import "@polymer/paper-icon-button/paper-icon-button"; import "@polymer/paper-toggle-button/paper-toggle-button"; import { STATES_OFF } from "../../common/const"; import computeStateDomain from "../../common/entity/compute_state_domain"; import { LitElement, TemplateResult, html, CSSResult, css, property, PropertyValues, } from "lit-element"; import { HomeAssistant } from "../../types"; import { HassEntity } from "home-assistant-js-websocket"; import { forwardHaptic } from "../../util/haptics"; const isOn = (stateObj?: HassEntity) => stateObj !== undefined && !STATES_OFF.includes(stateObj.state); class HaEntityToggle extends LitElement { // hass is not a property so that we only re-render on stateObj changes public hass?: HomeAssistant; @property() public stateObj?: HassEntity; @property() private _isOn: boolean = false; protected render(): TemplateResult | void { if (!this.stateObj) { return html` `; } if (this.stateObj.attributes.assumed_state) { return html` `; } return html` `; } protected firstUpdated(changedProps) { super.firstUpdated(changedProps); this.addEventListener("click", (ev) => ev.stopPropagation()); } protected updated(changedProps: PropertyValues): void { if (changedProps.has("stateObj")) { this._isOn = isOn(this.stateObj); } } private _toggleChanged(ev) { const newVal = ev.target.checked; if (newVal !== this._isOn) { this._callService(newVal); } } private _turnOn() { this._callService(true); } private _turnOff() { this._callService(false); } // We will force a re-render after a successful call to re-sync the toggle // with the state. It will be out of sync if our service call did not // result in the entity to be turned on. Since the state is not changing, // the resync is not called automatic. private async _callService(turnOn): Promise { if (!this.hass || !this.stateObj) { return; } forwardHaptic(this, "light"); const stateDomain = computeStateDomain(this.stateObj); let serviceDomain; let service; if (stateDomain === "lock") { serviceDomain = "lock"; service = turnOn ? "unlock" : "lock"; } else if (stateDomain === "cover") { serviceDomain = "cover"; service = turnOn ? "open_cover" : "close_cover"; } else if (stateDomain === "group") { serviceDomain = "homeassistant"; service = turnOn ? "turn_on" : "turn_off"; } else { serviceDomain = stateDomain; service = turnOn ? "turn_on" : "turn_off"; } const currentState = this.stateObj; // Optimistic update. this._isOn = turnOn; await this.hass.callService(serviceDomain, service, { entity_id: this.stateObj.entity_id, }); setTimeout(async () => { // If after 2 seconds we have not received a state update // reset the switch to it's original state. if (this.stateObj === currentState) { this._isOn = isOn(this.stateObj); } }, 2000); } static get styles(): CSSResult { return css` :host { white-space: nowrap; min-width: 38px; } paper-icon-button { color: var( --paper-icon-button-inactive-color, var(--primary-text-color) ); transition: color 0.5s; } paper-icon-button[state-active] { color: var(--paper-icon-button-active-color, var(--primary-color)); } paper-toggle-button { cursor: pointer; --paper-toggle-button-label-spacing: 0; padding: 13px 5px; margin: -4px -5px; } `; } } customElements.define("ha-entity-toggle", HaEntityToggle);