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Add trace timeline for if (#12543)
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@ -25,6 +25,7 @@ import {
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ChooseAction,
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ChooseActionChoice,
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getActionType,
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IfAction,
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RepeatAction,
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} from "../../data/script";
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import { describeAction } from "../../data/script_i18n";
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@ -33,6 +34,7 @@ import {
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AutomationTraceExtended,
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ChooseActionTraceStep,
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getDataFromPath,
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IfActionTraceStep,
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isTriggerPath,
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TriggerTraceStep,
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} from "../../data/trace";
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@ -285,6 +287,10 @@ class ActionRenderer {
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return this._handleRepeat(index);
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}
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if (actionType === "if") {
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return this._handleIf(index);
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}
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this._renderEntry(path, describeAction(this.hass, data, actionType));
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let i = index + 1;
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@ -424,6 +430,52 @@ class ActionRenderer {
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return i;
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}
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private _handleIf(index: number): number {
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const ifPath = this.keys[index];
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const startLevel = ifPath.split("/").length;
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const ifTrace = this._getItem(index)[0] as IfActionTraceStep;
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const ifConfig = this._getDataFromPath(this.keys[index]) as IfAction;
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const name = ifConfig.alias || "If";
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if (ifTrace.result) {
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const choiceConfig = this._getDataFromPath(
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`${this.keys[index]}/${ifTrace.result.choice}/`
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) as any;
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const choiceName = choiceConfig
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? `${choiceConfig.alias || `${ifTrace.result.choice} action executed`}`
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: `Error: ${ifTrace.error}`;
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this._renderEntry(ifPath, `${name}: ${choiceName}`);
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} else {
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this._renderEntry(ifPath, `${name}: No action taken`);
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}
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let i;
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// Skip over conditions
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for (i = index + 1; i < this.keys.length; i++) {
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const path = this.keys[i];
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const parts = this.keys[i].split("/");
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// We're done if no more sequence in current level
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if (parts.length <= startLevel) {
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return i;
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}
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// We're going to skip all conditions
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if (
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parts[startLevel + 1] === "condition" ||
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parts.length < startLevel + 2
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) {
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continue;
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}
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i = this._renderItem(i, getActionType(this._getDataFromPath(path)));
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}
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return i;
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}
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private _renderEntry(
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path: string,
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description: string,
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