Support building universal dmgs (x64 and arm64) for mac

Change-type: patch
This commit is contained in:
Alexis Svinartchouk 2021-02-15 13:23:17 +01:00
parent 1dba3ae19b
commit e42debd183
2 changed files with 4 additions and 7 deletions

View File

@ -6,7 +6,7 @@ const process = require('process');
// Rebuild native modules for ia32 and run webpack again for the ia32 part of windows packages
exports.default = function(context) {
if (context.platform.name === 'windows') {
if (['windows', 'mac'].includes(context.platform.name)) {
cp.execFileSync(
'bash',
['./node_modules/.bin/electron-rebuild', '--types', 'dev', '--arch', context.arch],

View File

@ -68,6 +68,8 @@ function renameNodeModules(resourcePath: string) {
path
.relative(__dirname, resourcePath)
.replace('node_modules', 'modules')
// use the same name on all architectures so electron-builder can build a universal dmg on mac
.replace(LZMA_BINDINGS_FOLDER, 'binding')
// file-loader expects posix paths, even on Windows
.replace(/\\/g, '/')
);
@ -190,12 +192,7 @@ const commonConfig = {
// remove node-pre-gyp magic from lzma-native
{
search: 'require(binding_path)',
replace: () => {
return `require('./${path.posix.join(
LZMA_BINDINGS_FOLDER,
'lzma_native.node',
)}')`;
},
replace: `require('./${LZMA_BINDINGS_FOLDER}/lzma_native.node')`,
},
// use regular stream module instead of readable-stream
{