
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case ClientState::READY_TO_CONNECT:
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counts.connecting++;
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break;
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default:
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break;
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}
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}
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return counts;
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}
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uint8_t app_id_{0};
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@ -306,10 +352,7 @@ class ESP32BLETracker : public Component,
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esp_bt_status_t scan_start_failed_{ESP_BT_STATUS_SUCCESS};
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esp_bt_status_t scan_set_param_failed_{ESP_BT_STATUS_SUCCESS};
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int connecting_{0};
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int discovered_{0};
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int searching_{0};
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int disconnecting_{0};
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ClientStateCounts client_state_counts_;
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#ifdef USE_ESP32_BLE_SOFTWARE_COEXISTENCE
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bool coex_prefer_ble_{false};
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#endif
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