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Reduce Component memory usage by 20 bytes per component (#9080)
Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>
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@ -85,7 +85,8 @@ void Component::call_setup() { this->setup(); }
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void Component::call_dump_config() {
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this->dump_config();
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if (this->is_failed()) {
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ESP_LOGE(TAG, " Component %s is marked FAILED: %s", this->get_component_source(), this->error_message_.c_str());
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ESP_LOGE(TAG, " Component %s is marked FAILED: %s", this->get_component_source(),
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this->error_message_ ? this->error_message_ : "unspecified");
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}
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}
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@ -319,7 +319,7 @@ class Component {
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float setup_priority_override_{NAN};
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const char *component_source_{nullptr};
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uint16_t warn_if_blocking_over_{WARN_IF_BLOCKING_OVER_MS}; ///< Warn if blocked for this many ms (max 65.5s)
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std::string error_message_{};
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const char *error_message_{nullptr};
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};
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/** This class simplifies creating components that periodically check a state.
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