From 91757cde173c2ffdc93f28aebf5b132d6a51f5ac Mon Sep 17 00:00:00 2001 From: OzGav Date: Wed, 30 Mar 2022 17:27:16 +1000 Subject: [PATCH] Update conditions.markdown (#22192) --- source/_docs/scripts/conditions.markdown | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/source/_docs/scripts/conditions.markdown b/source/_docs/scripts/conditions.markdown index 5075306feff..08029c6ce60 100644 --- a/source/_docs/scripts/conditions.markdown +++ b/source/_docs/scripts/conditions.markdown @@ -209,8 +209,8 @@ condition: condition: state entity_id: alarm_control_panel.home state: - - armed_away - - armed_home + - "armed_away" + - "armed_home" ``` Or, combine multiple entities with multiple states. In the following example, @@ -223,8 +223,8 @@ condition: - media_player.living_room - media_player.kitchen state: - - playing - - paused + - "playing" + - "paused" ``` Alternatively, the condition can test against a state attribute. @@ -235,7 +235,7 @@ condition: condition: state entity_id: climate.living_room_thermostat attribute: hvac_modes - state: heat + state: "heat" ``` Finally, the `state` option accepts helper entities (also known as `input_*`