[esp32_ble_tracker] Refactor loop() method for improved readability and performance (#10074)

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J. Nick Koston 2025-08-05 16:26:11 -10:00 committed by GitHub
parent cfb22e33c9
commit b01f03cc24
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2 changed files with 122 additions and 86 deletions

View File

@ -76,58 +76,17 @@ void ESP32BLETracker::loop() {
this->start_scan();
}
}
int connecting = 0;
int discovered = 0;
int searching = 0;
int disconnecting = 0;
for (auto *client : this->clients_) {
switch (client->state()) {
case ClientState::DISCONNECTING:
disconnecting++;
break;
case ClientState::DISCOVERED:
discovered++;
break;
case ClientState::SEARCHING:
searching++;
break;
case ClientState::CONNECTING:
case ClientState::READY_TO_CONNECT:
connecting++;
break;
default:
break;
}
ClientStateCounts counts = this->count_client_states_();
if (counts != this->client_state_counts_) {
this->client_state_counts_ = counts;
ESP_LOGD(TAG, "connecting: %d, discovered: %d, searching: %d, disconnecting: %d",
this->client_state_counts_.connecting, this->client_state_counts_.discovered,
this->client_state_counts_.searching, this->client_state_counts_.disconnecting);
}
if (connecting != connecting_ || discovered != discovered_ || searching != searching_ ||
disconnecting != disconnecting_) {
connecting_ = connecting;
discovered_ = discovered;
searching_ = searching;
disconnecting_ = disconnecting;
ESP_LOGD(TAG, "connecting: %d, discovered: %d, searching: %d, disconnecting: %d", connecting_, discovered_,
searching_, disconnecting_);
}
bool promote_to_connecting = discovered && !searching && !connecting;
// All scan result processing is now done immediately in gap_scan_event_handler
// No ring buffer processing needed here
if (this->scanner_state_ == ScannerState::FAILED ||
(this->scan_set_param_failed_ && this->scanner_state_ == ScannerState::RUNNING)) {
this->stop_scan_();
if (this->scan_start_fail_count_ == std::numeric_limits<uint8_t>::max()) {
ESP_LOGE(TAG, "Scan could not restart after %d attempts, rebooting to restore stack (IDF)",
std::numeric_limits<uint8_t>::max());
App.reboot();
}
if (this->scan_start_failed_) {
ESP_LOGE(TAG, "Scan start failed: %d", this->scan_start_failed_);
this->scan_start_failed_ = ESP_BT_STATUS_SUCCESS;
}
if (this->scan_set_param_failed_) {
ESP_LOGE(TAG, "Scan set param failed: %d", this->scan_set_param_failed_);
this->scan_set_param_failed_ = ESP_BT_STATUS_SUCCESS;
}
this->handle_scanner_failure_();
}
/*
@ -142,13 +101,12 @@ void ESP32BLETracker::loop() {
https://github.com/espressif/esp-idf/issues/6688
*/
if (this->scanner_state_ == ScannerState::IDLE && !connecting && !disconnecting && !promote_to_connecting) {
bool promote_to_connecting = counts.discovered && !counts.searching && !counts.connecting;
if (this->scanner_state_ == ScannerState::IDLE && !counts.connecting && !counts.disconnecting &&
!promote_to_connecting) {
#ifdef USE_ESP32_BLE_SOFTWARE_COEXISTENCE
if (this->coex_prefer_ble_) {
this->coex_prefer_ble_ = false;
ESP_LOGD(TAG, "Setting coexistence preference to balanced.");
esp_coex_preference_set(ESP_COEX_PREFER_BALANCE); // Reset to default
}
this->update_coex_preference_(false);
#endif
if (this->scan_continuous_) {
this->start_scan_(false); // first = false
@ -157,34 +115,12 @@ void ESP32BLETracker::loop() {
// If there is a discovered client and no connecting
// clients and no clients using the scanner to search for
// devices, then promote the discovered client to ready to connect.
// Note: Scanning is already stopped by gap_scan_event_handler when
// a discovered client is found, so we only need to handle promotion
// when the scanner is IDLE.
// We check both RUNNING and IDLE states because:
// - RUNNING: gap_scan_event_handler initiates stop_scan_() but promotion can happen immediately
// - IDLE: Scanner has already stopped (naturally or by gap_scan_event_handler)
if (promote_to_connecting &&
(this->scanner_state_ == ScannerState::RUNNING || this->scanner_state_ == ScannerState::IDLE)) {
for (auto *client : this->clients_) {
if (client->state() == ClientState::DISCOVERED) {
if (this->scanner_state_ == ScannerState::RUNNING) {
ESP_LOGD(TAG, "Stopping scan to make connection");
this->stop_scan_();
// Don't wait for scan stop complete - promote immediately.
// This is safe because ESP-IDF processes BLE commands sequentially through its internal mailbox queue.
// This guarantees that the stop scan command will be fully processed before any subsequent connect command,
// preventing race conditions or overlapping operations.
}
ESP_LOGD(TAG, "Promoting client to connect");
#ifdef USE_ESP32_BLE_SOFTWARE_COEXISTENCE
ESP_LOGD(TAG, "Setting coexistence to Bluetooth to make connection.");
if (!this->coex_prefer_ble_) {
this->coex_prefer_ble_ = true;
esp_coex_preference_set(ESP_COEX_PREFER_BT); // Prioritize Bluetooth
}
#endif
client->set_state(ClientState::READY_TO_CONNECT);
break;
}
}
this->try_promote_discovered_clients_();
}
}
@ -701,8 +637,9 @@ void ESP32BLETracker::dump_config() {
ESP_LOGCONFIG(TAG, " Scanner State: FAILED");
break;
}
ESP_LOGCONFIG(TAG, " Connecting: %d, discovered: %d, searching: %d, disconnecting: %d", connecting_, discovered_,
searching_, disconnecting_);
ESP_LOGCONFIG(TAG, " Connecting: %d, discovered: %d, searching: %d, disconnecting: %d",
this->client_state_counts_.connecting, this->client_state_counts_.discovered,
this->client_state_counts_.searching, this->client_state_counts_.disconnecting);
if (this->scan_start_fail_count_) {
ESP_LOGCONFIG(TAG, " Scan Start Fail Count: %d", this->scan_start_fail_count_);
}
@ -852,6 +789,62 @@ void ESP32BLETracker::cleanup_scan_state_(bool is_stop_complete) {
this->set_scanner_state_(ScannerState::IDLE);
}
void ESP32BLETracker::handle_scanner_failure_() {
this->stop_scan_();
if (this->scan_start_fail_count_ == std::numeric_limits<uint8_t>::max()) {
ESP_LOGE(TAG, "Scan could not restart after %d attempts, rebooting to restore stack (IDF)",
std::numeric_limits<uint8_t>::max());
App.reboot();
}
if (this->scan_start_failed_) {
ESP_LOGE(TAG, "Scan start failed: %d", this->scan_start_failed_);
this->scan_start_failed_ = ESP_BT_STATUS_SUCCESS;
}
if (this->scan_set_param_failed_) {
ESP_LOGE(TAG, "Scan set param failed: %d", this->scan_set_param_failed_);
this->scan_set_param_failed_ = ESP_BT_STATUS_SUCCESS;
}
}
void ESP32BLETracker::try_promote_discovered_clients_() {
// Only promote the first discovered client to avoid multiple simultaneous connections
for (auto *client : this->clients_) {
if (client->state() != ClientState::DISCOVERED) {
continue;
}
if (this->scanner_state_ == ScannerState::RUNNING) {
ESP_LOGD(TAG, "Stopping scan to make connection");
this->stop_scan_();
// Don't wait for scan stop complete - promote immediately.
// This is safe because ESP-IDF processes BLE commands sequentially through its internal mailbox queue.
// This guarantees that the stop scan command will be fully processed before any subsequent connect command,
// preventing race conditions or overlapping operations.
}
ESP_LOGD(TAG, "Promoting client to connect");
#ifdef USE_ESP32_BLE_SOFTWARE_COEXISTENCE
this->update_coex_preference_(true);
#endif
client->set_state(ClientState::READY_TO_CONNECT);
break;
}
}
#ifdef USE_ESP32_BLE_SOFTWARE_COEXISTENCE
void ESP32BLETracker::update_coex_preference_(bool force_ble) {
if (force_ble && !this->coex_prefer_ble_) {
ESP_LOGD(TAG, "Setting coexistence to Bluetooth to make connection.");
this->coex_prefer_ble_ = true;
esp_coex_preference_set(ESP_COEX_PREFER_BT); // Prioritize Bluetooth
} else if (!force_ble && this->coex_prefer_ble_) {
ESP_LOGD(TAG, "Setting coexistence preference to balanced.");
this->coex_prefer_ble_ = false;
esp_coex_preference_set(ESP_COEX_PREFER_BALANCE); // Reset to default
}
}
#endif
} // namespace esphome::esp32_ble_tracker
#endif // USE_ESP32

