This implements an SDK.Scanner which handles any given
adapters and manages the scans. This change enables continuous
scanning without the need to `.scan()` scheduling in other places.
Change-Type: minor
* refactor(SDK): make adaptor scan functions event based
This change will allow us to start emitting progress events out of the
adaptors scan functions.
Signed-off-by: Juan Cruz Viotti <jv@jviotti.com>
* refactor(sdk): Make adapters event emitters
This commit introduces a boolean `disabled` property rather than a
`pending` flag. Making this distinction clearer means that we can now
treat pending drives in different ways needed to improve the usbboot
experience.
Also, for usbboot, this commit removes the "pending" badge and uses a
more descriptive drive description instead.
Signed-off-by: Juan Cruz Viotti <jv@jviotti.com>
This is a major first step towards adopting an SDK architecture. This
commit creates an SDK adaptor with a `.scan()` function that uses
`drivelist` under the hood. Then, an SDK orchestrator is used to provide
drive scanning capabilities to the GUI.
Here's a list of some particularly interesting changes:
- The drives returned by the SDK adaptor now have a "pending" and an
"adaptor" property. The "pending" property is a boolean flag that
determines if the drive is ready to be used (this will come handy for
usbboot), while the "adaptor" property simply contains the name of the
adaptor that drive came from
- The GUI drive scanner Rx implementation was replaces with a "promise
loop." Before, the drive scanning routine would be called every 2
seconds (without waiting for the previous scan to complete), while
now, the next scan happens *after* the previous scan completes. For
this reason, I reduced the drive scanning interval timeout to match
the timing we had before
Change-Type: patch
See: https://github.com/resin-io/etcher/pull/1686
Signed-off-by: Juan Cruz Viotti <jv@jviotti.com>
This checks for `parsererror`s in the DOMParser's returned document,
to prevent re-use of the previous image and avoid displaying an error
document in the SVG icon slot.
Change-Type: patch
Changelog-Entry: Avoid "broken" icon when selecting a zip image archive with invalid SVG.
- Extend the `standard` ESLint configuration
- Remove ESLint rules that are defined in the `standard` configuration
- Get rid of semi-colons
See: https://github.com/resin-io/etcher/pull/1657
Signed-off-by: Juan Cruz Viotti <jv@jviotti.com>
This commit changes the whole codebase to adhere to all StandardJS
guidelines rules except semicolons, since the removal of semicolons
affect pretty much all lines, and the final diff is very hard to follow
(and to assess other more involved changes).
In a nutshell:
- When using `function`, we now require a space before the opening
parenthesis
- If a line with operators is broken into multiple lines, the operator
should now go after the line break
- Unnecessary padding lines are now forbidden
There were also some minor things that the `standard` CLI caught that I
updated here.
See: https://standardjs.com
Signed-off-by: Juan Cruz Viotti <jv@jviotti.com>
We make the size units used the closest relative unit through a new
filter `closestUnit` replacing the old `gigabyte` filter.
Changelog-Entry: Round byte sizes to the more appropriate unit.
* remove filters folder
* new shrinkwrap, add to package.json
* test
We make the svg-icon component accept XML in its path argument to handle
archive-embedded SVG icons.
Changelog-Entry: Make archive-embedded SVG icons work again.
Fixes: https://github.com/resin-io/etcher/issues/1636
The `flashComplete` message takes the drive object and the image
basename as arguments. This was updated on the GUI, but causes the CLI
to throw an error upon completion.
Change-Type: patch
Changelog-Entry: Fix "imageBasename is not defined" error on the CLI.
Signed-off-by: Juan Cruz Viotti <jv@jviotti.com>
This is part of the process of implementing support for a configuration
file. We previously decoupled the Redux store from localStorage by
moving the logic that actually persists the data to localStorage to a
local-settings.js file, however the localStorage API is synchronous, so
it follows that at the moment, all functions that interact with are also
synchronous.
Moving to storing the settings to a file means turning all these
functions to promises, which we do in this commit, in order to not mix
the addition of the configuration file feature with the huge amount of
refactoring it requires.
See: https://github.com/resin-io/etcher/issues/1356
Change-Type: patch
Signed-off-by: Juan Cruz Viotti <jv@jviotti.com>
Now that the Redux store is no longer front-end dependent, we can move
most of the models to lib/shared. Currently, lib/shared is a mess, and
contains all sorts of functionality, however moving things out of the
GUI is the first step. Once we have everything decoupled, we can
organise all the code we have there.
Signed-off-by: Juan Cruz Viotti <jv@jviotti.com>
After https://github.com/resin-io/etcher/pull/1569, the redux store can
run outside of a browser context. This commit moves it to `lib/shared`,
where we will likely move all the other models as well. As an extra, I
renamed `Store` to `store`, since there was no reason for that variable
to be capitalized.
