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package/glmark2: Wayland-gl support also needs egl
We were missing the egl dependency when enabling Wayland GL support: https://github.com/glmark2/glmark2/blob/master/src/wscript_build#L28 Fixes http://autobuild.buildroot.net/results/858/8587d0cea86efa4c6e98817cadc7cce0b1b36e3d/ http://autobuild.buildroot.net/results/1f6/1f6853d5f7a83be60ccdf4f071a1df1491cf8137/ http://autobuild.buildroot.net/results/a4d/a4d830291ee8550b3c544ade7169218d5edd4d52/ http://autobuild.buildroot.net/results/536/536a8dc62783633943770a278dc9f1c6c5c0807c/ Signed-off-by: Bernd Kuhls <bernd.kuhls@t-online.de> Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
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@ -36,7 +36,7 @@ GLMARK2_DEPENDENCIES += wayland
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GLMARK2_FLAVORS += wayland-glesv2
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GLMARK2_FLAVORS += wayland-glesv2
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endif
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endif
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ifeq ($(BR2_PACKAGE_WAYLAND)$(BR2_PACKAGE_HAS_LIBGL),yy)
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ifeq ($(BR2_PACKAGE_WAYLAND)$(BR2_PACKAGE_HAS_LIBEGL)$(BR2_PACKAGE_HAS_LIBGL),yyy)
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GLMARK2_DEPENDENCIES += wayland
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GLMARK2_DEPENDENCIES += wayland
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GLMARK2_FLAVORS += wayland-gl
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GLMARK2_FLAVORS += wayland-gl
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endif
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endif
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