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Enable animations
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@ -148,7 +148,7 @@ typedef int16_t lv_coord_t;
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*==================*/
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*==================*/
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/*1: Enable the Animations */
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/*1: Enable the Animations */
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#define LV_USE_ANIMATION (LV_HIGH_RESOURCE_MCU)
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#define LV_USE_ANIMATION 1 // Needed for scroll mode
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#if LV_USE_ANIMATION
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#if LV_USE_ANIMATION
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/*Declare the type of the user data of animations (can be e.g. `void *`, `int`, `struct`)*/
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/*Declare the type of the user data of animations (can be e.g. `void *`, `int`, `struct`)*/
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@ -156,7 +156,7 @@ typedef int16_t lv_coord_t;
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*==================*/
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*==================*/
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/*1: Enable the Animations */
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/*1: Enable the Animations */
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#define LV_USE_ANIMATION 1
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#define LV_USE_ANIMATION 1 // needed for scroll mode
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#if LV_USE_ANIMATION
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#if LV_USE_ANIMATION
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/*Declare the type of the user data of animations (can be e.g. `void *`, `int`, `struct`)*/
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/*Declare the type of the user data of animations (can be e.g. `void *`, `int`, `struct`)*/
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