Change-Type: patch
Signed-off-by: Juan Cruz Viotti <jv@jviotti.com>
We're currently persisting the user settings in localSettings by using a
redux plugin called redux-localstorage. As a way to decouple the redux
store from a technology that is browser specific, this commit makes the
following changes:
- Create local-settings.js, which is concerned with managing settings in
a persisting location
- Decouple the redux store from the persisting storage method
- Extend the settings model to persist settings, cache reads, etc
Change-Type: patch
Signed-off-by: Juan Cruz Viotti <jv@jviotti.com>
This commit is the first on a series of commit to incrementally
implement support for configuration files (so we avoid a huge PR like we
have at the moment).
Once of the first things we can do is replace the `SET_SETTING` redux
action with an atomic `SET_SETTINGS` action that sets all the settings
for the application at once.
The purpose of this change is that later the `SET_SETTINGS` action can
be modified to stringify all the settings and store them in a
configuration file, without having to deal with merges, conflicts, etc
(since the client application if forced to resolve those problems before
calling the `SET_SETTINGS` action.)
The behaviour of the code remains almost the same, with the exception
that the user can now set settings that we don't know about, so the user
can switch between Etcher versions without getting weird errors if one
of the configuration keys he has doesn't exist in the other version.
See: https://github.com/resin-io/etcher/pull/1382
Change-Type: patch
Signed-off-by: Juan Cruz Viotti <jv@jviotti.com>
Electron v1.6.1 introduced checkbox support to the native message
dialog, giving us everything that was needed to implement the update
notifier modal using a native dialog.
This change allows us to get rid of a lot code.
See: https://github.com/electron/electron/pull/8590
Change-Type: patch
Changelog-Entry: Turn the update notifier modal into a native dialog.
Signed-off-by: Juan Cruz Viotti <jviotti@openmailbox.org>
* Centralise drive error/warning messages with a function
`.getDriveImageCompatibilityStatuses` in `lib/shared/drive-constraints.js`
-- tests included
* Fix an error where several labels show at once
* Clarify the source drive label to 'Drive Contains Image'
* Remove label icons and make text bold to match Zeplin's design
Closes: https://github.com/resin-io/etcher/issues/1143
Closes: https://github.com/resin-io/etcher/issues/1144
We limit the Store state flashing percentage to be within 0-100,
throwing errors otherwise. Comes with tests.
Changelog-Type: Bound flash progress percentage within 0-100 range.
Signed-off-by: Juan Cruz Viotti <jviotti@openmailbox.org>
`etcher-latest-version` was kept in a separate repository in order to
re-use it with the Etcher website, however the Etcher website is not
using it at all, and we're moving towards having the website in the main
repository.
Therefore, this commit brings back the logic from
`etcher-latest-version`, but introduces it as
`lib/shared/s3-packages.js`, in order to not tie ourselves to the
AngularJS framework, and as a step towards the Etcher SDK.
As a nice little bonus, this commit adds support for an
`ETCHER_FAKE_S3_LATEST_VERSION` environment variable that can be used to
trick Etcher that there is an available update, and therefore show the
update notifier modal.
Also, this commit adds support for snapshot builds update-checks, by
checking the `resin-nightly-downloads` S3 bucket if the current version
contains a git commit hash build number.
If the version is not a production release, then the update notifier
modal doesn't present the checkbox to disable update notifications for X
days.
We also add a property called `updates.semverRange` to `package.json`,
which can be used to fine control which versions are considered as
candidates for an update notification.
This commit adds a setting called `includeUnstableChannel`, which can be
used to tweak whether unstable (beta) releases are considered or not
when checking for the latest available version.
See: https://github.com/resin-io-modules/etcher-latest-version
Fixes: https://github.com/resin-io/etcher/issues/953
Signed-off-by: Juan Cruz Viotti <jviotti@openmailbox.org>
We remove the usage of Angular from 'FlashStateModel' and its usage
throughout the project comes under the new 'flashState' moniker.
Depends: https://github.com/resin-io/etcher/pull/1261
`image-stream` returns image objects that look like this:
```js
{
stream: <readable stream>,
transform: <transform stream>,
size: {
original: <number>,
final: {
value: <number>,
estimation: <boolean>
}
},
...
}
```
While the GUI handles image objects that look like this:
```sh
{
path: <string>,
size: <number>,
...
}
```
It looks like we should share a common structure between both, so we can
use `image-stream` images in `drive-constraints`, for example.
Turns out that we actually transform `image-stream` image objects to GUI
image objects when the user selects an image using the image selector
dialog, which is another indicator that we should normalise this
situation.
As a solution, this commit does the following:
- Add `path` to `image-stream` image object
- Reuse `image-stream` image objects in the GUI, given they are a
superset of GUI image objects
See: https://github.com/resin-io/etcher/pull/1223#discussion_r108165110
Fixes: https://github.com/resin-io/etcher/issues/1232
Signed-off-by: Juan Cruz Viotti <jviotti@openmailbox.org>
* chore: get the CI tests working again
* an updated eslint-plugin-lodash was creating extra linter errors where we
were using built-in String methods instead of the lodash equivalents
* an updated codespell package now installs with a different executable-name
(no .py extension), and now supports multiple dictionaries
* while I was at it I replaced the messy double-quoting-string logic with the
command-join module
Changelog-type: patch
* chore: downgrade codespell to 1.9.2 because the latest version has issues running on Windows
(we'll hopefully be able to revert this commit when codespell works again properly!)
