diff --git a/source/_posts/2025-03-05-release-20253.markdown b/source/_posts/2025-03-05-release-20253.markdown
index bc461e6dbe2..249bc0347bd 100644
--- a/source/_posts/2025-03-05-release-20253.markdown
+++ b/source/_posts/2025-03-05-release-20253.markdown
@@ -97,40 +97,27 @@ Enjoy the (beta) release!
## Dashboard view headers
-This release brings the ability to add headers to your dashboards. This allows
-you to add a title and a welcoming text (using Markdown and even templates)
-to your dashboards. Additionally, badges can be added to the header.
+This release brings a whole new look with the ability to add headers to your dashboards. This allows you to add a title and welcoming text to your dashboards, using Markdown and even templates. Additionally, this gives you a lot of space for badges next to the header.
-The nice thing about the header is that it can be aligned in different ways.
-It comes with a responsive layout by default, but you can also set it to
-always left align or always center align.
+As always, we’ve baked in a lot of customization, with the ability to align the header in multiple different ways. It comes with a responsive layout by default, but you can also set it to always be left-aligned or center-aligned.
-As for the badges, they can be positioned as well, either below the text
-(default) or above the text.
+The badges can also be positioned below the text (default) or above the text. A great visual menu makes it easy to choose how you want to organize your header.
## Tile cards
-A lot of touches and improvements have been made to the tile cards in this
-release. The tile card is one of the most versatile cards in Home Assistant,
-and we have made it even better!
+A lot of improvements and fine touches have been made to the tile card this release. The tile card is one of the most versatile cards in Home Assistant, and we have made it even better!
### Knowing which tile card can be controlled
-Tile cards are awesome! It is arguably the best and most versatile dashboard
-card Home Assistant currently has. But ever since its creation, it had a little
-flaw that you might have ran into yourself a few time...
+There is no doubt the tile card can do a lot, but ever since its creation, it has had a little flaw that you might have run into yourself…
-How would you know if tapping a tile card would trigger an action or when
-it would just display the current state value of a sensor? We have subtly fixed
-these things in this release!
+How would you know if tapping a tile card would trigger an action or whether it would just display more information about a sensor? We have addressed this with some subtle visual language in this release!
-When there is no action (or only a more info attached), we don't show the circle.
-When it does have an action, it will show the circle, meaning you can tap that
-little button.
+When there is no action (or only a “more info” tap behavior), we don’t show the circle around the icon. When it does have an action, it will show the circle, meaning you can tap that little button.
### Position tile card features
@@ -143,14 +130,11 @@ All features of a tile card can now be positioned in-line in the tile card!
-This brings a completely new look and feel which we
-are sure you are going to love! From the setting perspective, you can
-set the feature to be positioned either vertically or on the right side.
+This brings a completely new look and feel which we are sure you are going to love! From the settings you can add a feature, like a brightness slider, and position it either below (bottom) or to the right side of the icon (inline).
-Note, that only the first feature can be positioned in-line, the rest will
-be positioned below the tile card.
+Note that only the first feature can be positioned inline; the rest will be positioned below the icon in the tile card.
### New tile card features
@@ -170,18 +154,15 @@ tile card.
#### Counter actions
-The second addition is a counter toggle. This allows you to increase or
-decrease a counter entity directly from the tile card.
+The second addition is a counter toggle. This allows you to add a button to increase, decrease, or reset a counter entity directly from the tile card.
### Tiny interaction improvements
More tweaks to the tile card have been made to improve the interaction
-experience with them.
-
-For example, we now have nice tiny little animations when you hover over
-the tile card, making it more clear that it is interactive; but also when
+experience with them. For example, we now have nice tiny little animations when you hover over
+the tile card, making it clearer that it is interactive; but also when
you tap the tile card, it will now show a little animation to indicate that
the tap was registered.
@@ -191,7 +172,7 @@ the tap was registered.
Another nice addition is that the tile card can now be interacted with
-by using your keyboard as well!
+by using your keyboard as well! Tab and shift-tab your way across the screen like the keyboard warrior you are.