etcher/lib/gui/modules/image-writer.js
Juan Cruz Viotti 1a49b36a14 refactor: store settings in redux store (#530)
* refactor: getter/setter interface for SettingsModel

This PR introduces a getter/setter interface for `SettingsModel`, which
replaces the old way of managing setting values by simply assigning
properties to an object.

This is the first step towards moving the settings functionality to the
Redux store.

Signed-off-by: Juan Cruz Viotti <jviottidc@gmail.com>

* refactor: store settings in redux store

The state data structure now contains a property called `settings`,
which is a map containing all setting values.

The list of supported settings can be calculated by retrieving the keys
from the `settings` object, which means that if we support a setting, we
must include a default.

Signed-off-by: Juan Cruz Viotti <jviottidc@gmail.com>

* feat: store settings in localStorage

This functionality was deleted by acb0de2 when moving the settings
object to the redux store, promising that the feature will be added back
in a future commit.

Signed-off-by: Juan Cruz Viotti <jviottidc@gmail.com>
2016-06-24 16:06:27 -04:00

258 lines
5.9 KiB
JavaScript

/*
* Copyright 2016 Resin.io
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
'use strict';
/**
* @module Etcher.Modules.ImageWriter
*/
const angular = require('angular');
const _ = require('lodash');
const Store = require('../models/store');
const childWriter = require('../../src/child-writer');
const MODULE_NAME = 'Etcher.Modules.ImageWriter';
const imageWriter = angular.module(MODULE_NAME, [
require('../models/settings')
]);
imageWriter.service('ImageWriterService', function($q, $timeout, SettingsModel) {
/**
* @summary Reset flash state
* @function
* @public
*
* @example
* ImageWriterService.resetState();
*/
this.resetState = () => {
Store.dispatch({
type: Store.Actions.RESET_FLASH_STATE
});
};
/**
* @summary Flash progress state
* @type Object
* @public
*/
this.state = {
percentage: 0,
speed: 0
};
Store.subscribe(() => {
// Safely bring the state to the world of Angular
$timeout(() => {
this.state = Store.getState().toJS().flashState;
});
});
/**
* @summary Check if currently flashing
* @function
* @private
*
* @returns {Boolean} whether is flashing or not
*
* @example
* if (ImageWriterService.isFlashing()) {
* console.log('We\'re currently flashing');
* }
*/
this.isFlashing = () => {
return Store.getState().toJS().isFlashing;
};
/**
* @summary Set the flashing flag
* @function
* @private
*
* @description
* This function is extracted for testing purposes.
*
* The flag is used to signify that we're going to
* start a flash process.
*
* @example
* ImageWriterService.setFlashingFlag();
*/
this.setFlashingFlag = () => {
Store.dispatch({
type: Store.Actions.SET_FLASHING_FLAG
});
};
/**
* @summary Unset the flashing flag
* @function
* @private
*
* @description
* This function is extracted for testing purposes.
*
* The flag is used to signify that the write process ended.
*
* @param {Object} results - flash results
*
* @example
* ImageWriterService.unsetFlashingFlag({
* passedValidation: true,
* cancelled: false,
* sourceChecksum: 'a1b45d'
* });
*/
this.unsetFlashingFlag = (results) => {
Store.dispatch({
type: Store.Actions.UNSET_FLASHING_FLAG,
data: results
});
};
/**
* @summary Set the flashing state
* @function
* @private
*
* @description
* This function is extracted for testing purposes.
*
* @param {Object} state - flashing state
*
* @example
* ImageWriterService.setProgressState({
* type: 'write',
* percentage: 50,
* eta: 15,
* speed: 100000000000
* });
*/
this.setProgressState = (state) => {
Store.dispatch({
type: Store.Actions.SET_FLASH_STATE,
data: {
type: state.type,
percentage: state.percentage,
eta: state.eta,
// Transform bytes to megabytes preserving only two decimal places
speed: Math.floor(state.speed / 1e+6 * 100) / 100 || 0
}
});
};
/**
* @summary Get the flash results
* @function
* @public
*
* @returns {Object} flash results
*
* @example
* const results = ImageWriterService.getFlashResults();
*/
this.getFlashResults = () => {
return Store.getState().toJS().flashResults;
};
/**
* @summary Perform write operation
* @function
* @private
*
* @description
* This function is extracted for testing purposes.
*
* @param {String} image - image path
* @param {Object} drive - drive
* @param {Function} onProgress - in progress callback (state)
*
* @fulfil {Object} - flash results
* @returns {Promise}
*
* @example
* ImageWriter.performWrite('path/to/image.img', {
* device: '/dev/disk2'
* }, (state) => {
* console.log(state.percentage);
* });
*/
this.performWrite = (image, drive, onProgress) => {
return $q((resolve, reject) => {
const child = childWriter.write(image, drive, {
validateWriteOnSuccess: SettingsModel.get('validateWriteOnSuccess'),
unmountOnSuccess: SettingsModel.get('unmountOnSuccess')
});
child.on('error', reject);
child.on('done', resolve);
child.on('progress', onProgress);
});
};
/**
* @summary Flash an image to a drive
* @function
* @public
*
* @description
* This function will update `ImageWriterService.state` with the current writing state.
*
* @param {String} image - image path
* @param {Object} drive - drive
* @returns {Promise}
*
* @example
* ImageWriterService.flash('foo.img', {
* device: '/dev/disk2'
* }).then(() => {
* console.log('Write completed!');
* });
*/
this.flash = (image, drive) => {
if (this.isFlashing()) {
return $q.reject(new Error('There is already a flash in progress'));
}
this.setFlashingFlag();
return this.performWrite(image, drive, this.setProgressState).then((results) => {
// TODO: Make sure `etcher-image-write` always
// sends a `cancelled` property.
_.defaults(results, {
cancelled: false
});
this.unsetFlashingFlag(results);
}).catch((error) => {
this.unsetFlashingFlag({
cancelled: false,
passedValidation: false
});
return $q.reject(error);
});
};
});
module.exports = MODULE_NAME;