[core] Convert components, devices, and areas vectors to static allocation (#10020)

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J. Nick Koston 2025-08-03 15:51:50 -10:00 committed by GitHub
parent dbaf2cdd50
commit d86e1e29a9
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4 changed files with 66 additions and 61 deletions

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@ -214,14 +214,6 @@ class Application {
#endif
/// Reserve space for components to avoid memory fragmentation
void reserve_components(size_t count) { this->components_.reserve(count); }
#ifdef USE_AREAS
void reserve_area(size_t count) { this->areas_.reserve(count); }
#endif
#ifdef USE_DEVICES
void reserve_device(size_t count) { this->devices_.reserve(count); }
#endif
/// Register the component in this Application instance.
template<class C> C *register_component(C *c) {
@ -316,7 +308,7 @@ class Application {
} \
return nullptr; \
}
const std::vector<Device *> &get_devices() { return this->devices_; }
const auto &get_devices() { return this->devices_; }
#else
#define GET_ENTITY_METHOD(entity_type, entity_name, entities_member) \
entity_type *get_##entity_name##_by_key(uint32_t key, bool include_internal = false) { \
@ -328,7 +320,7 @@ class Application {
}
#endif // USE_DEVICES
#ifdef USE_AREAS
const std::vector<Area *> &get_areas() { return this->areas_; }
const auto &get_areas() { return this->areas_; }
#endif
#ifdef USE_BINARY_SENSOR
auto &get_binary_sensors() const { return this->binary_sensors_; }
@ -462,12 +454,7 @@ class Application {
const char *comment_{nullptr};
const char *compilation_time_{nullptr};
// size_t members
size_t dump_config_at_{SIZE_MAX};
// Vectors (largest members)
std::vector<Component *> components_{};
// std::vector (3 pointers each: begin, end, capacity)
// Partitioned vector design for looping components
// =================================================
// Components are partitioned into [active | inactive] sections:
@ -485,12 +472,54 @@ class Application {
// and active_end_ is incremented
// - This eliminates branch mispredictions from flag checking in the hot loop
std::vector<Component *> looping_components_{};
#ifdef USE_SOCKET_SELECT_SUPPORT
std::vector<int> socket_fds_; // Vector of all monitored socket file descriptors
#endif
// std::string members (typically 24-32 bytes each)
std::string name_;
std::string friendly_name_;
// size_t members
size_t dump_config_at_{SIZE_MAX};
// 4-byte members
uint32_t last_loop_{0};
uint32_t loop_component_start_time_{0};
#ifdef USE_SOCKET_SELECT_SUPPORT
int max_fd_{-1}; // Highest file descriptor number for select()
#endif
// 2-byte members (grouped together for alignment)
uint16_t loop_interval_{16}; // Loop interval in ms (max 65535ms = 65.5 seconds)
uint16_t looping_components_active_end_{0}; // Index marking end of active components in looping_components_
uint16_t current_loop_index_{0}; // For safe reentrant modifications during iteration
// 1-byte members (grouped together to minimize padding)
uint8_t app_state_{0};
bool name_add_mac_suffix_;
bool in_loop_{false};
volatile bool has_pending_enable_loop_requests_{false};
#ifdef USE_SOCKET_SELECT_SUPPORT
bool socket_fds_changed_{false}; // Flag to rebuild base_read_fds_ when socket_fds_ changes
#endif
#ifdef USE_SOCKET_SELECT_SUPPORT
// Variable-sized members
fd_set base_read_fds_{}; // Cached fd_set rebuilt only when socket_fds_ changes
fd_set read_fds_{}; // Working fd_set for select(), copied from base_read_fds_
#endif
// StaticVectors (largest members - contain actual array data inline)
StaticVector<Component *, ESPHOME_COMPONENT_COUNT> components_{};
#ifdef USE_DEVICES
std::vector<Device *> devices_{};
StaticVector<Device *, ESPHOME_DEVICE_COUNT> devices_{};
#endif
#ifdef USE_AREAS
std::vector<Area *> areas_{};
StaticVector<Area *, ESPHOME_AREA_COUNT> areas_{};
#endif
#ifdef USE_BINARY_SENSOR
StaticVector<binary_sensor::BinarySensor *, ESPHOME_ENTITY_BINARY_SENSOR_COUNT> binary_sensors_{};
@ -556,41 +585,6 @@ class Application {
#ifdef USE_UPDATE
StaticVector<update::UpdateEntity *, ESPHOME_ENTITY_UPDATE_COUNT> updates_{};
#endif
#ifdef USE_SOCKET_SELECT_SUPPORT
std::vector<int> socket_fds_; // Vector of all monitored socket file descriptors
#endif
// String members
std::string name_;
std::string friendly_name_;
// 4-byte members
uint32_t last_loop_{0};
uint32_t loop_component_start_time_{0};
#ifdef USE_SOCKET_SELECT_SUPPORT
int max_fd_{-1}; // Highest file descriptor number for select()
#endif
// 2-byte members (grouped together for alignment)
uint16_t loop_interval_{16}; // Loop interval in ms (max 65535ms = 65.5 seconds)
uint16_t looping_components_active_end_{0};
uint16_t current_loop_index_{0}; // For safe reentrant modifications during iteration
// 1-byte members (grouped together to minimize padding)
uint8_t app_state_{0};
bool name_add_mac_suffix_;
bool in_loop_{false};
volatile bool has_pending_enable_loop_requests_{false};
#ifdef USE_SOCKET_SELECT_SUPPORT
bool socket_fds_changed_{false}; // Flag to rebuild base_read_fds_ when socket_fds_ changes
// Variable-sized members at end
fd_set base_read_fds_{}; // Cached fd_set rebuilt only when socket_fds_ changes
fd_set read_fds_{}; // Working fd_set for select(), copied from base_read_fds_
#endif
};
/// Global storage of Application pointer - only one Application can exist.

