[sdl][mipi_spi] Respect clipping when drawing (#9722)

Co-authored-by: clydebarrow <2366188+clydebarrow@users.noreply.github.com>
This commit is contained in:
JonasB2497 2025-07-20 00:29:02 +02:00 committed by Jesse Hills
parent d6ff790823
commit d92ee563f2
No known key found for this signature in database
GPG Key ID: BEAAE804EFD8E83A

View File

@ -48,6 +48,9 @@ void Sdl::draw_pixels_at(int x_start, int y_start, int w, int h, const uint8_t *
}
void Sdl::draw_pixel_at(int x, int y, Color color) {
if (!this->get_clipping().inside(x, y))
return;
SDL_Rect rect{x, y, 1, 1};
auto data = (display::ColorUtil::color_to_565(color, display::COLOR_ORDER_RGB));
SDL_UpdateTexture(this->texture_, &rect, &data, 2);