From 4bdd51eb30f9a9d93d967d44ce5d4eb29507f8bc Mon Sep 17 00:00:00 2001 From: Robert Svensson Date: Fri, 24 Aug 2018 01:14:13 +0200 Subject: [PATCH] Small improvements requested on previous PR (#6067) --- source/_components/binary_sensor.deconz.markdown | 2 +- source/_components/light.deconz.markdown | 2 +- source/_components/scene.deconz.markdown | 2 +- source/_components/sensor.deconz.markdown | 2 +- source/_components/switch.deconz.markdown | 3 ++- 5 files changed, 6 insertions(+), 5 deletions(-) diff --git a/source/_components/binary_sensor.deconz.markdown b/source/_components/binary_sensor.deconz.markdown index f0499482838..3e41d4b1614 100644 --- a/source/_components/binary_sensor.deconz.markdown +++ b/source/_components/binary_sensor.deconz.markdown @@ -22,7 +22,7 @@ The following sensor types are supported: * Presence detection * Water leakage detection -Entity ids will be binary_sensor.device_name, where device_name is defined in deCONZ. +The `entity_id` name will be `binary_sensor.device_name`, where `device_name` is defined in deCONZ. #### {% linkable_title Verified to be supported binary sensors %} diff --git a/source/_components/light.deconz.markdown b/source/_components/light.deconz.markdown index 918f0733665..8bafa152397 100644 --- a/source/_components/light.deconz.markdown +++ b/source/_components/light.deconz.markdown @@ -15,7 +15,7 @@ ha_iot_class: "Local Push" See the [deCONZ main component](/components/deconz/) for configuration instructions. -The `Entity Id` names will be `light.device_name`, where `device_name` is defined in deCONZ. Light groups created in deCONZ will be created in Home Assistant as lights named `light.group_name_in_deconz`, allowing the user to control groups of lights with only a single API call to deCONZ. +The `entity_id` names will be `light.device_name`, where `device_name` is defined in deCONZ. Light groups created in deCONZ will be created in Home Assistant as lights named `light.group_name_in_deconz`, allowing the user to control groups of lights with only a single API call to deCONZ. #### {% linkable_title Verified supported lights %} diff --git a/source/_components/scene.deconz.markdown b/source/_components/scene.deconz.markdown index b5fdf7fa7fe..3509f033c83 100644 --- a/source/_components/scene.deconz.markdown +++ b/source/_components/scene.deconz.markdown @@ -15,4 +15,4 @@ ha_iot_class: "Local Push" See the [deCONZ main component](/components/deconz/) for configuration instructions. -Entity Ids will be scene.group_scene_name, where group is which group the scene belongs to and the name of the scene, both group and name are defined in deCONZ. \ No newline at end of file +The `entity_id` name will be `scene.group_scene_name`, where `group` is which group the scene belongs to and the name of the scene, both group and name are defined in deCONZ. \ No newline at end of file diff --git a/source/_components/sensor.deconz.markdown b/source/_components/sensor.deconz.markdown index 46dad20c0e2..7dd29e19035 100644 --- a/source/_components/sensor.deconz.markdown +++ b/source/_components/sensor.deconz.markdown @@ -23,7 +23,7 @@ The following sensor types are supported: * Switches * Temperature sensor -Entity ids will be sensor.device_name, where device_name is defined in deCONZ. Switches aren't exposed as ordinary entities, see the [deCONZ main component](/components/deconz/) for more details. +The `entity_id` name will be `sensor.device_name`, where `device_name` is defined in deCONZ. Switches aren't exposed as ordinary entities, see the [deCONZ main component](/components/deconz/) for more details. #### {% linkable_title Verified to be supported sensors %} diff --git a/source/_components/switch.deconz.markdown b/source/_components/switch.deconz.markdown index 1b7a1b3e3f8..4a251b9fcb9 100644 --- a/source/_components/switch.deconz.markdown +++ b/source/_components/switch.deconz.markdown @@ -19,9 +19,10 @@ Switches are devices like power plugs and sirens. Note that devices in the switch platform identify as lights, so there is a manually curated list that defines which "lights" are switches. -The `Entity Id` names will be `switch.device_name`, where `device_name` is defined in deCONZ. +The `entity_id` name will be `switch.device_name`, where `device_name` is defined in deCONZ. #### {% linkable_title Verified supported switches %} - Innr SP120 - Osram Outdoor plug +- Heiman siren