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@ -459,10 +459,8 @@ async def to_code(config: ConfigType) -> None:
config[CONF_NAME_ADD_MAC_SUFFIX],
)
)
# Reserve space for components to avoid reallocation during registration
cg.add(
cg.RawStatement(f"App.reserve_components({len(CORE.component_ids)});"),
)
# Define component count for static allocation
cg.add_define("ESPHOME_COMPONENT_COUNT", len(CORE.component_ids))
CORE.add_job(_add_platform_defines)
@ -531,8 +529,8 @@ async def to_code(config: ConfigType) -> None:
all_areas.extend(config[CONF_AREAS])
if all_areas:
cg.add(cg.RawStatement(f"App.reserve_area({len(all_areas)});"))
cg.add_define("USE_AREAS")
cg.add_define("ESPHOME_AREA_COUNT", len(all_areas))
for area_conf in all_areas:
area_id: core.ID = area_conf[CONF_ID]
@ -549,9 +547,9 @@ async def to_code(config: ConfigType) -> None:
if not devices:
return
# Reserve space for devices
cg.add(cg.RawStatement(f"App.reserve_device({len(devices)});"))
# Define device count for static allocation
cg.add_define("USE_DEVICES")
cg.add_define("ESPHOME_DEVICE_COUNT", len(devices))
# Process each device
for dev_conf in devices:

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@ -240,7 +240,10 @@
#define USE_DASHBOARD_IMPORT
// Default entity counts for static analysis
// Default counts for static analysis
#define ESPHOME_COMPONENT_COUNT 50
#define ESPHOME_DEVICE_COUNT 10
#define ESPHOME_AREA_COUNT 10
#define ESPHOME_ENTITY_ALARM_CONTROL_PANEL_COUNT 1
#define ESPHOME_ENTITY_BINARY_SENSOR_COUNT 1
#define ESPHOME_ENTITY_BUTTON_COUNT 1

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@ -5,6 +5,7 @@
#include <cstdint>
#include <cstring>
#include <functional>
#include <iterator>
#include <limits>
#include <memory>
#include <string>
@ -100,6 +101,8 @@ template<typename T, size_t N> class StaticVector {
using value_type = T;
using iterator = typename std::array<T, N>::iterator;
using const_iterator = typename std::array<T, N>::const_iterator;
using reverse_iterator = std::reverse_iterator<iterator>;
using const_reverse_iterator = std::reverse_iterator<const_iterator>;
private:
std::array<T, N> data_{};
@ -114,6 +117,7 @@ template<typename T, size_t N> class StaticVector {
}
size_t size() const { return count_; }
bool empty() const { return count_ == 0; }
T &operator[](size_t i) { return data_[i]; }
const T &operator[](size_t i) const { return data_[i]; }
@ -123,6 +127,12 @@ template<typename T, size_t N> class StaticVector {
iterator end() { return data_.begin() + count_; }
const_iterator begin() const { return data_.begin(); }
const_iterator end() const { return data_.begin() + count_; }
// Reverse iterators
reverse_iterator rbegin() { return reverse_iterator(end()); }
reverse_iterator rend() { return reverse_iterator(begin()); }
const_reverse_iterator rbegin() const { return const_reverse_iterator(end()); }
const_reverse_iterator rend() const { return const_reverse_iterator(begin()); }
};
///@}