libevas: SDL GL backend doesn't need glproto

Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
This commit is contained in:
Peter Korsgaard 2012-02-08 14:29:36 +01:00
parent 9a9fdf9289
commit 38071138ee

View File

@ -79,7 +79,6 @@ config BR2_PACKAGE_LIBEVAS_SDL
config BR2_PACKAGE_LIBEVAS_SDL_GL config BR2_PACKAGE_LIBEVAS_SDL_GL
bool "libevas SDL OpenGL backend" bool "libevas SDL OpenGL backend"
depends on BR2_PACKAGE_SDL_X11 depends on BR2_PACKAGE_SDL_X11
select BR2_PACKAGE_XPROTO_GLPROTO
help help
This is the SDL OpenGL engine that uses SDL library This is the SDL OpenGL engine that uses SDL library
and OpenGL to render. This may be hardware accelerated. and OpenGL to render. This may be hardware accelerated.