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Merge branch 'current' into next
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commit
25dde63143
@ -209,8 +209,8 @@ condition:
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condition: state
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entity_id: alarm_control_panel.home
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state:
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- armed_away
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- armed_home
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- "armed_away"
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- "armed_home"
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```
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Or, combine multiple entities with multiple states. In the following example,
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@ -223,8 +223,8 @@ condition:
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- media_player.living_room
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- media_player.kitchen
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state:
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- playing
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- paused
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- "playing"
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- "paused"
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```
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Alternatively, the condition can test against a state attribute.
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@ -235,7 +235,7 @@ condition:
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condition: state
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entity_id: climate.living_room_thermostat
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attribute: hvac_modes
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state: heat
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state: "heat"
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```
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Finally, the `state` option accepts helper entities (also known as `input_*`
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@ -59,14 +59,9 @@ availability_topic:
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required: false
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type: string
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command_topic:
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description: The MQTT topic to publish commands to change the scene state.
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description: The MQTT topic to publish `payload_on` to activate the scene.
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required: false
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type: string
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enabled_by_default:
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description: Flag which defines if the entity should be enabled when first added.
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required: false
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type: boolean
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default: true
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entity_category:
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description: The [category](https://developers.home-assistant.io/docs/core/entity#generic-properties) of the entity.
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required: false
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@ -96,7 +91,7 @@ payload_not_available:
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type: string
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default: offline
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payload_on:
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description: The payload that represents `on` state. If specified, will be used for both comparing to the value in the `state_topic` (see `value_template` and `state_on` for details) and sending as `on` command to the `command_topic`.
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description: The payload that will be sent to `command_topic` when activating the MQTT scene.
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required: false
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type: string
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default: "ON"
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