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Fix rotation bug
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@ -298,7 +298,7 @@ void guiSetup(JsonObject settings)
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#endif
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tftSetup(tft, settings[F("tft")]);
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// tft.setRotation(guiRotation); /* 1/3=Landscape or 0/2=Portrait orientation */
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tft.setRotation(guiRotation); /* 1/3=Landscape or 0/2=Portrait orientation */
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lv_init();
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#if defined(ARDUINO_ARCH_ESP32)
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