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			179 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
			
		
		
	
	
			179 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
import { mdiFlash, mdiFlashOff } from "@mdi/js";
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import type { HassEntity } from "home-assistant-js-websocket";
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import type { PropertyValues, TemplateResult } from "lit";
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import { LitElement, css, html } from "lit";
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import { customElement, property, state } from "lit/decorators";
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import { STATES_OFF } from "../../common/const";
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import { computeStateDomain } from "../../common/entity/compute_state_domain";
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import { computeStateName } from "../../common/entity/compute_state_name";
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import { UNAVAILABLE, UNKNOWN, isUnavailableState } from "../../data/entity";
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import { forwardHaptic } from "../../data/haptics";
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import type { HomeAssistant } from "../../types";
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import "../ha-formfield";
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import "../ha-icon-button";
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import "../ha-switch";
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const isOn = (stateObj?: HassEntity) =>
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  stateObj !== undefined &&
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  !STATES_OFF.includes(stateObj.state) &&
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  !isUnavailableState(stateObj.state);
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@customElement("ha-entity-toggle")
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export class HaEntityToggle extends LitElement {
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  // hass is not a property so that we only re-render on stateObj changes
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  public hass?: HomeAssistant;
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  @property({ attribute: false }) public stateObj?: HassEntity;
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  @property() public label?: string;
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  @state() private _isOn = false;
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  protected render(): TemplateResult {
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    if (!this.stateObj) {
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      return html` <ha-switch disabled></ha-switch> `;
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    }
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    if (
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      this.stateObj.attributes.assumed_state ||
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      this.stateObj.state === UNKNOWN
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    ) {
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      return html`
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        <ha-icon-button
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          .label=${`Turn ${computeStateName(this.stateObj)} off`}
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          .path=${mdiFlashOff}
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          .disabled=${this.stateObj.state === UNAVAILABLE}
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          @click=${this._turnOff}
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          class=${!this._isOn && this.stateObj.state !== UNKNOWN
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            ? "state-active"
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            : ""}
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        ></ha-icon-button>
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        <ha-icon-button
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          .label=${`Turn ${computeStateName(this.stateObj)} on`}
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          .path=${mdiFlash}
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          .disabled=${this.stateObj.state === UNAVAILABLE}
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          @click=${this._turnOn}
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          class=${this._isOn ? "state-active" : ""}
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        ></ha-icon-button>
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      `;
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    }
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    const switchTemplate = html`<ha-switch
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      aria-label=${`Toggle ${computeStateName(this.stateObj)} ${
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        this._isOn ? "off" : "on"
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      }`}
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      .checked=${this._isOn}
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      .disabled=${this.stateObj.state === UNAVAILABLE}
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      @change=${this._toggleChanged}
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    ></ha-switch>`;
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    if (!this.label) {
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      return switchTemplate;
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    }
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    return html`
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      <ha-formfield .label=${this.label}>${switchTemplate}</ha-formfield>
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    `;
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  }
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  protected firstUpdated(changedProps) {
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    super.firstUpdated(changedProps);
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    this.addEventListener("click", (ev) => ev.stopPropagation());
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  }
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  public willUpdate(changedProps: PropertyValues): void {
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    super.willUpdate(changedProps);
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    if (changedProps.has("stateObj")) {
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      this._isOn = isOn(this.stateObj);
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    }
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  }
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  private _toggleChanged(ev) {
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    const newVal = ev.target.checked;
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    if (newVal !== this._isOn) {
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      this._callService(newVal);
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    }
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  }
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  private _turnOn() {
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    this._callService(true);
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  }
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  private _turnOff() {
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    this._callService(false);
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  }
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  // We will force a re-render after a successful call to re-sync the toggle
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  // with the state. It will be out of sync if our service call did not
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  // result in the entity to be turned on. Since the state is not changing,
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  // the resync is not called automatic.
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  private async _callService(turnOn): Promise<void> {
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    if (!this.hass || !this.stateObj) {
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      return;
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    }
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    forwardHaptic("light");
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    const stateDomain = computeStateDomain(this.stateObj);
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    let serviceDomain;
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    let service;
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    if (stateDomain === "lock") {
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      serviceDomain = "lock";
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      service = turnOn ? "unlock" : "lock";
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    } else if (stateDomain === "cover") {
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      serviceDomain = "cover";
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      service = turnOn ? "open_cover" : "close_cover";
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    } else if (stateDomain === "valve") {
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      serviceDomain = "valve";
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      service = turnOn ? "open_valve" : "close_valve";
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    } else if (stateDomain === "group") {
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      serviceDomain = "homeassistant";
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      service = turnOn ? "turn_on" : "turn_off";
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    } else {
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      serviceDomain = stateDomain;
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      service = turnOn ? "turn_on" : "turn_off";
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    }
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    const currentState = this.stateObj;
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    // Optimistic update.
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    this._isOn = turnOn;
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    await this.hass.callService(serviceDomain, service, {
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      entity_id: this.stateObj.entity_id,
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    });
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    setTimeout(async () => {
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      // If after 2 seconds we have not received a state update
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      // reset the switch to it's original state.
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      if (this.stateObj === currentState) {
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        this._isOn = isOn(this.stateObj);
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      }
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    }, 2000);
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  }
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  static styles = css`
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    :host {
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      white-space: nowrap;
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      min-width: 38px;
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    }
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    ha-icon-button {
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      --mdc-icon-button-size: 40px;
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      color: var(--ha-icon-button-inactive-color, var(--primary-text-color));
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      transition: color 0.5s;
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    }
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    ha-icon-button.state-active {
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      color: var(--ha-icon-button-active-color, var(--primary-color));
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    }
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    ha-switch {
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      padding: 13px 5px;
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    }
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  `;
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}
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declare global {
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  interface HTMLElementTagNameMap {
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    "ha-entity-toggle": HaEntityToggle;
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  }
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}
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