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gpu-viv-bin-mx6q: use self-extractible helper
Signed-off-by: Jérôme Pouiller <jezz@sysmic.org> Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
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@ -15,12 +15,7 @@ GPU_VIV_BIN_MX6Q_SOURCE = gpu-viv-bin-mx6q-$(GPU_VIV_BIN_MX6Q_VERSION).bin
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GPU_VIV_BIN_MX6Q_INSTALL_STAGING = YES
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GPU_VIV_BIN_MX6Q_INSTALL_STAGING = YES
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GPU_VIV_BIN_MX6Q_LICENSE = Freescale Semiconductor Software License Agreement
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GPU_VIV_BIN_MX6Q_LICENSE = Freescale Semiconductor Software License Agreement
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GPU_VIV_BIN_MX6Q_LICENSE_FILES = EULA
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# No license file is included in the archive; we could extract it from
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# the self-extractor, but that's just too much effort.
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# This is a legal minefield: the EULA specifies that
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# the Board Support Package includes software and hardware (sic!)
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# for which a separate license is needed...
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GPU_VIV_BIN_MX6Q_REDISTRIBUTE = NO
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GPU_VIV_BIN_MX6Q_REDISTRIBUTE = NO
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GPU_VIV_BIN_MX6Q_PROVIDES = libegl libgles libopenvg
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GPU_VIV_BIN_MX6Q_PROVIDES = libegl libgles libopenvg
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@ -33,14 +28,8 @@ else
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GPU_VIV_BIN_MX6Q_LIB_TARGET = fb
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GPU_VIV_BIN_MX6Q_LIB_TARGET = fb
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endif
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endif
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# The archive is a shell-self-extractor of a bzipped tar. It happens
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# to extract in the correct directory (gpu-viv-bin-mx6q-x.y.z)
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# The --force makes sure it doesn't fail if the source dir already exists.
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# The --auto-accept skips the license check - not needed for us
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# because we have legal-info.
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define GPU_VIV_BIN_MX6Q_EXTRACT_CMDS
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define GPU_VIV_BIN_MX6Q_EXTRACT_CMDS
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(cd $(BUILD_DIR); \
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$(call FREESCALE_IMX_EXTRACT_HELPER,$(DL_DIR)/$(GPU_VIV_BIN_MX6Q_SOURCE))
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sh $(DL_DIR)/$(GPU_VIV_BIN_MX6Q_SOURCE) --force --auto-accept)
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endef
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endef
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# Instead of building, we fix up the inconsistencies that exist
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# Instead of building, we fix up the inconsistencies that exist
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