--- layout: page title: "Automation Actions" description: "Automations result in action." date: 2016-04-24 08:30 +0100 sidebar: true comments: false sharing: true footer: true redirect_from: /getting-started/automation-action/ --- The action of an automation rule is what is being executed when a rule fires. The action part follows the [script syntax](/docs/scripts/) which can be used to interact with anything via services or events. For services you can specify the entity_id that it should apply to and optional service parameters (to specify for example the brightness). You can also call the service to activate [a scene](/components/scene/) which will allow you to define how you want your devices to be and have Home Assistant call the right services. ```yaml automation: # Change the light in the kitchen and living room to 150 brightness and color red. trigger: platform: sun event: sunset action: service: light.turn_on data: brightness: 150 rgb_color: [255, 0, 0] entity_id: - light.kitchen - light.living_room automation 2: # Notify me on my mobile phone of an event trigger: platform: sun event: sunset offset: -00:30 action: # Actions are scripts so can also be a list of actions - service: notify.notify data: message: Beautiful sunset! - delay: 0:35 - service: notify.notify data: message: Oh wow you really missed something great. ``` Conditions can also be part of an action. You can combine multiple service calls and conditions in a single action, and they will be processed in the order you put them in. If the result of a condition is false, the action will stop there so any service calls after that condition will not be executed. ```yaml automation: - alias: 'Enciende Despacho' trigger: platform: state entity_id: sensor.mini_despacho to: 'ON' action: - service: notify.notify data: message: Testing conditional actions - condition: or conditions: - condition: template value_template: '{% raw %}{{ states.sun.sun.attributes.elevation < 4 }}{% endraw %}' - condition: template value_template: '{% raw %}{{ states.sensor.sensorluz_7_0.state < 10 }}{% endraw %}' - service: scene.turn_on entity_id: scene.DespiertaDespacho ```