Add endpoint

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Fabian Affolter 2017-02-02 12:13:51 +01:00
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@ -9,11 +9,13 @@ sharing: true
footer: true footer: true
--- ---
Home Assistant contains a websocket API. This API can be used to stream information from the Home Assistant server to any client that implements websockets. Implementations in different languages: Home Assistant contains a websocket API. This API can be used to stream information from a Home Assistant instance to any client that implements websockets. Implementations in different languages:
- [JavaScript](https://github.com/home-assistant/home-assistant-js-websocket) - powers the frontend - [JavaScript](https://github.com/home-assistant/home-assistant-js-websocket) - powers the frontend
# {% linkable_title Server states %} Connect your websocket implementation to `ws://localhost:8123/api/websocket`.
## {% linkable_title Server states %}
1. Client connects 1. Client connects
2. Authentication phase starts 2. Authentication phase starts
@ -31,7 +33,7 @@ Home Assistant contains a websocket API. This API can be used to stream informat
During the command phase, the client attaches a unique identifier to each message. The server will add this identifier to each message so that the client can link each message to it's origin. During the command phase, the client attaches a unique identifier to each message. The server will add this identifier to each message so that the client can link each message to it's origin.
# {% linkable_title Message format %} ## {% linkable_title Message format %}
Each API message is a JSON serialized object containing a `type` key. After the authentication phase messages also must contain an `id`, an integer that contains the number of interactions. Each API message is a JSON serialized object containing a `type` key. After the authentication phase messages also must contain an `id`, an integer that contains the number of interactions.
@ -57,7 +59,7 @@ Example of an auth message:
} }
``` ```
# {% linkable_title Authentication phase %} ## {% linkable_title Authentication phase %}
When a client connects to the server, the server will test if the client is authenticated. Authentication will not be necessary if no api_password is set or if the user fulfills one of the other criteria for authentication (trusted network, password in url/header). When a client connects to the server, the server will test if the client is authenticated. Authentication will not be necessary if no api_password is set or if the user fulfills one of the other criteria for authentication (trusted network, password in url/header).
@ -103,7 +105,7 @@ If the data is incorrect, the server will reply with `auth_invalid` message and
} }
``` ```
# {% linkable_title Command phase %} ## {% linkable_title Command phase %}
During this phase the client can give commands to the server. The server will respond to each command with a `result` message indicating when the command is done and if it was successful. During this phase the client can give commands to the server. The server will respond to each command with a `result` message indicating when the command is done and if it was successful.
@ -190,7 +192,7 @@ For each event that matches, the server will send a message of type `event`. The
} }
``` ```
## {% linkable_title Unsubscribing from events %} ### {% linkable_title Unsubscribing from events %}
You can unsubscribe from previously created subscription events. Pass the id of the original subscription command as value to the subscription field. You can unsubscribe from previously created subscription events. Pass the id of the original subscription command as value to the subscription field.
@ -214,7 +216,7 @@ The server will respond with a result message to indicate that unsubscribing was
``` ```
## {% linkable_title Calling a service %} ### {% linkable_title Calling a service %}
This will call a service in Home Assistant. Right now there is no return value. The client can listen to `state_changed` events if it is interested in changed entities as a result of a service call. This will call a service in Home Assistant. Right now there is no return value. The client can listen to `state_changed` events if it is interested in changed entities as a result of a service call.
@ -242,7 +244,7 @@ The server will indicate with a message indicating that the service is done exec
} }
``` ```
## {% linkable_title Fetching states %} ### {% linkable_title Fetching states %}
This will get a dump of all the current states in Home Assistant. This will get a dump of all the current states in Home Assistant.
@ -264,7 +266,7 @@ The server will respond with a result message containing the states.
} }
``` ```
## {% linkable_title Fetching config %} ### {% linkable_title Fetching config %}
This will get a dump of the current config in Home Assistant. This will get a dump of the current config in Home Assistant.
@ -286,7 +288,7 @@ The server will respond with a result message containing the config.
} }
``` ```
## {% linkable_title Fetching services %} ### {% linkable_title Fetching services %}
This will get a dump of the current services in Home Assistant. This will get a dump of the current services in Home Assistant.
@ -308,7 +310,7 @@ The server will respond with a result message containing the services.
} }
``` ```
## {% linkable_title Fetching panels %} ### {% linkable_title Fetching panels %}
This will get a dump of the current registered panels in Home Assistant. This will get a dump of the current registered panels in Home Assistant.
@ -330,7 +332,7 @@ The server will respond with a result message containing the current registered
} }
``` ```
# {% linkable_title Error handling %} ## {% linkable_title Error handling %}
If an error occurs, the `success` key in the `result` message will be set to `false`. It will contain an `error` key containing an object with two keys: `code` and `message`. If an error occurs, the `success` key in the `result` message will be set to `false`. It will contain an `error` key containing an object with two keys: `code` and `message`.