Small improvements requested on previous PR (#6067)

This commit is contained in:
Robert Svensson 2018-08-24 01:14:13 +02:00 committed by Franck Nijhof
parent 49d13e9ca6
commit 4bdd51eb30
5 changed files with 6 additions and 5 deletions

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@ -22,7 +22,7 @@ The following sensor types are supported:
* Presence detection
* Water leakage detection
Entity ids will be binary_sensor.device_name, where device_name is defined in deCONZ.
The `entity_id` name will be `binary_sensor.device_name`, where `device_name` is defined in deCONZ.
#### {% linkable_title Verified to be supported binary sensors %}

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@ -15,7 +15,7 @@ ha_iot_class: "Local Push"
See the [deCONZ main component](/components/deconz/) for configuration instructions.
The `Entity Id` names will be `light.device_name`, where `device_name` is defined in deCONZ. Light groups created in deCONZ will be created in Home Assistant as lights named `light.group_name_in_deconz`, allowing the user to control groups of lights with only a single API call to deCONZ.
The `entity_id` names will be `light.device_name`, where `device_name` is defined in deCONZ. Light groups created in deCONZ will be created in Home Assistant as lights named `light.group_name_in_deconz`, allowing the user to control groups of lights with only a single API call to deCONZ.
#### {% linkable_title Verified supported lights %}

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@ -15,4 +15,4 @@ ha_iot_class: "Local Push"
See the [deCONZ main component](/components/deconz/) for configuration instructions.
Entity Ids will be scene.group_scene_name, where group is which group the scene belongs to and the name of the scene, both group and name are defined in deCONZ.
The `entity_id` name will be `scene.group_scene_name`, where `group` is which group the scene belongs to and the name of the scene, both group and name are defined in deCONZ.

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@ -23,7 +23,7 @@ The following sensor types are supported:
* Switches
* Temperature sensor
Entity ids will be sensor.device_name, where device_name is defined in deCONZ. Switches aren't exposed as ordinary entities, see the [deCONZ main component](/components/deconz/) for more details.
The `entity_id` name will be `sensor.device_name`, where `device_name` is defined in deCONZ. Switches aren't exposed as ordinary entities, see the [deCONZ main component](/components/deconz/) for more details.
#### {% linkable_title Verified to be supported sensors %}

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@ -19,9 +19,10 @@ Switches are devices like power plugs and sirens.
Note that devices in the switch platform identify as lights, so there is a manually curated list that defines which "lights" are switches.
The `Entity Id` names will be `switch.device_name`, where `device_name` is defined in deCONZ.
The `entity_id` name will be `switch.device_name`, where `device_name` is defined in deCONZ.
#### {% linkable_title Verified supported switches %}
- Innr SP120
- Osram Outdoor plug
- Heiman siren