etcher/lib/browser/app.js
Juan Cruz Viotti 42db5992fa Reorganize utilities and desktop integration modules (#316)
- Rename `Etcher.Utils.Dropzone` to `Etcher.OS.Dropzone`
- Rename `Etcher.Utils.OpenExternal` to `Etcher.OS.OpenExternal`
- Rename `Etcher.Utils.WindowProgress` to `Etcher.OS.WindowProgress`
- Rename `Etcher.notification` to `Etcher.OS.Notification`
- Rename `Etcher.notifier` to `Etcher.Utils.Notifier`
- Rename `Etcher.path` to `Etcher.Utils.Path`

Signed-off-by: Juan Cruz Viotti <jviottidc@gmail.com>
2016-04-13 13:34:31 -04:00

274 lines
7.4 KiB
JavaScript

/*
* Copyright 2016 Resin.io
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @module Etcher
*/
'use strict';
var angular = require('angular');
const _ = require('lodash');
const electron = require('electron');
const dialog = electron.remote.require('./src/dialog');
require('angular-ui-bootstrap');
require('angular-ui-router');
require('./browser/models/selection-state');
require('./browser/modules/drive-scanner');
require('./browser/modules/image-writer');
require('./browser/modules/analytics');
require('./browser/components/progress-button/progress-button');
require('./browser/components/drive-selector/drive-selector');
require('./browser/pages/finish/finish');
require('./browser/pages/settings/settings');
require('./browser/os/notification/notification');
require('./browser/os/window-progress/window-progress');
require('./browser/os/open-external/open-external');
require('./browser/os/dropzone/dropzone');
require('./browser/utils/if-state/if-state');
require('./browser/utils/notifier/notifier');
require('./browser/utils/path/path');
const app = angular.module('Etcher', [
'ui.router',
'ui.bootstrap',
// Etcher modules
'Etcher.drive-scanner',
'Etcher.image-writer',
'Etcher.analytics',
// Models
'Etcher.Models.SelectionState',
'Etcher.Models.Settings',
// Components
'Etcher.Components.ProgressButton',
'Etcher.Components.DriveSelector',
// Pages
'Etcher.Pages.Finish',
'Etcher.Pages.Settings',
// OS
'Etcher.OS.WindowProgress',
'Etcher.OS.OpenExternal',
'Etcher.OS.Dropzone',
'Etcher.OS.Notification',
// Utils
'Etcher.Utils.IfState',
'Etcher.Utils.Notifier',
'Etcher.Utils.Path'
]);
app.run(function(AnalyticsService) {
AnalyticsService.logEvent('Application start');
});
app.config(function($stateProvider, $urlRouterProvider) {
$urlRouterProvider.otherwise('/main');
$stateProvider
.state('main', {
url: '/main',
controller: 'AppController as app',
templateUrl: './partials/main.html'
});
});
app.controller('AppController', function(
$q,
$state,
$scope,
NotifierService,
DriveScannerService,
SelectionStateModel,
SettingsModel,
ImageWriterService,
AnalyticsService,
DriveSelectorService,
OSWindowProgressService,
OSNotificationService
) {
let self = this;
this.selection = SelectionStateModel;
this.writer = ImageWriterService;
this.scanner = DriveScannerService;
this.settings = SettingsModel.data;
this.success = true;
// This catches the case where the user enters
// the settings screen when a flash finished
// and goes back to the main screen with the back button.
if (!this.writer.isFlashing()) {
this.selection.clear({
// Preserve image, in case there is one, otherwise
// we revert the behaviour of "Use same image".
preserveImage: true
});
this.writer.resetState();
}
NotifierService.subscribe($scope, 'image-writer:state', function(state) {
AnalyticsService.log(`Progress (${state.type}): ${state.progress}% at ${state.speed} MB/s`);
OSWindowProgressService.set(state.progress);
});
this.scanner.start(2000).on('error', dialog.showError).on('scan', function(drives) {
// Cover the case where you select a drive, but then eject it.
if (self.selection.hasDrive() && !_.find(drives, self.selection.isCurrentDrive)) {
self.selection.removeDrive();
}
if (_.isEmpty(drives)) {
DriveSelectorService.close();
}
// Notice we only autoselect the drive if there is an image,
// which means that the first step was completed successfully,
// otherwise the drive is selected while the drive step is disabled
// which looks very weird.
if (drives.length === 1 && self.selection.hasImage()) {
const drive = _.first(drives);
// Do not autoselect the same drive over and over again
// and fill the logs unnecessary.
// `angular.equals` is used instead of `_.isEqual` to
// cope with `$$hashKey`.
if (!angular.equals(self.selection.getDrive(), drive)) {
AnalyticsService.logEvent('Auto-select drive', {
device: drive.device
});
self.selectDrive(drive);
}
}
});
// We manually add `style="display: none;"` to <body>
// and unset it here instead of using ngCloak since
// the latter takes effect as soon as the Angular
// library was loaded, but doesn't always mean that
// the application is ready, causing the application
// to be shown in an unitialized state for some milliseconds.
// Here in the controller, we are sure things are
// completely up and running.
document.querySelector('body').style.display = 'initial';
this.selectImage = function(image) {
self.selection.setImage(image);
AnalyticsService.logEvent('Select image', {
image: image
});
};
this.openImageSelector = function() {
return $q.when(dialog.selectImage()).then(function(image) {
// Avoid analytics and selection state changes
// if no file was resolved from the dialog.
if (!image) {
return;
}
self.selectImage(image);
});
};
this.selectDrive = function(drive) {
self.selection.setDrive(drive);
AnalyticsService.logEvent('Select drive', {
device: drive.device
});
};
this.openDriveSelector = function() {
DriveSelectorService.open().then(self.selectDrive);
};
this.reselectImage = function() {
if (self.writer.isFlashing()) {
return;
}
// Reselecting an image automatically
// de-selects the current drive, if any.
// This is made so the user effectively
// "returns" to the first step.
self.selection.clear();
self.openImageSelector();
AnalyticsService.logEvent('Reselect image');
};
this.reselectDrive = function() {
if (self.writer.isFlashing()) {
return;
}
self.openDriveSelector();
AnalyticsService.logEvent('Reselect drive');
};
this.restartAfterFailure = function() {
self.selection.clear({
preserveImage: true
});
self.writer.resetState();
self.success = true;
AnalyticsService.logEvent('Restart after failure');
};
this.flash = function(image, drive) {
// Stop scanning drives when flashing
// otherwise Windows throws EPERM
self.scanner.stop();
AnalyticsService.logEvent('Flash', {
image: image,
device: drive.device
});
return self.writer.flash(image, drive).then(function(success) {
// TODO: Find a better way to manage flash/check
// success/error state than a global boolean flag.
self.success = success;
if (self.success) {
OSNotificationService.send('Success!', 'Your flash is complete');
AnalyticsService.logEvent('Done');
$state.go('success');
} else {
OSNotificationService.send('Oops!', 'Looks like your flash has failed');
AnalyticsService.logEvent('Flash error');
}
})
.catch(dialog.showError)
.finally(OSWindowProgressService.clear);
};
});