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Support building universal dmgs (x64 and arm64) for mac
Change-type: patch
This commit is contained in:
parent
1dba3ae19b
commit
e42debd183
@ -6,7 +6,7 @@ const process = require('process');
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// Rebuild native modules for ia32 and run webpack again for the ia32 part of windows packages
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exports.default = function(context) {
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if (context.platform.name === 'windows') {
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if (['windows', 'mac'].includes(context.platform.name)) {
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cp.execFileSync(
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'bash',
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['./node_modules/.bin/electron-rebuild', '--types', 'dev', '--arch', context.arch],
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@ -68,6 +68,8 @@ function renameNodeModules(resourcePath: string) {
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path
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.relative(__dirname, resourcePath)
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.replace('node_modules', 'modules')
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// use the same name on all architectures so electron-builder can build a universal dmg on mac
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.replace(LZMA_BINDINGS_FOLDER, 'binding')
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// file-loader expects posix paths, even on Windows
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.replace(/\\/g, '/')
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);
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@ -190,12 +192,7 @@ const commonConfig = {
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// remove node-pre-gyp magic from lzma-native
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{
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search: 'require(binding_path)',
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replace: () => {
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return `require('./${path.posix.join(
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LZMA_BINDINGS_FOLDER,
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'lzma_native.node',
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)}')`;
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},
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replace: `require('./${LZMA_BINDINGS_FOLDER}/lzma_native.node')`,
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},
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// use regular stream module instead of readable-stream
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{
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