Fix dim to use guiBacklightPin

This commit is contained in:
fvanroie 2020-02-23 14:50:34 +01:00
parent abaa37ee5c
commit 1a0930a5ce

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@ -260,6 +260,7 @@ void guiSetup(TFT_eSPI & screen, JsonObject settings)
static lv_disp_buf_t disp_buf; static lv_disp_buf_t disp_buf;
lv_disp_buf_init(&disp_buf, guiVdbBuffer, NULL, buffer_size); lv_disp_buf_init(&disp_buf, guiVdbBuffer, NULL, buffer_size);
#endif #endif
debugPrintln(String(F("LVGL: MEM size : ")) + String(LV_MEM_SIZE));
debugPrintln(String(F("LVGL: VDB size : ")) + String((size_t)sizeof(lv_color_t) * buffer_size)); debugPrintln(String(F("LVGL: VDB size : ")) + String((size_t)sizeof(lv_color_t) * buffer_size));
#if LV_USE_LOG != 0 #if LV_USE_LOG != 0
@ -374,7 +375,7 @@ void guiSetDim(uint8_t level)
#if defined(ARDUINO_ARCH_ESP32) #if defined(ARDUINO_ARCH_ESP32)
ledcWrite(0, map(guiDimLevel, 0, 100, 0, 1023)); // ledChannel and value ledcWrite(0, map(guiDimLevel, 0, 100, 0, 1023)); // ledChannel and value
#else #else
analogWrite(D1, map(guiDimLevel, 0, 100, 0, 1023)); analogWrite(guiBacklightPin, map(guiDimLevel, 0, 100, 0, 1023));
#endif #endif
} else { } else {
guiDimLevel = -1; guiDimLevel = -1;