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@ -25,17 +25,13 @@ void RuntimeStatsCollector::record_component_time(Component *component, uint32_t
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this->component_names_cache_[component] = source;
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this->component_names_cache_[component] = source;
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this->component_stats_[source].record_time(duration_ms);
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this->component_stats_[source].record_time(duration_ms);
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} else {
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} else {
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// Use cached name - no string operations, just map lookup
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this->component_stats_[name_it->second].record_time(duration_ms);
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this->component_stats_[name_it->second].record_time(duration_ms);
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}
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}
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// If next_log_time_ is 0, initialize it
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if (this->next_log_time_ == 0) {
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if (this->next_log_time_ == 0) {
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this->next_log_time_ = current_time + this->log_interval_;
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this->next_log_time_ = current_time + this->log_interval_;
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return;
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return;
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}
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}
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// Don't print stats here anymore - let process_pending_stats handle it
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}
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}
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void RuntimeStatsCollector::log_stats_() {
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void RuntimeStatsCollector::log_stats_() {
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@ -111,6 +111,8 @@ class RuntimeStatsCollector {
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// Use const char* keys for efficiency
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// Use const char* keys for efficiency
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// Custom comparator for const char* keys in map
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// Custom comparator for const char* keys in map
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// Without this, std::map would compare pointer addresses instead of string contents,
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// causing identical component names at different addresses to be treated as different keys
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struct CStrCompare {
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struct CStrCompare {
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bool operator()(const char *a, const char *b) const { return std::strcmp(a, b) < 0; }
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bool operator()(const char *a, const char *b) const { return std::strcmp(a, b) < 0; }
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};
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};
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