diff --git a/source/_components/group.markdown b/source/_components/group.markdown index 81098bd5765..30d3bb01485 100644 --- a/source/_components/group.markdown +++ b/source/_components/group.markdown @@ -12,7 +12,7 @@ ha_category: Organization ha_qa_scale: internal --- -Groups allow the user to combine multiple entities into one. A group can be promoted to a **view** by setting `view: yes` under the group definition. This will make the group available as a new tab in the frontend. +Groups allow the user to combine multiple entities into one. A group can be promoted to a **view** by setting `view: true` under the group definition. This will make the group available as a new tab in the frontend. Check the **Set State** page from the **Developer Tools** and browse the **Current entities:** listing for all available entities. @@ -22,7 +22,7 @@ By default, every group appears in the HOME tab. If you create a group `default_ # Example configuration.yaml entry group: default_view: - view: yes + view: true icon: mdi:home entities: - group.kitchen @@ -35,7 +35,7 @@ group: upstairs: name: Kids icon: mdi:account-multiple - view: yes + view: true entities: - input_boolean.notify_home - camera.demo_camera @@ -43,13 +43,13 @@ group: - group.garden climate: name: Climate - view: no + view: false entities: - sensor.bedroom_temp - sensor.porch_temp awesome_people: name: Awesome People - view: no + view: false entities: - device_tracker.dad_smith - device_tracker.mom_smith @@ -78,7 +78,7 @@ entities: type: list all: description: Set this to `true` if the group state should only turn *on* if **all** grouped entities are *on*. - required: false + required: false type: boolean {% endconfiguration %} @@ -89,7 +89,7 @@ Example of groups shown as views in the frontend. If all entities in a group are switches or lights then Home Assistant adds a switch at the top of the card that turns them all on/off at once. If you want to hide this switch, set `control` to `hidden`. -You can create views (tabs) that contain other groups (but not other groups which are marked as `view: yes`). +You can create views (tabs) that contain other groups (but not other groups which are marked as `view: true`). Notice in the example below that in order to refer to the group "Living Room", you use `group.living_room` (lowercase and spaces replaced with underscores). ```yaml @@ -101,7 +101,7 @@ Notice in the example below that in order to refer to the group "Living Room", y - binary_sensor.motion_living Bedroom: light.light_bedroom, switch.sleeping Rooms: - view: yes + view: true name: Rooms entities: - group.living_room @@ -132,7 +132,7 @@ customize: group: automation_view: name: Automation - view: yes + view: true entities: - group.all_automations - group.all_scripts @@ -155,7 +155,7 @@ customize: group: automation_view: name: Automation - view: yes + view: true entities: - group.all_automations - group.all_scripts diff --git a/source/_components/scene.markdown b/source/_components/scene.markdown index f0bb6a2b479..69e07dea785 100644 --- a/source/_components/scene.markdown +++ b/source/_components/scene.markdown @@ -19,17 +19,17 @@ You can create scenes that capture the states you want certain entities to be. F scene: - name: Romantic entities: - light.tv_back_light: on + light.tv_back_light: true light.ceiling: - state: on + state: true xy_color: [0.33, 0.66] brightness: 200 - name: Movies entities: light.tv_back_light: - state: on + state: true brightness: 100 - light.ceiling: off + light.ceiling: false media_player.sony_bravia_tv: source: HDMI 1 ```