From 2be6d18e5f7c90afe03f47fd474813ac93c4bf96 Mon Sep 17 00:00:00 2001 From: Maciej Bieniek Date: Tue, 18 Jun 2024 08:11:27 +0200 Subject: [PATCH] Remove information about the switch entity for Shelly Gas Valve (#33299) Co-authored-by: c0ffeeca7 <38767475+c0ffeeca7@users.noreply.github.com> --- source/_integrations/shelly.markdown | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) diff --git a/source/_integrations/shelly.markdown b/source/_integrations/shelly.markdown index 33d1d981fb8..818196d5fe9 100644 --- a/source/_integrations/shelly.markdown +++ b/source/_integrations/shelly.markdown @@ -292,13 +292,7 @@ As soon as you change the temperature, it gets enabled again. ## Shelly Gas with Valve add-on -If you have Valve add-on connected to Shelly Gas, the integration will create three entities for the valve. The `switch` and `valve` entities allow you to control the valve, the `sensor` entity shows exact states of the valve. The `switch` entity is deprecated and will be removed in a future version of Home Assistant. - -
- -The `switch` entity in Home Assistant does not support transition states. For this reason, the `opening` state of the valve maps to the `on` (opened) state of the entity and the `closing` state of the valve maps to the `off` (closed) state of the entity. - -
+If you have the Valve add-on connected to Shelly Gas, the integration will create two entities for the valve. The `valve` entity allows you to control the valve, the `sensor` entity shows exact states of the valve. ## CoAP port (generation 1)