View File

@ -136,6 +136,20 @@ class ESPBTDeviceListener {
ESP32BLETracker *parent_{nullptr};
};
struct ClientStateCounts {
uint8_t connecting = 0;
uint8_t discovered = 0;
uint8_t searching = 0;
uint8_t disconnecting = 0;
bool operator==(const ClientStateCounts &other) const {
return connecting == other.connecting && discovered == other.discovered && searching == other.searching &&
disconnecting == other.disconnecting;
}
bool operator!=(const ClientStateCounts &other) const { return !(*this == other); }
};
enum class ClientState : uint8_t {
// Connection is allocated
INIT,
@ -279,6 +293,38 @@ class ESP32BLETracker : public Component,
/// Check if any clients are in connecting or ready to connect state
bool has_connecting_clients_() const;
#endif
/// Handle scanner failure states
void handle_scanner_failure_();
/// Try to promote discovered clients to ready to connect
void try_promote_discovered_clients_();
#ifdef USE_ESP32_BLE_SOFTWARE_COEXISTENCE
/// Update BLE coexistence preference
void update_coex_preference_(bool force_ble);
#endif
/// Count clients in each state
ClientStateCounts count_client_states_() const {
ClientStateCounts counts;
for (auto *client : this->clients_) {
switch (client->state()) {
case ClientState::DISCONNECTING:
counts.disconnecting++;
break;
case ClientState::DISCOVERED:
counts.discovered++;
break;
case ClientState::SEARCHING:
counts.searching++;
break;
case ClientState::CONNECTING:
case ClientState::READY_TO_CONNECT:
counts.connecting++;
break;
default:
break;
}
}
return counts;
}
uint8_t app_id_{0};
@ -306,10 +352,7 @@ class ESP32BLETracker : public Component,
esp_bt_status_t scan_start_failed_{ESP_BT_STATUS_SUCCESS};
esp_bt_status_t scan_set_param_failed_{ESP_BT_STATUS_SUCCESS};
int connecting_{0};
int discovered_{0};
int searching_{0};
int disconnecting_{0};
ClientStateCounts client_state_counts_;
#ifdef USE_ESP32_BLE_SOFTWARE_COEXISTENCE
bool coex_prefer_ble_{false};
#endif