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			177 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			177 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#pragma once
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#include <cinttypes>
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#include <utility>
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#include "esphome/core/component.h"
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#include "esphome/core/automation.h"
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#include "esphome/core/hal.h"
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#include "esphome/core/helpers.h"
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#include "esphome/components/binary_sensor/binary_sensor.h"
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namespace esphome {
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namespace binary_sensor {
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struct MultiClickTriggerEvent {
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  bool state;
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  uint32_t min_length;
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  uint32_t max_length;
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};
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class PressTrigger : public Trigger<> {
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 public:
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  explicit PressTrigger(BinarySensor *parent) {
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    parent->add_on_state_callback([this](bool state) {
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      if (state)
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        this->trigger();
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    });
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  }
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};
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class ReleaseTrigger : public Trigger<> {
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 public:
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  explicit ReleaseTrigger(BinarySensor *parent) {
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    parent->add_on_state_callback([this](bool state) {
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      if (!state)
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        this->trigger();
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    });
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  }
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};
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bool match_interval(uint32_t min_length, uint32_t max_length, uint32_t length);
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class ClickTrigger : public Trigger<> {
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 public:
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  explicit ClickTrigger(BinarySensor *parent, uint32_t min_length, uint32_t max_length)
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      : min_length_(min_length), max_length_(max_length) {
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    parent->add_on_state_callback([this](bool state) {
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      if (state) {
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        this->start_time_ = millis();
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      } else {
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        const uint32_t length = millis() - this->start_time_;
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        if (match_interval(this->min_length_, this->max_length_, length))
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          this->trigger();
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      }
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    });
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  }
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 protected:
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  uint32_t start_time_{0};  /// The millis() time when the click started.
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  uint32_t min_length_;     /// Minimum length of click. 0 means no minimum.
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  uint32_t max_length_;     /// Maximum length of click. 0 means no maximum.
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};
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class DoubleClickTrigger : public Trigger<> {
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 public:
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  explicit DoubleClickTrigger(BinarySensor *parent, uint32_t min_length, uint32_t max_length)
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      : min_length_(min_length), max_length_(max_length) {
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    parent->add_on_state_callback([this](bool state) {
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      const uint32_t now = millis();
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      if (state && this->start_time_ != 0 && this->end_time_ != 0) {
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        if (match_interval(this->min_length_, this->max_length_, this->end_time_ - this->start_time_) &&
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            match_interval(this->min_length_, this->max_length_, now - this->end_time_)) {
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          this->trigger();
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          this->start_time_ = 0;
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          this->end_time_ = 0;
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          return;
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        }
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      }
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      this->start_time_ = this->end_time_;
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      this->end_time_ = now;
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    });
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  }
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 protected:
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  uint32_t start_time_{0};
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  uint32_t end_time_{0};
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  uint32_t min_length_;  /// Minimum length of click. 0 means no minimum.
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  uint32_t max_length_;  /// Maximum length of click. 0 means no maximum.
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};
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class MultiClickTrigger : public Trigger<>, public Component {
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 public:
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  explicit MultiClickTrigger(BinarySensor *parent, std::initializer_list<MultiClickTriggerEvent> timing)
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      : parent_(parent), timing_(timing) {}
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  void setup() override {
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    this->last_state_ = this->parent_->get_state_default(false);
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    auto f = std::bind(&MultiClickTrigger::on_state_, this, std::placeholders::_1);
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    this->parent_->add_on_state_callback(f);
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  }
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  float get_setup_priority() const override { return setup_priority::HARDWARE; }
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  void set_invalid_cooldown(uint32_t invalid_cooldown) { this->invalid_cooldown_ = invalid_cooldown; }
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  void cancel();
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 protected:
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  void on_state_(bool state);
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  void schedule_cooldown_();
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  void schedule_is_valid_(uint32_t min_length);
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  void schedule_is_not_valid_(uint32_t max_length);
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  void trigger_();
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  BinarySensor *parent_;
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  FixedVector<MultiClickTriggerEvent> timing_;
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  uint32_t invalid_cooldown_{1000};
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  optional<size_t> at_index_{};
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  bool last_state_{false};
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  bool is_in_cooldown_{false};
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  bool is_valid_{false};
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};
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class StateTrigger : public Trigger<bool> {
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 public:
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  explicit StateTrigger(BinarySensor *parent) {
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    parent->add_on_state_callback([this](bool state) { this->trigger(state); });
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  }
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};
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class StateChangeTrigger : public Trigger<optional<bool>, optional<bool> > {
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 public:
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  explicit StateChangeTrigger(BinarySensor *parent) {
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    parent->add_full_state_callback(
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        [this](optional<bool> old_state, optional<bool> state) { this->trigger(old_state, state); });
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  }
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};
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template<typename... Ts> class BinarySensorCondition : public Condition<Ts...> {
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 public:
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  BinarySensorCondition(BinarySensor *parent, bool state) : parent_(parent), state_(state) {}
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  bool check(Ts... x) override { return this->parent_->state == this->state_; }
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 protected:
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  BinarySensor *parent_;
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  bool state_;
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};
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template<typename... Ts> class BinarySensorPublishAction : public Action<Ts...> {
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 public:
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  explicit BinarySensorPublishAction(BinarySensor *sensor) : sensor_(sensor) {}
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  TEMPLATABLE_VALUE(bool, state)
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  void play(Ts... x) override {
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    auto val = this->state_.value(x...);
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    this->sensor_->publish_state(val);
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  }
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 protected:
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  BinarySensor *sensor_;
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};
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template<typename... Ts> class BinarySensorInvalidateAction : public Action<Ts...> {
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 public:
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  explicit BinarySensorInvalidateAction(BinarySensor *sensor) : sensor_(sensor) {}
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  void play(Ts... x) override { this->sensor_->invalidate_state(); }
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 protected:
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  BinarySensor *sensor_;
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};
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}  // namespace binary_sensor
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}  // namespace esphome
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