From c569f5ddcfbb301424860055f1ef14e7bf7c8850 Mon Sep 17 00:00:00 2001 From: Maurice Makaay Date: Wed, 11 May 2022 01:02:49 +0200 Subject: [PATCH] Code cleanup fixes for the number component (#3458) Co-authored-by: Maurice Makaay --- esphome/components/number/number.h | 1 - esphome/components/number/number_call.h | 2 -- 2 files changed, 3 deletions(-) diff --git a/esphome/components/number/number.h b/esphome/components/number/number.h index 8f9bf8c2e1..ad058e3a0e 100644 --- a/esphome/components/number/number.h +++ b/esphome/components/number/number.h @@ -33,7 +33,6 @@ class Number : public EntityBase { void publish_state(float state); NumberCall make_call() { return NumberCall(this); } - void set(float value) { make_call().set_value(value).perform(); } void add_on_state_callback(std::function &&callback); diff --git a/esphome/components/number/number_call.h b/esphome/components/number/number_call.h index 9a3dad560f..bd50170be5 100644 --- a/esphome/components/number/number_call.h +++ b/esphome/components/number/number_call.h @@ -23,8 +23,6 @@ class NumberCall { void perform(); NumberCall &set_value(float value); - const optional &get_value() const { return value_; } - NumberCall &number_increment(bool cycle); NumberCall &number_decrement(bool cycle); NumberCall &number_to_min();