From 0217bbb07f4fc4c2c249d3ca51467ebf7f10c47e Mon Sep 17 00:00:00 2001
From: Paulus Schoutsen
Date: Wed, 20 Nov 2019 15:59:27 -0800
Subject: [PATCH] More notes
---
source/_posts/2019-11-20-release-102.markdown | 24 ++++++++++++-------
1 file changed, 16 insertions(+), 8 deletions(-)
diff --git a/source/_posts/2019-11-20-release-102.markdown b/source/_posts/2019-11-20-release-102.markdown
index e6df2de77d8..c770ab824ee 100644
--- a/source/_posts/2019-11-20-release-102.markdown
+++ b/source/_posts/2019-11-20-release-102.markdown
@@ -36,7 +36,7 @@ So if you were to link an integration via OAuth2 before today, you would have to
Home Assistant Cloud is introducing a new account linking service that will be freely available for everyone – no cloud account required. With this service, Home Assistant controls the developer account, and users will just need to link their accounts.
-
+
The first integration to use this new service is [Somfy][somfy docs]. Manual installation is also still possible. This integration is built on top of our [new OAuth2 framework](https://developers.home-assistant.io/docs/en/config_entries_config_flow_handler.html#configuration-via-oauth2). We expect more integration developers to migrate OAuth2 integrations in the future.
@@ -61,12 +61,9 @@ Be advised that not all devices are supported yet, and that Almond needs more tr
Screenshot of the scene editor.
-We also introduce a [scene editor](/docs/scene/editor/). With the scene editor you can easily store the states of devices in a scene.
-You simply select the devices (and/or entities if you are in advanced mode) you want to include in your scene and set the states to how you would like them when the scene activates.
-Changes you do to the state of a device that is included in the scene you are editing are discarded when you exit the scene editor.
+We're also introducing a [scene editor](/docs/scene/editor/). With the scene editor you can easily store the states of devices in a scene. You simply select the devices (and/or entities if you are in advanced mode) you want to include in your scene and set the states to how you would like them when the scene activates.
-To use the scene editor your scene config should be in the file `scenes.yaml` in your config directory and included in `configuration.yaml`.
-Every scene should have a unique id for the editor to work.
+To use the scene editor your scene config should be in the file `scenes.yaml` in your config directory and included in `configuration.yaml`. Every scene should have a unique id for the editor to work.
```yaml
# scenes.yaml
@@ -89,12 +86,23 @@ scene: !include scenes.yaml
## In other news
+Andrew learned Swift and created a new mini-app for Mac:
+
Using my new found Swift skills I created a tiny Mac menu bar app to control switches on @home_assistanthttps://t.co/N7wl2gXd2O Saves me reaching behind the printer for the awkward power button. Consider it alpha, I've got a lot to learn on both swift and HA! pic.twitter.com/o6Wm7Le5nm
-https://github.com/tuanha2000vn/hasskit/
+Our Android app is not the only new app on the block. [@tuanha2000vn](https://github.com/tuanha2000vn) has released [Hasskit](https://github.com/tuanha2000vn/hasskit/), a new app built with Flutter that can be used on both Android and iOS.
-https://www.reddit.com/r/homeassistant/comments/dz1qsi/picture_elements_are_so_fun_i_made_a_bad_video/
+And finally, Brad posted a video on [Reddit](https://www.reddit.com/r/homeassistant/comments/dz1qsi/picture_elements_are_so_fun_i_made_a_bad_video/) showing his amazing usage of picture elements in Lovelace. Check it out:
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+Users of Xiaomi Vacuum cleaners can now use this great custom Lovelace card:
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+