diff --git a/source/voice_control/best_practices.markdown b/source/voice_control/best_practices.markdown index 88ea016fb2c..b09048e8542 100644 --- a/source/voice_control/best_practices.markdown +++ b/source/voice_control/best_practices.markdown @@ -58,7 +58,7 @@ English has pretty simple grammar rules, but there are languages where definite Assist leverages domains to define the proper verbs for the action being taken (for example, turning on/off a `light`, or a `fan`, opening/closing a `cover` with a `door` `device_class`, opening/closing a `valve` or locking/unlocking a `lock`.). -It might not bother anyone to have a `switch.main`_valve in the UI instead of a valve, but you can’t ask Assist to open the main valve if the main valve is a switch. If it was a `valve.main_valve`, then the former sentence would have worked without a hitch. +It might not bother anyone to have a `switch.main_valve` in the UI instead of a valve, but you can’t ask Assist to open the main valve if the main valve is a switch. If it was a `valve.main_valve`, then the former sentence would have worked without a hitch. To prevent this, you can use either the [Change device type of a switch integration](/integrations/switch_as_x/) or create virtual entities using [template](/integrations/template/) entities or Generic X (e.g. [generic thermostat](/integrations/generic_thermostat/)). @@ -81,4 +81,4 @@ There are a few example commands to help you get started in [our Sentences start If you don't get the right response, we recommend you check the Aliases. Sometimes, different household members may call an entity differently. You may say "TV", whereas someone else may say "Television" -You can create aliases for exposed entities so that you can target them using different names with Assist. Aliases are available at entity, area, and floor level. Learn how in the [Alias tutorial](/voice_control/aliases/). \ No newline at end of file +You can create aliases for exposed entities so that you can target them using different names with Assist. Aliases are available at entity, area, and floor level. Learn how in the [Alias tutorial](/voice_control/aliases/).