--- title: "Conditions" description: "Documentation about all available conditions." --- Conditions can be used within a script or automation to prevent further execution. When a condition does not return true, the script or automation stops executing. A condition will look at the system at that moment. For example, a condition can test if a switch is currently turned on or off. Unlike a trigger, which is always `or`, conditions are `and` by default - all conditions have to be true. ## AND condition Test multiple conditions in one condition statement. Passes if all embedded conditions are valid. ```yaml condition: condition: and conditions: - condition: state entity_id: 'device_tracker.paulus' state: "home" - condition: numeric_state entity_id: 'sensor.temperature' below: 20 ``` If you do not want to combine AND and OR conditions, you can list them sequentially. The following configuration works the same as the one listed above: ```yaml condition: - condition: state entity_id: 'device_tracker.paulus' state: "home" - condition: numeric_state entity_id: 'sensor.temperature' below: 20 ``` Currently you need to format your conditions like this to be able to edit them using the [automations editor](/docs/automation/editor/). ## OR condition Test multiple conditions in one condition statement. Passes if any embedded condition is valid. ```yaml condition: condition: or conditions: - condition: state entity_id: 'device_tracker.paulus' state: "home" - condition: numeric_state entity_id: 'sensor.temperature' below: 20 ``` ## MIXED AND and OR conditions Test multiple AND and OR conditions in one condition statement. Passes if any embedded condition is valid. This allows you to mix several AND and OR conditions together. ```yaml condition: condition: and conditions: - condition: state entity_id: 'device_tracker.paulus' state: "home" - condition: or conditions: - condition: state entity_id: sensor.weather_precip state: "rain" - condition: numeric_state entity_id: 'sensor.temperature' below: 20 ``` ## NOT condition Test multiple conditions in one condition statement. Passes if all embedded conditions are **not** valid. ```yaml condition: condition: not conditions: - condition: state entity_id: device_tracker.paulus state: "home" - condition: state entity_id: alarm_control_panel.home_alarm state: disarmed ``` ## Numeric state condition This type of condition attempts to parse the state of the specified entity or the attribute of an entity as a number, and triggers if the value matches the thresholds. If both `below` and `above` are specified, both tests have to pass. ```yaml condition: condition: numeric_state entity_id: sensor.temperature above: 17 below: 25 ``` You can optionally use a `value_template` to process the value of the state before testing it. {% raw %} ```yaml condition: condition: numeric_state entity_id: sensor.temperature above: 17 below: 25 # If your sensor value needs to be adjusted value_template: "{{ float(state.state) + 2 }}" ``` {% endraw %} It is also possible to test the condition against multiple entities at once. The condition will pass if all entities match the thresholds. ```yaml condition: condition: numeric_state entity_id: - sensor.kitchen_temperature - sensor.living_room_temperature below: 18 ``` Alternatively, the condition can test against a state attribute. The condition will pass if the attribute value of the entity matches the thresholds. ```yaml condition: condition: numeric_state entity_id: climate.living_room_thermostat attribute: temperature above: 17 below: 25 ``` Number helpers (`input_number` entities) can be used in the `above` and `below` options to make the condition more dynamic. ```yaml condition: condition: numeric_state entity_id: climate.living_room_thermostat attribute: temperature above: input_number.temperature_threshold_low below: input_number.temperature_threshold_high ``` ## State condition Tests if an entity is a specified state. ```yaml condition: condition: state entity_id: device_tracker.paulus state: "not_home" # optional: trigger only if state was this for last X time. for: hours: 1 minutes: 10 seconds: 5 ``` It is also possible to test the condition against multiple entities at once. The condition will pass if all entities match the state. ```yaml condition: condition: state entity_id: - light.kitchen - light.living_room state: "on" ``` Testing if an entity is matching a set of possible conditions; The condition will pass if the entity matches one of the states given. ```yaml condition: condition: state entity_id: alarm_control_panel.home state: - armed_away - armed_home ``` Or, combine multiple entities with multiple states. In the following example, both media players need to be either paused or playing for the condition to pass. ```yaml condition: condition: state entity_id: - media_player.living_room - media_player.kitchen state: - playing - paused ``` Alternatively, the condition can test against a state attribute. The condition will pass if the attribute matches the given state. ```yaml condition: condition: state entity_id: climate.living_room_thermostat attribute: hvac_modes state: heat ``` Finally, the `state` option accepts helper entities (also known as `input_*` entities). The condition will pass if the state of the entity matches the state of the given helper entity. ```yaml condition: condition: state entity_id: alarm_control_panel.home state: input_select.guest_mode ``` ### Sun condition #### Sun state condition The sun state can be used to test if the sun has set or risen. ```yaml condition: condition: state # 'day' condition: from sunrise until sunset entity_id: sun.sun state: "above_horizon" ``` ```yaml condition: condition: state # from sunset until sunrise entity_id: sun.sun state: "below_horizon" ``` ### Sun elevation condition The sun elevation can be used to test if the sun has set or risen, it is dusk, it is night, etc. when a trigger occurs. For an in-depth explanation of sun elevation, see [sun elevation trigger][sun_elevation_trigger]. [sun_elevation_trigger]: /docs/automation/trigger/#sun-elevation-trigger {% raw %} ```yaml condition: condition: and # 'twilight' condition: dusk and dawn, in typical locations conditions: - condition: template value_template: "{{ state_attr('sun.sun', 'elevation') < 0 }}" - condition: template value_template: "{{ state_attr('sun.sun', 'elevation') > -6 }}" ``` {% endraw %} {% raw %} ```yaml condition: condition: template # 'night' condition: from dusk to dawn, in typical locations value_template: "{{ state_attr('sun.sun', 'elevation') < -6 }}" ``` {% endraw %} ### Sunset/sunrise condition The sun condition can also test if the sun has already set or risen when a trigger occurs. The `before` and `after` keys can only be set to `sunset` or `sunrise`. They have a corresponding optional offset value (`before_offset`, `after_offset`) that can be added, similar to the [sun trigger][sun_trigger]. When both keys are used, the result is a logical `and` of separate conditions. Note that if only `before` key is used, the condition will be `true` _from midnight_ until sunrise/sunset. If only `after` key is used, the condition will be `true` from sunset/sunrise _until midnight_. Therefore, to cover time between sunset and sunrise one need to use `after: sunset` and `before: sunrise` as 2 separate conditions and combine them using `or`. [sun_trigger]: /docs/automation/trigger/#sun-trigger