The current error handling logic is a mess. We have code that tries to
fetch information about errors in different places throughout the
application, and its incredibly hard to ensure certain types of error
get decent human friendly error messages.
This commit groups, improves, and tests all error related functions in
`lib/shared/errors.js`.
Here's a summary of the changes, in more detail:
- Move the `HUMAN_FRIENDLY` object to `shared/errors.js`
- Extend `HUMAN_FRIENDLY` with error descriptions
- Add `ENOMEM` to `shared/errors.js`
- Group CLI and `OSDialogService` mechanisms for getting an error title
and an error description
- Move error serialisation routines from `robot` to `shared/errors.js`
- Create and use `createError()` and `createUserError()` utility
functions
- Add user friendly descriptions to many errors
- Don't report user errors to TrackJS
Fixes: https://github.com/resin-io/etcher/issues/1098
Change-Type: minor
Changelog-Entry: Make errors more user friendly throughout the application.
Signed-off-by: Juan Cruz Viotti <jviotti@openmailbox.org>
There are a lot of new rules since the last time I revised the ESLint
rules documentation.
I've updated the main `.eslintrc.yml` to include some newer additions,
plus I added another ESLint configuration file inside `tests`, so we can
add some stricted rules to the production code while relaxing them for
the test suite (due to the fact that Mocha is not very ES6 friendly and
Angular tests require a bit of dark magic to setup).
This is a summary of the most important changes:
- Disallow "magic numbers"
These should now be extracted to constants, which forces us to think of
a good name for them, and thus make the code more self-documenting (I
had to Google up the meaning of some existing magic numbers, so I guess
this will be great for readability purposes).
- Require consistent `return` statements
Some functions relied on JavaScript relaxed casting mechanism to work,
which now have explicit return values. This flag also helped me detect
some promises that were not being returned, and therefore risked not
being caught by the exception handlers in case of errors.
- Disallow redefining function arguments
Immutability makes functions easier to reason about.
- Enforce JavaScript string templates instead of string concatenation
We were heavily mixing boths across the codebase.
There are some extra rules that I tweaked, however most of codebase
changes in this commit are related to the rules mentioned above.
Signed-off-by: Juan Cruz Viotti <jviotti@openmailbox.org>
These errors happen when the user selects an archive that contains no
image, or multiple images, and represents a user error, rather than an
unhandled exception.
For this reason, we should not report this to TrackJS.
This means, however, that we need a reliable way to know whether an
error should be reporter or not. This commit implements
`AnalyticsService.shouldReportError()` for this purpose, which will
check an optional `report` property of the error object.
In order to ensure that errors that we don't control are reported, the
function will return `true` if the error object doesn't have that
property.
Change-Type: patch
Changelog-Entry: Don't report "invalid archive" errors to TrackJS.
Fixes: https://github.com/resin-io/etcher/issues/1103
Signed-off-by: Juan Cruz Viotti <jviotti@openmailbox.org>
We revert the drive and image selection step order swap back from drive
selection first and image second, to image first and drive second.
See: https://github.com/resin-io/etcher/pull/1049
Angular 1.5 has a bug that causes angular's `$exceptionHandler`
to be called for rejected `$q` promises even if they have
a rejection handler. This bug caused duplicate error messages
in Etcher.
A consequence of upgrading to Angular 1.6 is that `$q` promises
without a rejection handler will throw `Possibly unhandled rejection`
errors. To avoid these errors, this commit moves code responsible
for opening a tooltip from the template to the controller and handles
the rejection.
Other packages upgraded:
- angular-moment to v1.0.1
- angular-ui-router to v0.4.2
- angular-mocks to v1.6.1
Change-type: patch
Changelog-Entry: Fix duplicate error messages
Fixes: https://github.com/resin-io/etcher/issues/1082
See: https://github.com/angular/angular.js/issues/7992
See: https://github.com/angular/angular.js/pull/13662
Currently Etcher will auto-select a system drive if its the only
available one when the "unsafe mode" is enabled, which doesn't feel
right.
Change-Type: patch
Changelog-Entry: Don't auto select system drives in unsafe mode.
See: https://github.com/resin-io/etcher/pull/1061
Signed-off-by: Juan Cruz Viotti <jviotti@openmailbox.org>
Currently Etcher will allow you to flash an image to the same drive that
contains the image. As a way to protect against that case we introduce
the concept of a "source drive", which means a drive that contains the
source image.
This commit adds the following logic around this new concept:
- Don't auto-select a source drive
- De-select an already selected drive if an image inside it is selected
- Disable the drive in the drive selector modal
- Add a "Source Drive" badge to the drive in the drive selector modal
Fixes: https://github.com/resin-io/etcher/issues/830
Change-Type: minor
Changelog-Entry: Prevent flashing the drive where the source image is located.
Signed-off-by: Juan Cruz Viotti <jviotti@openmailbox.org>
We have a test to ensure a drive is not auto-selected when its
protected, however the real functionality of this test was not being
tested given that the size the fake drive had was not enough to hold the
image.
Signed-off-by: Juan Cruz Viotti <jviotti@openmailbox.org>