Merge branch 'integration' into memory_api

This commit is contained in:
J. Nick Koston 2025-07-13 14:12:49 -10:00
commit b1c6ece50d
No known key found for this signature in database
2 changed files with 9 additions and 9 deletions

View File

@ -141,7 +141,7 @@ void Component::call_dump_config() {
} }
} }
} }
ESP_LOGE(TAG, " Component %s is marked FAILED: %s", this->get_component_source(), error_msg); ESP_LOGE(TAG, " %s is marked FAILED: %s", this->get_component_source(), error_msg);
} }
} }
@ -194,7 +194,7 @@ bool Component::should_warn_of_blocking(uint32_t blocking_time) {
return false; return false;
} }
void Component::mark_failed() { void Component::mark_failed() {
ESP_LOGE(TAG, "Component %s was marked as failed", this->get_component_source()); ESP_LOGE(TAG, "%s was marked as failed", this->get_component_source());
this->component_state_ &= ~COMPONENT_STATE_MASK; this->component_state_ &= ~COMPONENT_STATE_MASK;
this->component_state_ |= COMPONENT_STATE_FAILED; this->component_state_ |= COMPONENT_STATE_FAILED;
this->status_set_error(); this->status_set_error();
@ -232,7 +232,7 @@ void IRAM_ATTR HOT Component::enable_loop_soon_any_context() {
} }
void Component::reset_to_construction_state() { void Component::reset_to_construction_state() {
if ((this->component_state_ & COMPONENT_STATE_MASK) == COMPONENT_STATE_FAILED) { if ((this->component_state_ & COMPONENT_STATE_MASK) == COMPONENT_STATE_FAILED) {
ESP_LOGI(TAG, "Component %s is being reset to construction state", this->get_component_source()); ESP_LOGI(TAG, "%s is being reset to construction state", this->get_component_source());
this->component_state_ &= ~COMPONENT_STATE_MASK; this->component_state_ &= ~COMPONENT_STATE_MASK;
this->component_state_ |= COMPONENT_STATE_CONSTRUCTION; this->component_state_ |= COMPONENT_STATE_CONSTRUCTION;
// Clear error status when resetting // Clear error status when resetting
@ -278,14 +278,14 @@ void Component::status_set_warning(const char *message) {
return; return;
this->component_state_ |= STATUS_LED_WARNING; this->component_state_ |= STATUS_LED_WARNING;
App.app_state_ |= STATUS_LED_WARNING; App.app_state_ |= STATUS_LED_WARNING;
ESP_LOGW(TAG, "Component %s set Warning flag: %s", this->get_component_source(), message); ESP_LOGW(TAG, "%s set Warning flag: %s", this->get_component_source(), message);
} }
void Component::status_set_error(const char *message) { void Component::status_set_error(const char *message) {
if ((this->component_state_ & STATUS_LED_ERROR) != 0) if ((this->component_state_ & STATUS_LED_ERROR) != 0)
return; return;
this->component_state_ |= STATUS_LED_ERROR; this->component_state_ |= STATUS_LED_ERROR;
App.app_state_ |= STATUS_LED_ERROR; App.app_state_ |= STATUS_LED_ERROR;
ESP_LOGE(TAG, "Component %s set Error flag: %s", this->get_component_source(), message); ESP_LOGE(TAG, "%s set Error flag: %s", this->get_component_source(), message);
if (strcmp(message, "unspecified") != 0) { if (strcmp(message, "unspecified") != 0) {
// Lazy allocate the error messages vector if needed // Lazy allocate the error messages vector if needed
if (!component_error_messages) { if (!component_error_messages) {
@ -306,13 +306,13 @@ void Component::status_clear_warning() {
if ((this->component_state_ & STATUS_LED_WARNING) == 0) if ((this->component_state_ & STATUS_LED_WARNING) == 0)
return; return;
this->component_state_ &= ~STATUS_LED_WARNING; this->component_state_ &= ~STATUS_LED_WARNING;
ESP_LOGW(TAG, "Component %s cleared Warning flag", this->get_component_source()); ESP_LOGW(TAG, "%s cleared Warning flag", this->get_component_source());
} }
void Component::status_clear_error() { void Component::status_clear_error() {
if ((this->component_state_ & STATUS_LED_ERROR) == 0) if ((this->component_state_ & STATUS_LED_ERROR) == 0)
return; return;
this->component_state_ &= ~STATUS_LED_ERROR; this->component_state_ &= ~STATUS_LED_ERROR;
ESP_LOGE(TAG, "Component %s cleared Error flag", this->get_component_source()); ESP_LOGE(TAG, "%s cleared Error flag", this->get_component_source());
} }
void Component::status_momentary_warning(const std::string &name, uint32_t length) { void Component::status_momentary_warning(const std::string &name, uint32_t length) {
this->status_set_warning(); this->status_set_warning();
@ -413,7 +413,7 @@ uint32_t WarnIfComponentBlockingGuard::finish() {
} }
if (should_warn) { if (should_warn) {
const char *src = component_ == nullptr ? "<null>" : component_->get_component_source(); const char *src = component_ == nullptr ? "<null>" : component_->get_component_source();
ESP_LOGW(TAG, "Component %s took a long time for an operation (%" PRIu32 " ms)", src, blocking_time); ESP_LOGW(TAG, "%s took a long time for an operation (%" PRIu32 " ms)", src, blocking_time);
ESP_LOGW(TAG, "Components should block for at most 30 ms"); ESP_LOGW(TAG, "Components should block for at most 30 ms");
} }

View File

@ -783,7 +783,7 @@ template<class T> class RAMAllocator {
T *reallocate(T *p, size_t n) { return this->reallocate(p, n, sizeof(T)); } T *reallocate(T *p, size_t n) { return this->reallocate(p, n, sizeof(T)); }
T *reallocate(T *p, size_t n, size_t manual_size) { T *reallocate(T *p, size_t n, size_t manual_size) {
size_t size = n * sizeof(T); size_t size = n * manual_size;
T *ptr = nullptr; T *ptr = nullptr;
#ifdef USE_ESP32 #ifdef USE_ESP32
if (this->flags_ & Flags::ALLOC_EXTERNAL) { if (this->flags_ & Flags::ALLOC_EXTERNAL) {