Update manual and manual_mqtt alarm platform for upcoming changes (#4039)

This commit is contained in:
Paolo Bonzini 2017-12-04 00:21:19 +01:00 committed by Fabian Affolter
parent 1a44271215
commit 39a4b986d5
2 changed files with 80 additions and 15 deletions

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@ -25,13 +25,62 @@ Configuration variables:
- **name** (*Optional*): The name of the alarm. Default is "HA Alarm".
- **code** (*Optional*): If defined, specifies a code to enable or disable the alarm in the frontend.
- **pending_time** (*Optional*): The time in seconds of the pending time before arming the alarm. Default is 60 seconds.
- **code_template** (*Optional*): If defined, returns a code to enable or disable the alarm in the frontend; an empty string disables checking the code. Inside the template, the variables **from_state** and **to_state** identify the current and desired state. Only one of **code** and **code_template** can be specified.
- **delay_time** (*Optional*): The time in seconds of the pending time before triggering the alarm. Default is 0 seconds.
- **pending_time** (*Optional*): The time in seconds of the pending time before effecting a state change. Default is 60 seconds.
- **trigger_time** (*Optional*): The time in seconds of the trigger time in which the alarm is firing. Default is 120 seconds.
- **disarm_after_trigger** (*Optional*): If true, the alarm will automatically disarm after it has been triggered instead of returning to the previous state.
- **armed_home/armed_away/armed_night/triggered** (*Optional*): State specific settings
- **pending_time**: State specific pending time override.
- **armed_custom_bypass/armed_home/armed_away/armed_night/disarmed/triggered** (*Optional*): State specific settings
- **delay_time** (*Optional*): State specific setting for **delay_time** (all states except **triggered**)
- **pending_time** (*Optional*): State specific setting for **pending_time** (all states except **disarmed**)
- **trigger_time** (*Optional*): State specific setting for **trigger_time** (all states except **triggered**)
In the config example below, armed_home state will have no pending time and triggered state will have pending time of 20 second whereas armed_away state will have a default pending time of 30 seconds.
## {% linkable_title State machine %}
The state machine of the manual alarm component is complex but powerful. The
transitions are timed according to three values, **delay_time**, **pending_time**
and **trigger_time**. The values in turn can come from the default configuration
variable or from a state-specific override.
When the alarm is armed, its state first goes to **pending** for a number
of seconds equal to the destination state's **pending_time**, and then
transitions to one of the "armed" states. Note that **code_template**
never receives "pending" in the **to_state** variable; instead,
**to_state** contains the state which the user has requested. However,
**from_state** *can* contain "pending".
When the alarm is triggered, its state goes to **pending** for a number of
seconds equal to the previous state's **delay_time** plus the triggered
state's **pending_time**. Then the alarm transitions to the "triggered"
states. The code is never checked when triggering the alarm, so the
**to_state** variable of **code_template** cannot ever contain "triggered"
either; again, **from_state** *can* contain "triggered".
The alarm remains in the "triggered" state for a number of seconds equal to the
previous state's **trigger_time**. Then, depending on **disarm_after_trigger**,
it goes back to either the previous state or **disarmed**. If the previous
state's **trigger_time** is zero, the transition to "triggered" is entirely
blocked and the alarm remains in the armed state.
Each of the settings is useful in different scenarios. **pending_time** gives
you some time to leave the building (for "armed" states) or to disarm the alarm
(for the "triggered" state).
**delay_time** can also be used to allow some time to disarm the alarm, but with
more flexibility. For example, you could specify a delay time for the
"armed away" state, in order to avoid triggering the alarm while the
garage door opens, but not for the "armed home" state.
**trigger_time** is useful to disable the alarm when disarmed, but it can also
be used for example to sound the siren for a shorter time during the night.
In the config example below:
- the disarmed state never triggers the alarm;
- the armed_home state will leave no time to leave the building or disarm the alarm;
- while other states state will give 30 seconds to leave the building before triggering the alarm, and 20 seconds to disarm the alarm when coming back.
```yaml
# Example configuration.yaml entry
@ -40,11 +89,13 @@ alarm_control_panel:
name: Home Alarm
code: 1234
pending_time: 30
delay_time: 20
trigger_time: 4
disarmed:
trigger_time: 0
armed_home:
pending_time: 0
triggered:
pending_time: 20
trigger_time: 4
delay_time: 0
```
## {% linkable_title Examples %}

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@ -42,15 +42,21 @@ alarm_control_panel:
Configuration variables:
All configuration variables from the base manual alarm platform are available:
The following configuration variables from the base manual alarm platform are available:
- **name** (*Optional*): The name of the alarm. Default is "HA Alarm".
- **code** (*Optional*): If defined, specifies a code to enable or disable the alarm in the frontend. This code is not required for MQTT interactions.
- **pending_time** (*Optional*): The time in seconds of the pending time before arming the alarm. Default is 60 seconds.
- **code_template** (*Optional*): If defined, returns a code to enable or disable the alarm in the frontend; an empty string disables checking the code. Inside the template, the variables **from_state** and **to_state** identify the current and desired state. Only one of **code** and **code_template** can be specified.
- **delay_time** (*Optional*): The time in seconds of the pending time before triggering the alarm. Default is 0 seconds.
- **pending_time** (*Optional*): The time in seconds of the pending time before effecting a state change. Default is 60 seconds.
- **trigger_time** (*Optional*): The time in seconds of the trigger time in which the alarm is firing. Default is 120 seconds.
- **disarm_after_trigger** (*Optional*): If true, the alarm will automatically disarm after it has been triggered instead of returning to the previous state.
- **armed_home|armed_away|armed_night|triggered** (*Optional*): State specific settings
- **pending_time**: State specific pending time override.
- **armed_home/armed_away/armed_night/disarmed/triggered** (*Optional*): State specific settings
- **delay_time** (*Optional*): State specific setting for **delay_time** (all states except **triggered**)
- **pending_time** (*Optional*): State specific setting for **pending_time** (all states except **disarmed**)
- **trigger_time** (*Optional*): State specific setting for **trigger_time** (all states except **triggered**)
See the documentation for the [manual alarm platform](../alarm_control_panel.manual/) for a description.
Additionally, the following MQTT configuration variables are also available:
@ -62,7 +68,13 @@ Additionally, the following MQTT configuration variables are also available:
- **payload_arm_away** (*Optional*): The payload to set armed-away mode on this Alarm Panel. Default is "ARM_AWAY".
- **payload_arm_night** (*Optional*): The payload to set armed-night mode on this Alarm Panel. Default is "ARM_NIGHT".
In the config example below, armed_home state will have no pending time and triggered state will have a pending time of 20 seconds whereas armed_away state will have a default pending time of 30 seconds.
In the config example below:
- the disarmed state never triggers the alarm;
- the armed_home state will leave no time to leave the building or disarm the alarm;
- while other states state will give 30 seconds to leave the building before triggering the alarm, and 20 seconds to disarm the alarm when coming back.
```yaml
# Example configuration.yaml entry
@ -71,11 +83,13 @@ alarm_control_panel:
state_topic: home/alarm
command_topic: home/alarm/set
pending_time: 30
delay_time: 20
trigger_time: 4
disarmed:
trigger_time: 0
armed_home:
pending_time: 0
triggered:
pending_time: 20
trigger_time: 4
delay_time: 0
```
## {% linkable_title Examples %}