--- title: "Markdown Card" sidebar_label: Markdown description: "Markdown card is used to render markdown" --- Markdown card is used to render [Markdown](https://commonmark.org/help/). The renderer uses [Marked.js](https://marked.js.org), which supports [several specifications of Markdown](https://marked.js.org/#/README.md#specifications), including CommonMark, GitHub Flavored Markdown (GFM) and `markdown.pl`.

Screenshot of the markdown card Screenshot of the markdown card.

{% configuration %} type: required: true description: markdown type: string content: required: true description: "Content to render as [Markdown](https://commonmark.org/help/). May contain [templates](/docs/configuration/templating/)." type: string title: required: false description: The card title. type: string default: none card_size: required: false type: integer default: none description: The algorithm for placing cards aesthetically in lovelace may have problems with the markdown card if it contains templates. You can use this value to help it estimate the height of the card in units of 50 pixels (approximately 3 lines of text in default size). (e.g., `4`) entity_id: required: false type: [string, list] default: none description: "A list of entity IDs so a template in `content:` only reacts to the state changes of these entities. This can be used if the automatic analysis fails to find all relevant entities." theme: required: false description: "Set to any theme within `themes.yaml`" type: string {% endconfiguration %} ## Example ```yaml type: markdown content: > ## Lovelace Starting with Home Assistant 0.72, we're experimenting with a new way of defining your interface. We're calling it the **Lovelace UI**. ``` ## Template variables A special template variable - `config` is set up for the `content` of the card. It contains the configuration of the card. E.g. {% raw %} ```yaml type: entity-filter entities: - light.bed_light - light.ceiling_lights - light.kitchen_lights state_filter: - 'on' card: type: markdown content: | The lights that are on are: {% for l in config.entities %} - {{ l.entity }} {%- endfor %} And the door is {% if is_state('binary_sensor.door', 'on') %} open {% else %} closed {% endif %}. ``` {% endraw %}