This fixes transmission of user errors over IPC, as the `report`
property was previously missing. Further it also adds more properties
to `errors.toJSON`, like `syscall`, `errno`, etc. and re-uses the method
for failure signalling.
Change-Type: patch
This fixes the use and handling of events in the write pipeline,
such that the pipeline would not be prematurely stalled or terminated.
Also, a new `fail` event is introduced, to signal non-fatal errors.
Change-Type: patch
Implement writing to multiple destinations simultaneously
Change-Type: minor
Changelog-Entry: Implement writing to multiple destinations simultaneously
* feat(GUI): add app to gui folder structure
We add a `lib/gui/app/` folder to help transition to Webpack usage.
Change-Type: patch
Changelog-Entry: Add `lib/gui/app` folder to ease into Webpack usage.
This was causing the stdout maxBuffer size to be exceeded
when flashing larger images (or having flashes that took a while).
Fixes#1955
Change-Type: patch
Changlog Entry: Fix "stdout maxBuffer exceeded" error on Linux
Etcher currently elevates a child writer proxy that itself spawns the
Etcher CLI in robot mode, parses the output, and proxies those messages
to the GUI application over IPC.
After these set of changes, Etcher elevates a single child writer
process that directly communicates back with the GUI using IPC. The main
purpose behind these changes is to simplify the overall architecture and
fix various issues caused by the current complex child process tree.
Here's a summary of the changes:
- Stop wrapping the Etcher CLI to perform writing
- Remove the robot option from the Etcher CLI (along with related
documentation)
- Elevate a new `child-write.js` standalone executable
- Move the relevant bits of `lib/child-writer` to the `image-writer` GUI
module
- Remove the `lib/child-writer` directory
- Add a new "Child died unexpectedly" Mixpanel event
- Floor state percentage in the flash state model
The above changes made is possible to tackle all the remaining issues
where the writer process would remain alive even if the parent died.
Change-Type: patch
Changelog-Entry: Ensure the writer process dies when the GUI application is killed.
See: https://github.com/resin-io/etcher/pull/1873
See: https://github.com/resin-io/etcher/pull/1843
Signed-off-by: Juan Cruz Viotti <jv@jviotti.com>
* feat(GUI): remove angular from image-writer
We remove Angular from the `image-writer` module by using Redux store
updates, subscribing to them while flashing.
Changelog-Entry: Remove Angular dependency from image-writer.
Change-Type: minor
This implements an SDK.Scanner which handles any given
adapters and manages the scans. This change enables continuous
scanning without the need to `.scan()` scheduling in other places.
Change-Type: minor
We currently ship with `bootcode.bin` and `start.elf` from the Raspberry
Pi Foundation, which provide a writing speed of about 6 MB/s. This PR
includes new boot files by resin.io that boost the speed to ~20 MB/s.
Change-Type: minor
Changelog-Entry: Increase the flashing speed of usbboot discovered devices.
Signed-off-by: Juan Cruz Viotti <jv@jviotti.com>
This commit installs `node-usb` v1.3.0 from GitHub, since that version
was never published to NPM, and is the only one that works with Visual
Studio 2015 (see https://github.com/tessel/node-usb/issues/109).
The usbboot communicates with a Raspberry Pi / Amber through USB and
eventually mounts it as a block device we can write to.
This feature bundles bootcode.bin and start.elf from the original
usbboot implementation.
The flow is the following:
- On each scan, the usbboot scanner will try to get a usbboot compatible
USB device to the next "phase", until they are all transformed to
block devices the user can flash to as usual
Change-Type: minor
Changelog-Entry: Integrate Raspberry Pi's usbboot technology.
Fixes: https://github.com/resin-io/etcher/issues/1541
See: https://github.com/raspberrypi/usbboot
Signed-off-by: Juan Cruz Viotti <jv@jviotti.com>
This is a major first step towards adopting an SDK architecture. This
commit creates an SDK adaptor with a `.scan()` function that uses
`drivelist` under the hood. Then, an SDK orchestrator is used to provide
drive scanning capabilities to the GUI.
Here's a list of some particularly interesting changes:
- The drives returned by the SDK adaptor now have a "pending" and an
"adaptor" property. The "pending" property is a boolean flag that
determines if the drive is ready to be used (this will come handy for
usbboot), while the "adaptor" property simply contains the name of the
adaptor that drive came from
- The GUI drive scanner Rx implementation was replaces with a "promise
loop." Before, the drive scanning routine would be called every 2
seconds (without waiting for the previous scan to complete), while
now, the next scan happens *after* the previous scan completes. For
this reason, I reduced the drive scanning interval timeout to match
the timing we had before
Change-Type: patch
See: https://github.com/resin-io/etcher/pull/1686
Signed-off-by: Juan Cruz Viotti <jv@jviotti.com>
- Extend the `standard` ESLint configuration
- Remove ESLint rules that are defined in the `standard` configuration
- Get rid of semi-colons
See: https://github.com/resin-io/etcher/pull/1657
Signed-off-by: Juan Cruz Viotti <jv@jviotti.com>
This commit changes the whole codebase to adhere to all StandardJS
guidelines rules except semicolons, since the removal of semicolons
affect pretty much all lines, and the final diff is very hard to follow
(and to assess other more involved changes).
In a nutshell:
- When using `function`, we now require a space before the opening
parenthesis
- If a line with operators is broken into multiple lines, the operator
should now go after the line break
- Unnecessary padding lines are now forbidden
There were also some minor things that the `standard` CLI caught that I
updated here.
See: https://standardjs.com
Signed-off-by: Juan Cruz Viotti <jv@jviotti.com>
The `flashComplete` message takes the drive object and the image
basename as arguments. This was updated on the GUI, but causes the CLI
to throw an error upon completion.
Change-Type: patch
Changelog-Entry: Fix "imageBasename is not defined" error on the CLI.
Signed-off-by: Juan Cruz Viotti <jv@jviotti.com>
Simply running `_.merge` on an Error object results in an empty plain
object `{}` being sent to Mixpanel/Sentry.
Signed-off-by: Juan Cruz Viotti <jv@jviotti.com>
Now that the Redux store is no longer front-end dependent, we can move
most of the models to lib/shared. Currently, lib/shared is a mess, and
contains all sorts of functionality, however moving things out of the
GUI is the first step. Once we have everything decoupled, we can
organise all the code we have there.
Signed-off-by: Juan Cruz Viotti <jv@jviotti.com>
We remove the Angular dependency from `lib/gui/os/dialog` and
`lib/gui/modules/error` which is also now renamed to
`lib/gui/modules/exception`.
Changelog-Entry: Deangular the os-dialog and error modules
We remove the usage of Angular from 'FlashStateModel' and its usage
throughout the project comes under the new 'flashState' moniker.
Depends: https://github.com/resin-io/etcher/pull/1261