Revert "Revert "light2""

This reverts commit b99b0140aeaf3e52af5fb52a2ceae4c1ffb8f744.
This commit is contained in:
J. Nick Koston 2025-07-26 20:50:50 -10:00
parent b99b0140ae
commit eec31846e1
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@ -173,14 +173,27 @@ LightColorValues LightCall::validate_() {
auto *name = this->parent_->get_name().c_str();
auto traits = this->parent_->get_traits();
// Cache frequently used flags
const bool has_color_mode = this->has_color_mode();
const bool has_state = this->has_state();
const bool has_brightness = this->has_brightness();
const bool has_color_brightness = this->has_color_brightness();
const bool has_red = this->has_red();
const bool has_green = this->has_green();
const bool has_blue = this->has_blue();
const bool has_white = this->has_white();
const bool has_color_temperature = this->has_color_temperature();
const bool has_cold_white = this->has_cold_white();
const bool has_warm_white = this->has_warm_white();
// Color mode check
if (this->has_color_mode() && !traits.supports_color_mode(this->color_mode_)) {
if (has_color_mode && !traits.supports_color_mode(this->color_mode_)) {
ESP_LOGW(TAG, "'%s' does not support color mode %s", name, LOG_STR_ARG(color_mode_to_human(this->color_mode_)));
this->set_flag_(FLAG_HAS_COLOR_MODE, false);
}
// Ensure there is always a color mode set
if (!this->has_color_mode()) {
if (!has_color_mode) {
this->color_mode_ = this->compute_color_mode_();
this->set_flag_(FLAG_HAS_COLOR_MODE, true);
}
@ -190,7 +203,7 @@ LightColorValues LightCall::validate_() {
this->transform_parameters_();
// Brightness exists check
if (this->has_brightness() && this->brightness_ > 0.0f && !(color_mode & ColorCapability::BRIGHTNESS)) {
if (has_brightness && this->brightness_ > 0.0f && !(color_mode & ColorCapability::BRIGHTNESS)) {
log_feature_not_supported(name, "brightness");
this->set_flag_(FLAG_HAS_BRIGHTNESS, false);
}
@ -202,14 +215,13 @@ LightColorValues LightCall::validate_() {
}
// Color brightness exists check
if (this->has_color_brightness() && this->color_brightness_ > 0.0f && !(color_mode & ColorCapability::RGB)) {
if (has_color_brightness && this->color_brightness_ > 0.0f && !(color_mode & ColorCapability::RGB)) {
log_color_mode_not_supported(name, "RGB brightness");
this->set_flag_(FLAG_HAS_COLOR_BRIGHTNESS, false);
}
// RGB exists check
if ((this->has_red() && this->red_ > 0.0f) || (this->has_green() && this->green_ > 0.0f) ||
(this->has_blue() && this->blue_ > 0.0f)) {
if ((has_red && this->red_ > 0.0f) || (has_green && this->green_ > 0.0f) || (has_blue && this->blue_ > 0.0f)) {
if (!(color_mode & ColorCapability::RGB)) {
log_color_mode_not_supported(name, "RGB color");
this->set_flag_(FLAG_HAS_RED, false);
@ -219,21 +231,21 @@ LightColorValues LightCall::validate_() {
}
// White value exists check
if (this->has_white() && this->white_ > 0.0f &&
if (has_white && this->white_ > 0.0f &&
!(color_mode & ColorCapability::WHITE || color_mode & ColorCapability::COLD_WARM_WHITE)) {
log_color_mode_not_supported(name, "white value");
this->set_flag_(FLAG_HAS_WHITE, false);
}
// Color temperature exists check
if (this->has_color_temperature() &&
if (has_color_temperature &&
!(color_mode & ColorCapability::COLOR_TEMPERATURE || color_mode & ColorCapability::COLD_WARM_WHITE)) {
log_color_mode_not_supported(name, "color temperature");
this->set_flag_(FLAG_HAS_COLOR_TEMPERATURE, false);
}
// Cold/warm white value exists check
if ((this->has_cold_white() && this->cold_white_ > 0.0f) || (this->has_warm_white() && this->warm_white_ > 0.0f)) {
if ((has_cold_white && this->cold_white_ > 0.0f) || (has_warm_white && this->warm_white_ > 0.0f)) {
if (!(color_mode & ColorCapability::COLD_WARM_WHITE)) {
log_color_mode_not_supported(name, "cold/warm white value");
this->set_flag_(FLAG_HAS_COLD_WHITE, false);
@ -263,18 +275,18 @@ LightColorValues LightCall::validate_() {
VALIDATE_RANGE_(color_temperature, "Color temperature", traits.get_min_mireds(), traits.get_max_mireds())
// Flag whether an explicit turn off was requested, in which case we'll also stop the effect.
bool explicit_turn_off_request = this->has_state() && !this->state_;
bool explicit_turn_off_request = has_state && !this->state_;
// Turn off when brightness is set to zero, and reset brightness (so that it has nonzero brightness when turned on).
if (this->has_brightness() && this->brightness_ == 0.0f) {
if (has_brightness && this->brightness_ == 0.0f) {
this->state_ = false;
this->set_flag_(FLAG_HAS_STATE, true);
this->brightness_ = 1.0f;
}
// Set color brightness to 100% if currently zero and a color is set.
if (this->has_red() || this->has_green() || this->has_blue()) {
if (!this->has_color_brightness() && this->parent_->remote_values.get_color_brightness() == 0.0f) {
if (has_red || has_green || has_blue) {
if (!has_color_brightness && this->parent_->remote_values.get_color_brightness() == 0.0f) {
this->color_brightness_ = 1.0f;
this->set_flag_(FLAG_HAS_COLOR_BRIGHTNESS, true);
}
@ -282,27 +294,27 @@ LightColorValues LightCall::validate_() {
// Create color values for the light with this call applied.
auto v = this->parent_->remote_values;
if (this->has_color_mode())
if (has_color_mode)
v.set_color_mode(this->color_mode_);
if (this->has_state())
if (has_state)
v.set_state(this->state_);
if (this->has_brightness())
if (has_brightness)
v.set_brightness(this->brightness_);
if (this->has_color_brightness())
if (has_color_brightness)
v.set_color_brightness(this->color_brightness_);
if (this->has_red())
if (has_red)
v.set_red(this->red_);
if (this->has_green())
if (has_green)
v.set_green(this->green_);
if (this->has_blue())
if (has_blue)
v.set_blue(this->blue_);
if (this->has_white())
if (has_white)
v.set_white(this->white_);
if (this->has_color_temperature())
if (has_color_temperature)
v.set_color_temperature(this->color_temperature_);
if (this->has_cold_white())
if (has_cold_white)
v.set_cold_white(this->cold_white_);
if (this->has_warm_white())
if (has_warm_white)
v.set_warm_white(this->warm_white_);
v.normalize_color();
@ -358,7 +370,7 @@ LightColorValues LightCall::validate_() {
// If not a flash and turning the light off, then disable the light
// Do not use light color values directly, so that effects can set 0% brightness
// Reason: When user turns off the light in frontend, the effect should also stop
bool target_state = this->has_state() ? this->state_ : v.is_on();
bool target_state = has_state ? this->state_ : v.is_on();
if (!this->has_flash_() && !target_state) {
if (this->has_effect_()) {
log_invalid_parameter(name, "cannot start effect when turning off");