Update documentation for piper TTS automation (#36927)
* Update documentation for piper TTS automation * Remove old images * Obey the AI This suggestion results in a broken preview build, and I imagine it will break an actual deployment too. But the AI insisted that this was correct. * Revert "Obey the AI" This reverts commit b8d54c32ea53532c51d8b18cc24b0b3d920724e7.
BIN
source/images/assist/media-message.png
Normal file
After Width: | Height: | Size: 16 KiB |
BIN
source/images/assist/select-entity.png
Normal file
After Width: | Height: | Size: 35 KiB |
BIN
source/images/assist/speak-action.png
Normal file
After Width: | Height: | Size: 19 KiB |
Before Width: | Height: | Size: 36 KiB |
Before Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 51 KiB |
Before Width: | Height: | Size: 25 KiB |
Before Width: | Height: | Size: 17 KiB |
@ -6,14 +6,12 @@ This procedure shows you how to create a text-to-speech {% term action %}. For t
|
||||
|
||||
1. Go to **{% my automations title="Settings > Automations & Scenes" %}**, and select **Create automation**.
|
||||
2. Select **Create new automation**, then **Add action**.
|
||||
3. From the drop-down menu, select **Play media** and select the media player you want to use for this automation.
|
||||

|
||||
4. Select **Pick media**, then, select **Text-to-speech**.
|
||||

|
||||
5. To use fully local text-to-speech processing, select **Piper**.
|
||||

|
||||
3. From the drop-down menu, search for or select **TTS: Speak**.
|
||||

|
||||
4. To use fully local text-to-speech processing, select **piper** from the **Choose entity** control.
|
||||

|
||||
5. Select the media player you want the automation to use.
|
||||
6. Enter the text you want to hear for this automation.
|
||||

|
||||

|
||||
7. Your text-to-speech action is now ready to be used in your script or automation.
|
||||

|
||||
8. Save your action.
|
||||
|